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Czech game "Inquisitor" - ever heard of it?

Canus

Savant
Joined
Jan 26, 2011
Messages
647
I dont think its anything in this town maybe later. I'm keeping them too. I'm still battling with how do I cross the destroyed bridge on the bottom level of the Iron Mines.

Two options. You can levitate over the gap or you can find the secret passageway in the mid/north west.
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,618
Location
the area around my keyboard
Hey guys,

I'm pretty stumped at this point in the game can I have some help from whoever is that far ahead. I've basically talked to everyone and cleared all dungeons with the exception of killing the ex bishop herberticus (the fucker is practically immortal, i can fight him for half an hour straight with no effect).

And now I have no idea what to do. I do believe I've fucked up 2 of the people u can talk to - the guy on the left of the church and the alchemist. I guess i didnt save before the church guy and gave the wrong options cuz no he doesn't talk to me and hasn't told me anything. As for the alchemist he talked with me but i feel I've missed on something when i dint take his quest.

So to bottom line this i've got 3 questions:
- how the hell do i beat the undead bishop
- how do I continue with the plot to find the baroness ( she seems the key but i've looked everywhere for her)
- is there a point to releasing the sprits in the execution grounds?
You didn't miss anything with the alchemist's shitty quest, its like ~150 gp I think, but its pretty easy to complete...
You shouldn't be able to 'fuck up' any of the character dialogues. Be really careful not to destroy/sell quest items(If its required for the main story, its pretty obvious and should be unsellable). Use levitate to get over the bridge or there is a secret passage if you don't have the spell. Like I said -- read the gog.com forums because they have maps there that show you the exact place where the secret passage is.

For the invulnerable undead ex-bishop you need to
find the floor tile in his room that holds his heart. Get his heart. Rick click his heart. Destroy his heart
For the baroness, make sure you find the corpse in the graveyard, the ritual site at Dragon Rock(Both examine the site and take something from it), then it should be a matter of talking to people(Including the shephard at 'Pass to Dragon Rock') and completing the Iron Mines level(LOAD UP ON HEALING/STAM POTIONS FIRST! Like half of your inventory, if not more!)

I really don't get how this metter works. I swear I was nice in dialogues and didn't kill anyone and my score could still drop to the other side. Sure, I took a few "evil" quests but this was more to learn more what's going on e.g. I didn't kill that Ollimer fellow as the guy whose daughter he allegedly murdered requested.
Alignment is lowered by torturing innocent people. Allegedly it is affected by dialogue too but I'm not so sure...
 

Terpsichore

Arcane
Joined
Aug 18, 2011
Messages
1,789
Location
why
What's up with the quest Rashgar's head quest? I killed him but there wasn't any head (he dropped a normal orc shaman head) so i thought it was the wrong orc and kept playing. After getting the baron title and checking my domains, the sheriff there thanks me for killing Rashgar. Also, the portal near the orc tent, is it possible to enter?
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,618
Location
the area around my keyboard
What's up with the quest Rashgar's head quest? I killed him but there wasn't any head (he dropped a normal orc shaman head) so i thought it was the wrong orc and kept playing. After getting the baron title and checking my domains, the sheriff there thanks me for killing Rashgar. Also, the portal near the orc tent, is it possible to enter?
Weird! Well the reward for killing Rashgar is some thousand gold, so as long as you're still Baron you probably haven't missed anything... I have heard about others having problems getting Rashgar's head... but it was hidden in some corner of one of your four inventory tabs you didn't see?

You cannot enter the portals, portal are 'quick exits' from dungeons only.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
Have problem Killed the Bishop in Iron Mines without destroying His heart... He just shooted 3 firebals I dodged and then fell by my mighty Undeed Slaying Sword... and never raised :(

What bishop in the iron mines? Surely you mean the crypt in the cemetery? If so, then it's load game time. If not, then all is fine.
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,618
Location
the area around my keyboard
There was no head, talking to the duke has no option to turn it in either.
OK ur not the only person to have this problem. Apparently someday we'll figure out how to use the cheat console, but until then no such luck. Hey at least it didn't break the main storyline, be happy!

Commissar Draco Wow, you screwed up big time! You mixed up the evil monster undead ex-bishop Herbertius with the live good current Bishop Quentius. See below.

What bishop in the iron mines? Surely you mean the crypt in the cemetery? If so, then it's load game time. If not, then all is fine.
A little spoiler, but its probably fine --
The bishop beneath the cemetary is the evil undead ex-bishop Herbertius. The current bishop Quentius was kidnapped during the orc sortie into the town. The bishop Quentius is locked up in the lowest level of the orc caves below the iron mines. Remember to LOAD UP on healing potions before delving! Like no extra space in your inventory for other shit, just potions![/quote]
 

ironyuri

Guest
I've reached lvl 2 of the Iron Mines following Mrowak and Marsal's Priest build advice. Finally got raise dead after hitting lvl 15.

while i don't like the potion chug fest, and how long it can take to navigate some areas, it's going alot better. seals/pentagrams are brilliant for taking care of mobs while your followers melee them.

