So, what passed is:
- You are going to ask the others and especially Irene if they feel anything strange or not.
- You are going to ask the scholar if he knows about these flaming patterns, but without telling him anything about your metal artifact for now
- You do not think you can learn something else directly from here, and so you should distance yourself from the flaming patterns
- You are going to inspect the low buildings
- You would like to search the corpses for possibly similar artifacts
71 – Death in the night
You quickly retreat a couple of steps, and try to shake your men out of their stupor. Irene joins your efforts, and quickly soldiers and civilians alike retreat a bit. They seem shaken, but unhurt. Wanting to check whether or not anyone is feeling as you do, you ask every single person if they are feeling fine or not. Everyone down to the last person is not really feeling any different from before. They were just unable to keep their composure when faced with such a blatant display of magic. Most of them seem afraid, but they are not feeling unwell. And most assuredly they are not feeling calm, relaxed and at ease like you do. This is a very interesting detail, could it be due to the metal shard you are carrying with you? Or maybe something else?
Anyway you do feel reassured by the fact they all seem fine, and join Irene in asking the scholar what he thinks about these flaming patterns.
"Interesting, very interesting indeed. I never saw or heard of anything like this. It is said that Avarlos was a kingdom gifted with unparalleled magical powers, but I mostly considered that to be the result of legends being passed down century after century. And now this. I have no idea what this is, nor what it does. But the fact it is etched in a depression of the pavement, and that there are other similar places all around the courtyard laid in a regular pattern indicates it is something planned. If only I could know more...."
Well, you were hoping for some more information, but evidently you're not going to find it here. Irene looks a bit disappointed as well, but she turns to you and speaks:
"Well, guess I will never make fun anymore of the old women who used to tell me tales when I was a child. Still it does not seem that there's anything else we can learn here right now. And this place is still quite big. That halo behind the keep could be something similar to this maybe? But maybe exploring the low buildings and the grove should come first. Personally I think we should leave the keep for last. What do you think Kyoss?"
You agree with her, endorsing the exploration of the low buildings as your first priority. The grove you can do afterwards, as it seems less likely to hold some clues. But you cannot help but wonder whether or not these dead people possessed something similar to the metal artifact you have. You would like to search the bodies, but without telling anyone about your shard. You do have an advantage though, you're the only one who knows what to look for. You try to suggest Irene that the bodies seems safe, so maybe you could search them.
Irene shakes her head : "No Kyoss, I really don't think so. We know little of this place, we cannot be completely sure the bodies are safe. And also, the men would be really afraid if we did something like that. Disturbing the dead is, in their mind, a good way to provoke their wrath. Let's keep that for later, when we know more. For now, the low buildings and the grove will do, then we will see what to do about the other places."
You can't really insist without telling her of your metal artifact, so you agree and slowly the group makes its way to the low buildings on the west side, trying to avoid passing too close to other flaming symbols on the ground. You notice that your metal artifact returns to normal temperature as you walk away from the flaming patterns.... You approach the buildings, which seems quite unremarkable from the outside, and ask the spy to search for traps. The spy carefully searches for about twenty minutes, before telling you that there's nothing here he can find. Hesitantly, you open the door and enter.
The scene you find inside is not a pretty one. Bodies everywhere, wearing those two different decorations on their armor. They obviously killed each other even here. In the next hour you explore these buildings, which you find out to be barracks, kitchens, baths and warehouses. Seems like quite a few soldiers were stationed here, outside of the keep. And they didn't die easy. You find rows after rows of dead soldiers on beds. They are unarmed and unarmored, their clothes and shattered bones showing signs of incredibly hard hits. Other lay disorderly on the floor of the sleeping quarters. It seems that these people were attacked in their sleep and mostly killed inside their beds. This lends more credibility to the theory of a revolt or a betrayal. You notice that all these dead people belong to the same unit, considering the decorations on their unused armors in the closets.
The men are actually somewhat reassured by these sights. Horrible as they are, they are also mundane. These people were betrayed and killed, nothing supernatural caused this. Very disturbing, but much less so that not knowing how they died. It makes these ancient soldiers of Avarlos more... human, in their eyes.
You discuss with Irene what you should do next. The scholar can't wait to go and inspect the halo behind the keep, or maybe the keep itself. He's not really interested in an overgrown garden. Irene however makes it very clear that he has no say in the matter, so he retreats grumbling a bit. The soldiers do seem more calm now.
What are you going to suggest Kyoss? (You can chain more than one preference, choose up to three)
A) Since the soldiers are calmer now, you could inspect the bodies outside and try to search for more clues. And you personally want to search for metal artifacts...
B) You could inspect these buildings more in depth. Who knows what clues you could find....
C) The grove interests you. It seems just an overgrown garden, but appearances can be deceiving...
D) You could go and take a look at the keep, from the outside at least. You could find something interesting
E) Since the soldiers are calmer now, you should go and inspect the halo behind the keep. Better do this while they are not afraid.
F) Other, choose a letter and make proposals.