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Grand Strategy Crusader Kings III

Joined
Jan 7, 2012
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Ehh, on release the india expansion might have been a bit laggy if you had a really slow computer but nowadays CK2 runs fine. If you run at max speed its the million of unskippable events that overwhelm you, game being slow is not a problem.
 

Fedora Master

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It took them a while to fix the performance after India and no matter what it adds nothing to the game. Same with West Africa in CK3.
 
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It took them a while to fix the performance after India and no matter what it adds nothing to the game. Same with West Africa in CK3.
It gives a counterweight to the Muzzies and something for them to waste their manpower invading. Though that's not really relevant nowadays since the latest update vastly overpowered Catholics and their crusades.
 

Hace El Oso

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It gives a counterweight to the Muzzies and something for them to waste their manpower invading. Though that's not really relevant nowadays since the latest update vastly overpowered Catholics and their crusades.

A hell of a 'solution' to over-representation of the Muslim world.
 
Vatnik Wumao
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Oct 2, 2018
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And I liked West Africa because it vastly improved African playthroughs, especially after they added Lake Chad and made it possible to traverse Africa East to West.
My issue with it is that it has waaay too many counties. I'd rather they had spent that computing power on implementing a bigger chunk of Indochina since the way the border currently cuts off at the Pagan Kingdom is retarded. And just like there's no need to add maritime SEA since trader interactions could be simulated through occasional events if need be, same shit applies to trans-saharan trade. Having Africa just be from the Maghreb to Levantine Africa (Egypt & co.) to the Horn of Africa (Ethiopia & co.) is the most sensible approach.
 

dsndo

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Players asked for more things to do in peacetime and they gave us an elaborate party planning DLC. I don't want to sound needlessly sexist here but every design choice post launch seems like it was made by a woman that wishes she was working on Sims expansions.
 
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Players asked for more things to do in peacetime and they gave us an elaborate party planning DLC. I don't want to sound needlessly sexist here but every design choice post launch seems like it was made by a woman that wishes she was working on Sims expansions.
I think you're onto something here...

Also, you must be new, sexism here is not only allowed and accepted, but tolerated and incentivized.
Unleash your true power level.
 

Axioms

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Players asked for more things to do in peacetime and they gave us an elaborate party planning DLC. I don't want to sound needlessly sexist here but every design choice post launch seems like it was made by a woman that wishes she was working on Sims expansions.
Planning grand social events was a crucial part of historical elite life. The way they did it is a bit limited of course, and you might argue that priority wise it is more of a tier 2 thing, but it does make sense. And it connects to their core "travel" feature. I of course prefer my own version of "Social Occasions" but their version is a solid 6/10.

However you are correct in some sense. Paradox is putting out a product to compete with The Sims 4 called, hideously, "Life By You". Additionally CK3 drew in many women who explicitly mentioned The Sims: Medieval as a point of comparison. And they are also pushing a Sims 4 style content pipeline for DLCs to make that Sims 4 cash. The Sims is arguably one of the few series with a more insane DLC policy than what Paradox puts out. A majority of PDox streamers who are women stream Sims 4 also, including prominent ones. There's definitely something going on.

I think you'd have more credibility if you specified which things you think should come before travel/events, though.
 

dsndo

Educated
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Players asked for more things to do in peacetime and they gave us an elaborate party planning DLC. I don't want to sound needlessly sexist here but every design choice post launch seems like it was made by a woman that wishes she was working on Sims expansions.
Planning grand social events was a crucial part of historical elite life. The way they did it is a bit limited of course, and you might argue that priority wise it is more of a tier 2 thing, but it does make sense. And it connects to their core "travel" feature. I of course prefer my own version of "Social Occasions" but their version is a solid 6/10.

However you are correct in some sense. Paradox is putting out a product to compete with The Sims 4 called, hideously, "Life By You". Additionally CK3 drew in many women who explicitly mentioned The Sims: Medieval as a point of comparison. And they are also pushing a Sims 4 style content pipeline for DLCs to make that Sims 4 cash. The Sims is arguably one of the few series with a more insane DLC policy than what Paradox puts out. A majority of PDox streamers who are women stream Sims 4 also, including prominent ones. There's definitely something going on.

I think you'd have more credibility if you specified which things you think should come before travel/events, though.
We're more than 2 years into post-launch support and crusades are completely broken. There has been more thought put into planning weddings and going on roadtrips than the titular activity of the game. The pope is less relevant than your lowest vassal and serves only to act as a cheap piggybank. All of these points have already been discussed to death in this thread so I'm only interested in cheap mockery at this point until the devs show me something more inspired. I don't know how they have the nerve to bring up new armour skins as a selling point for this DLC when there are 2 mods that have already delivered the playerbase 15x the value in cosmetics for free.
 