I have to say, on medium diff respawns are not a problem as people have made out. At most one or two creatures respawn in an area, not the entire population you've just whacked, and if you're focusing on an area (coming back and forth) it's no big deal and just contributes small touches to your xp.

Spiders and spirits ARE annoying. Poison lasts 300 seconds? Give me a fucking break. etc.

I might come back out of the mines before the end and grind in dragon pass and dragon rock, and dead tree just to beef up my char. I also have some spirits to kill in the cemetery that creamed me at l8, but at l15 i might be able to take them on.

2/3 of my inventory is pots, (stam health, about 1/4 of that is mana). I don't mind back and forth treks so far, but easier (non magic bawks) exits from mines would be welcome, like a town portal spell.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
There was no head, talking to the duke has no option to turn it in either.
OK ur not the only person to have this problem. Apparently someday we'll figure out how to use the cheat console, but until then no such luck. Hey at least it didn't break the main storyline, be happy!

Commissar Draco Wow, you screwed up big time! You mixed up the evil monster undead ex-bishop Herbertius with the live good current Bishop Quentius. See below.

What bishop in the iron mines? Surely you mean the crypt in the cemetery? If so, then it's load game time. If not, then all is fine.
A little spoiler, but its probably fine --
The bishop beneath the cemetary is the evil undead ex-bishop Herbertius. The current bishop Quentius was kidnapped during the orc sortie into the town. The bishop Quentius is locked up in the lowest level of the orc caves below the iron mines. Remember to LOAD UP on healing potions before delving! Like no extra space in your inventory for other shit, just potions!
[/quote]

Thanks they're quite a few of those undead speaking Nobles in game... you can buy Miraculous potion in Church... and they're dirty cheap compared to 1000 Witch wants for making them.
 

ironyuri

Guest
There was no head, talking to the duke has no option to turn it in either.
OK ur not the only person to have this problem. Apparently someday we'll figure out how to use the cheat console, but until then no such luck. Hey at least it didn't break the main storyline, be happy!

Commissar Draco Wow, you screwed up big time! You mixed up the evil monster undead ex-bishop Herbertius with the live good current Bishop Quentius. See below.

What bishop in the iron mines? Surely you mean the crypt in the cemetery? If so, then it's load game time. If not, then all is fine.
A little spoiler, but its probably fine --
The bishop beneath the cemetary is the evil undead ex-bishop Herbertius. The current bishop Quentius was kidnapped during the orc sortie into the town. The bishop Quentius is locked up in the lowest level of the orc caves below the iron mines. Remember to LOAD UP on healing potions before delving! Like no extra space in your inventory for other shit, just potions!
Thanks they're quite a few of those undead speaking Nobles in game... you can buy Miraculous potion in Church... and they're dirty cheap compared to 1000 Witch wants for making them.[/quote]

The witch makes perm stat boosting potions after you finish her quest. Save/reload to get the one you want.
 

ironyuri

Guest
It should be possible, theoretically, by the end of act 1, to be AT least lvl 20-22, as far as I see. Which means I'd have access by then to tier 3 mastery AoE spells?

I do wish they'd balanced magic unlocks better so you get SOME AoE early on, but as it is it's ok. Seals do the job just fine.

Ps. If you're exploring a cave and find a dead end with "no loot", pixel hunt the ground and walls for secret storage blocks. I've found quite a few this way.

Ps. Marsal was right about intelligence, but I'd say go even further. I'm at l15 with 60 INT, should probably have even more as magic resistance seems to be king for beating certain enemies (spirits) and avoiding spell damage can save you from many many instakills.

I think for a priest, by the end of act one 75~ INT would be worthwhile if it's possible to go so high. The min-maxing reminds me of DA:O where the stats didn't really matter or require balance, but at least here they do something, and have some kind of tangible effect on your character other than just how much damage you do, and maxing out INT or Speed don't totally gimp you in combat.
 

ironyuri

Guest
ironyuri You do NOT need to save/reload to refresh shopkeeper's inventories. Just talk to them again :) With a decent stockpile of gold, you can re-roll until you find the 'perfect fit' weapon, armor, and jewelry.

Flabby, I don't mean inventories. I mean specifically the special devil root stat boosting potions the old herbalist makes. I think that's what Draco meant anyway.

You give her 1k and a root, she gives you a perm stat boost potion. If you get a stat you don't need, you have to reload to try again.

Ps. I'm fairly certain you have to have completed the quest to get her book back before she makes the stat boost potions, otherwise you just get miraculous healing pots and such like? Would need to verify again.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,070
You need all stats.
Speed, great for running.
Vitality, these traps will not kill you at the first try, and you would have much larger stamina.
Dexterity, you would have some attack and defense, also nice for long range.
Strength, you will have more staying power against trolls, and that melee bonus is nice when you want to save some arrows.
Intelligence, more mana, and some additional resistances.

