Well there is a difference between german salary and US salary.And lets conveniently forget that DF is a company, where people work for a living. Tim can't just pay 20k a year for one people, and than ask them to work on the project for 2 years.Tim Schafer said:Adventure games are time consuming and expensive.
Meanwhile, 5 people can make Heroine's Quest for free, and bro Pyke will make Stasis on a 100k budget.
If I had game development skills, and got 100K dollars, of course I could make a project on my own for that much money. That money is my 15 year salary (!), I could work on a project for that long. But if several people works on a project, and each have a fix salary (like 60-70K a year), that 100K wouldn't be enought for shit.
The budget of a typical Daedalic adventure game is around 500k, according to their founder. And you can't really complain about the length or production values of those games (well, maybe about english VA, but I don't think that's a budgeting problem).
But let's cut this short, I never disagreed about the bad financial management of this project. I'm just saying that this doesn't make DF the worse managed company ever.