Axioms

Arcane
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Messages
1,630
Players asked for more things to do in peacetime and they gave us an elaborate party planning DLC. I don't want to sound needlessly sexist here but every design choice post launch seems like it was made by a woman that wishes she was working on Sims expansions.
Planning grand social events was a crucial part of historical elite life. The way they did it is a bit limited of course, and you might argue that priority wise it is more of a tier 2 thing, but it does make sense. And it connects to their core "travel" feature. I of course prefer my own version of "Social Occasions" but their version is a solid 6/10.

However you are correct in some sense. Paradox is putting out a product to compete with The Sims 4 called, hideously, "Life By You". Additionally CK3 drew in many women who explicitly mentioned The Sims: Medieval as a point of comparison. And they are also pushing a Sims 4 style content pipeline for DLCs to make that Sims 4 cash. The Sims is arguably one of the few series with a more insane DLC policy than what Paradox puts out. A majority of PDox streamers who are women stream Sims 4 also, including prominent ones. There's definitely something going on.

I think you'd have more credibility if you specified which things you think should come before travel/events, though.
We're more than 2 years into post-launch support and crusades are completely broken. There has been more thought put into planning weddings and going on roadtrips than the titular activity of the game. The pope is less relevant than your lowest vassal and serves only to act as a cheap piggybank. All of these points have already been discussed to death in this thread so I'm only interested in cheap mockery at this point until the devs show me something more inspired. I don't know how they have the nerve to bring up new armour skins as a selling point for this DLC when there are 2 mods that have already delivered the playerbase 15x the value in cosmetics for free.
Okay well those are all 100% legit points, can't criticise your criticism at all. I can say that they are going to use the travel mechanics to re-write the crusade system but it doesn't address their stupid horse armor DLC or fix the Pope problems. Mods of course *did* fix the Pope problems mostly but that doesn't absolve Paradox.
 
Joined
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Tons of women love CK, both my sister and a girl I dated played CK2.

Thing is, there's nothing overtly wrong about the DLCs they are putting out. It's just that this stuff would be the small bite-sized DLCs that are mostly cosmetic and come in between the meaty DLCs that add big gameplay changes.
 

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,012
Reminder that by this point in time ck2 had released expansions for muslims, republics and vikings and was about to release one for india. All with new mechanics that differentiated them from european feudal lords besides new text events.

It's frankly embarrassing.

Sounds like recency bias as CK2 launched way more barebones than CK3. It was actually a dumbed down CK1 with holdings.

Republics were cool for OP vassals, but the truth was nobody actually played them (confirmed by Doomdark lead Dev on CK2). Aztecs and India actively made the game worse.

As mentioned above, it took them 5 years (Reapers Due) to fix performance, which originated from CK2's spaghetti code. Also beta testers wrote the majority of the CK2 history files :-D
 
Joined
Jan 7, 2012
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Republics are still unfortunately pretty buggy. There's also a lack of interesting interaction with republics if you play a monarchy. Something that CK3 should have improved on.
 

Axioms

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The DLC seems to have gone over well thus far.
This DLC is easily vastly superior conceptually to Royal Court. Should have been base game and not another $30, but PDox players have low standards and fat wallets.
 

Fedora Master

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It still doesn't add any differentiation to the world.
Fairly certain a lot of cultures outside of Europe didn't have tours or tournaments anyway.
 

Axioms

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The specific mechanics and UI design is insanely close to what I described 2ish years ago in my Axioms design blog. I was watching a video by One Proud Bavarian and I was shocked how similar it was. I guess I'm just glad I put out that post so I have evidence I didn't rip them off when the fanboys come for me.

Obligatory "If Axioms ever even releases" so Fedora master doesn't strain a jaw muscle.
 

dsndo

Educated
Joined
Jan 25, 2022
Messages
87
The specific mechanics and UI design is insanely close to what I described 2ish years ago in my Axioms design blog. I was watching a video by One Proud Bavarian and I was shocked how similar it was. I guess I'm just glad I put out that post so I have evidence I didn't rip them off when the fanboys come for me.

Obligatory "If Axioms ever even releases" so Fedora master doesn't strain a jaw muscle.
Paradox has agents on this board scouring your posts for inspiration. :obviously:
 

Axioms

Arcane
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The specific mechanics and UI design is insanely close to what I described 2ish years ago in my Axioms design blog. I was watching a video by One Proud Bavarian and I was shocked how similar it was. I guess I'm just glad I put out that post so I have evidence I didn't rip them off when the fanboys come for me.

Obligatory "If Axioms ever even releases" so Fedora master doesn't strain a jaw muscle.
Paradox has agents on this board scouring your posts for inspiration. :obviously:
I mean they do end up doing lots of stuff I came up with for Axioms a year or so before they added them, like Secrets. But probably just a coincidence.
 

Fedora Master

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Or maybe you are mentally ill and are seeing connections where there are none.
 

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