But the greatest value is you know what ingredients are used for that permanent stat boost. Thus when you have sufficiently high potion making, you can make them as well.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
Report from the battlefront.

Act 2 is a huge improvement over the weak beginning. Lots of intrigue, lots of suspects, some nice backstabbing going on. If only the gameplay was constructed upon that, and not boring fights.

Speaking of fights, I've just had an encounter which was virtually impossible without pause - my char died in 0.6 sec unless I'd paused, drank potion, and braverly run away, kting the shit out of opposition. I wonder how a paladin is going to to withstand the nuclear barrage those spirits and phantoms infclict upon your arse.

A question for those in act 2:

I am investigating the undead in the sewers. There's a section of the sewer I can't get to - the map shows there are doors to it but I have nothing to click on? A bug, or some plot-related block?
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
A question for those in act 2:

I am investigating the undead in the sewers. There's a section of the sewer I can't get to - the map shows there are doors to it but I have nothing to click on? A bug, or some plot-related block?
There are levers on the walls. You need to pull three, and the western-most door opens.
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
4,994
Act 2 has a couple of dungeons that put the orc dungeon to shame. Well, at least one of them does.

Anyway, looks like I'm kinda stuck on a number of quests now, oddly, despite having searched everywhere I can think of.
I've cleaned the sewers and gotten the diary of the soldier, which was enough to get him in jail. However, he pleads innocent and I'm not getting an option to go to court/execute him and thus solving the case and getting a promotion. I'm assuming I'm lacking some kind of evidence.

I've enough evidence to arrest the grand duke, but it's basically the same thing there too. Granted, I'm assuming he's innocent and it's actually the wife, but on her I only have one piece of evidence which apparently isn't enough to arrest her.

Then there's that other noble guy who lives in the western part of the city, in a small house. I've one piece of evidence on him, which again isn't enough to have him arrested.

Then there's that 'back from the dead' heretic guy who killed five paladins and wants to kill the executioner; no conversation topics or anything to go with there, so I've no idea how I'm supposed to kill him.

And finally, the possessed chick. I have everything Federick's journal mentions with the exception of the Mandrake root, which I've no idea where to get.

Oh, and there's that one guy I can't find, the one everyone thinks have stolen that necklace thingy.

I've finished all the others quests, but I've no idea how I managed to get stuck on this many quests at the same time. I've wasted hours checking people for new conversation options and searching for missed stuff in the areas I've been through, but no luck. Getting kinda frustrating.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
A question for those in act 2:

I am investigating the undead in the sewers. There's a section of the sewer I can't get to - the map shows there are doors to it but I have nothing to click on? A bug, or some plot-related block?
There are levers on the walls. You need to pull three, and the western-most door opens.

Yeah, I figured that out just a moment ago.

Now I am quite pissed off at the way torturing works:

So I arrested that soldier for performing necromancy. It turns out that I cannot question him about the details - all I can do is ask if he is guilty as charged. Suppose he was framed (abandoned diaries with details of crime is the greatest cliche there is in the book) and everything is as he claims - why can't I ask him where he get the money from, torture him some more, question him again about the details and see whether the story checks (if it does, he is telling the truth; if not, he is lying, and we have our culprit)? This could indicate a possible lead in the case.

As it is I am not certain of anything and torture becomes quite useless. It feels like a pointless gimmick made for PR purposes.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
Oh, and there's that one guy I can't find, the one everyone thinks have stolen that necklace thingy.

He is in the Wastlands, North-Eastern corner.

Then there's that 'back from the dead' heretic guy who killed five paladins and wants to kill the executioner; no conversation topics or anything to go with there, so I've no idea how I'm supposed to kill him.

Talk to the herbalist woman about him (provided that you fought him and talked to him twice - he must go "herp, derp I can't be killed").

I can't help you with the rest as I am stumped myself.
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
4,994
Thanks!
Looks like that Thintan guy was the solution to several of my problems. Helped give me additional evidence against the soldier, has information about the murder of the priest, etc. Hopefully all I need to progress.
 

dnf

Pedophile
Dumbfuck Shitposter
Joined
Nov 4, 2011
Messages
5,885
The game play nice for a while! Then the game start showing red squared artifacts,killing my PC:rage:! Is this problem from the game or my PC?
 

Raapys

Arcane
Joined
Jun 7, 2007
Messages
4,994
Game, I think. Just alt-f4 when it happens and restart the game. Usually just once every two-three hours here though.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
The game play nice for a while! Then the game start showing red squared artifacts,killing my PC:rage:! Is this problem from the game or my PC?

The game - it happens from time to time. Just restart it.
 

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