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Cain on Games - Tim Cain's new YouTube channel

Infinitron

I post news
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Tim has not made many TOW-related videos.



I talk about a table top role playing campaign that went completely sideways during the first (and only) session.
 

Shadax

Barely Literate
Joined
Aug 16, 2024
Messages
1
Still hard to believe his "dream game" turned out to be such forgettable trash
You seem so offended for no real reason, really. Is it difficult to understand that a creator can view one of his works as his 'masterpiece' even if the critical reception is astoundingly negative? You must not have created anything to experience such a thing.
 

rojay

Augur
Joined
Oct 23, 2015
Messages
493
Still hard to believe his "dream game" turned out to be such forgettable trash
You seem so offended for no real reason, really. Is it difficult to understand that a creator can view one of his works as his 'masterpiece' even if the critical reception is astoundingly negative? You must not have created anything to experience such a thing.
Hello and welcome to the RPG Codex.
 

rojay

Augur
Joined
Oct 23, 2015
Messages
493

I talk about how to be creative under pressure in order to make a great game...and the secret is to work with great people.

He needs to take some time off. This is the first of his videos I've watched in a month or so and while I like the guy I did not need to hear him talk about how being creative in the games industry is hard for 9 minutes.
 

Roguey

Codex Staff
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Dummies think he was paid to like the tv show. :lol:

It wasn't money, it was attention, the experience, rubbing elbows with film/tv people.

Tim wonders if he should have been a bad boss because it's assumed that he was personally responsible for all of the problems in their games as an owner and the precious employees never did anything wrong (the attitude Chris Avellone has towards Obsidian :P).

His take is that companies respond to customer behavior.
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,668
The more I listen to Tim Cain talk, the less I like him.
But also, judging by some of the comments, I'm pretty sure Tim is going to end up in a loony bin eventually cause he apparently can't help himself and has to read them all.
 

Monk

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Feb 8, 2010
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Wat
"Original Fallout co-creator Tim Cain says 'critique of capitalism was never the point' of the games and if anything they're about how 'war is inevitable given basic human nature'"
"Critique of capitalism was never the point of Fallout." How can you tell? Because "the game went out of its way to mention that other countries like China were also behaving terribly." Which is very true, of course. In the original isometric Fallouts that Cain worked as a lead on, the US was a horrifying dystopia: A chauvinist, capitalist hellscape that imposed its will on the world and shot anyone who disagreed, but it wasn't unique. Fallout's China—which never dropped the 'smash the old world and forge the new world' ideology of the Mao Zedong Thought era—was also plenty violent. In fact, in Cain's original vision it was China who dropped the bomb first.
 

mindx2

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Perusing his PC Museum shelves.
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Who the fuck said the original Fallout was a critique on Capitalism other than Kotaku and IGN retards?
I was thinking the same thing. Like "What?!" Never once since playing it from its release did I ever think this. I thought it was pretty spot on with how the end of the world survivors would behave and interact. Brutal with might=right and a barter system attached in the more organized "civilized" areas.
 

Roguey

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Who the fuck said the original Fallout was a critique on Capitalism other than Kotaku and IGN retards?
"Media literacy" crew (people who believe every work of fiction was written with the intent to support their left-wing political views)
 

NecroLord

Dumbfuck!
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Who the fuck said the original Fallout was a critique on Capitalism other than Kotaku and IGN retards?
I was thinking the same thing. Like "What?!" Never once since playing it from its release did I ever think this. I thought it was pretty spot on with how the end of the world survivors would behave and interact. Brutal with might=right and a barter system attached in the more organized "civilized" areas.
War.
War never changes.
That's Fallout.
Humanity will always be the same.
Drop fucking nukes on it and bathe it in radiation and it will still be the same.
Same human pettiness, greed, brutality...
 

Butter

Arcane
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Who the fuck said the original Fallout was a critique on Capitalism other than Kotaku and IGN retards?
That article got linked on Reddit a few times and they had to immediately shut it down because people were losing their shit.
 
Joined
Jun 23, 2020
Messages
239
Who the fuck said the original Fallout was a critique on Capitalism other than Kotaku and IGN retards?
The TV series showrunners, I guess. That's what happens when the original creators of an IP are not even consulted when a new adaptation is made.
 

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