Monkeyfinger
Cipher
- Joined
- Aug 5, 2004
- Messages
- 779
I really want the black and yellow roads and avenues that SC4 had
Like when you introduce high-tech housing policy, even in low density residential areas, many houses will rebuild.Oh, do tell more? What kind of changes and policies are you talking aboot?I also like that, when you change district policies, sometimes the buildings will change.
Thanks! Will look into that, haven't tried it yet.Like when you introduce high-tech housing policy, even in low density residential areas, many houses will rebuild.Oh, do tell more? What kind of changes and policies are you talking aboot?I also like that, when you change district policies, sometimes the buildings will change.
I noticed that changing industry to "forestry" specialization will clean up soil pollution. I guess the poison will end up as IKEA furniture in youf kid's bedroom. This is definitely recommended to do before you change industry areas to residential, because otherwise people will get sick.
Haven't experienced any crashes yet, though I've noticed a few bugs that require a game restart - like when the game randomly decides that NOPE, you're NOT going to be able to make roads in this subzone because no actual reasons, fuck you. Otherwise, it's been very, very smooth, I'm shocked, considering this is Unity. Your full system crashes are restoring my faith in mankind because I am not sure I want to live in a world where Unity is a good engine.By the way, fiddling too much with the district editor ends up in nasty crashes for me sometimes. Twice, I even had to disconnect computer power.
It seems to happen when I get OCD and want to have a district border exactly between two buildings, and I guess the game doesn't like it if a building changes district several times.Haven't experienced any crashes yet, though I've noticed a few bugs that require a game restart - like when the game randomly decides that NOPE, you're NOT going to be able to make roads in this subzone because no actual reasons, fuck you. Otherwise, it's been very, very smooth, I'm shocked, considering this is Unity. Your full system crashes are restoring my faith in mankind because I am not sure I want to live in a world where Unity is a good engine.
It's Paradox .Inb4 I need a boat DLC
I haven't had a single crash and my city of 140k has no traffic problems. Note: I have two specialty industries (that produce trucks like mad) and a harbor (which also produces trucks like mad.)So, is this as bad as I've been hearing? I hear crashing and dodgy traffic overflows. What else is wrong?
So, is this as bad as I've been hearing? I hear crashing and dodgy traffic overflows. What else is wrong?
This thread, actually. Ignore all of the shilling and focus on the actual content and you'll see it. "Good" news is an oxymoron, because it's not NEWS, it's empty-headed corporate shilling.What corner of the internet are you frequenting? I've heard nothing but good news about this game.
There's some guides on Steam already, but something that works well for me so far (40k pop, so ymmv) is picking one of or a combination of the following:Is there some good guide on street planning? My designs explode at ~20k people.
They do. See http://www.gamersyde.com/hqstream_cities_skylines_commuting-34219_en.html for an example. So you can design your transit system to function "logically".About subways... How do you plan your lines for metro and other public transportation? Can people hop from line to line to get places?