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Bethesda General Discussion Thread

Drakortha

Prophet
Joined
Jan 23, 2016
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Terra Australis
Every popular game is good. That's why they're popular. Duh!
Exactly like how it works with Music, Movies and TV Shows!
That's why when I want to play a new game or see a new movie I always check to see what everyone else is playing and watching. That way I always get the best experience.
 
Joined
Jan 5, 2021
Messages
554
Every popular game is good. That's why they're popular. Duh!
Exactly like how it works with Music, Movies and TV Shows!
That's why when I want to play a new game or see a new movie I always check to see what everyone else is playing and watching. That way I always get the best experience.
You should just play whatever is recommended by IGN at the time. It's a popular site, and therefore it's always correct about what games are good.
 

Drakortha

Prophet
Joined
Jan 23, 2016
Messages
2,234
Location
Terra Australis
Every popular game is good. That's why they're popular. Duh!
Exactly like how it works with Music, Movies and TV Shows!
That's why when I want to play a new game or see a new movie I always check to see what everyone else is playing and watching. That way I always get the best experience.
You should just play whatever is recommended by IGN at the time. It's a popular site, and therefore it's always correct about what games are good.
I'll do you one even better. You should consult the Codex hivemind instead. Not only will you discover the most monocled games, but you'll also earn much Brofists from your peers. That's the best game to play.
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Skyrim was popular because it was a good game. It was huge, tuned to normies with regards to difficulty, and fun to explore for people who didn't play those types of games. It also helped that it was released at the end of a very stable console generation with a huge install base, plus good marketing, plus a few years after Fallout 3. It had a lot going for it.

It was not and is not a great RPG. But the idea that Game of Thrones had anything to do with its success is kind of dumb.
Skyrim was not good. Normies just didn't know better. If mediocrity is all you tasted in your life, then another mediocre product sounds like a good deal.

The reason why Skyrim sold so well is simply marketing. You can see it on vast amount of other examples where highly marketed games ALWAYS sell.

Think of Twitcher. Except in Poland, which is obvious, it didn't sell well, it had no marketing.

Twitcher 3, on the other hand, had a lot of marketing and sold very well. It's as popular as Skyrim, probably.

It's the same with media in general. If something is marketed everywhere, it just sells.

Exceptions are comparatively few.

Moreover, there are people who got into Skyrim because of marketing, then tried Oblivion or Morrowind and found them better. Many won't even try though, because a lot of people often assume old means worse, but some do not and give them a try to enjoy them even more than the newer game they got first.
 
Joined
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Messages
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Moreover, there are people who got into Skyrim because of marketing, then tried Oblivion or Morrowind and found them better. Many won't even try though, because a lot of people often assume old means worse, but some do not and give them a try to enjoy them even more than the newer game they got first.

True.

Oblivion is orders of magnitude better than Skyrim, and I fucking hate Oblivion.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,674
Location
Grand Chien

Dennis is an exceptional character artist who is best known for his tenure at Bethesda from Skyrim to Starfield. He has now retired from the video game industry.

00:00 - Intro
00:30 - Rivalry With Jonah Lobe At Bethesda
04:10 - Werewolf Was Almost Cut From Skyrim
08:40 - Dennis Broke Work Protocol To Get Things In Bethesda Games Resulting In Burned Bridges
12:40 - Work On NPC Eyes In Fallout 4 That Todd Rejected
17:03 - Dennis’ Thoughts On Todd Howard
20:48 - Creation Engine Has Been Rewritten Multiple Times/Misunderstanding Of Bethesda Development
24:00 - Difference Between Rockstar & Bethesda Games
26:00 - Bethesda Devs Agree With Fan Criticisms
28:48 - Modding Community
29:50 - Beauacracy Has Changed Bethesda/Staff Are Underpaid
34:30 - Fun Isn’t The Focus Of Games Anymore
37:05 - Todd Is In A Tough Position With Elder Scrolls VI Cause Of Microsoft
40:10 - No One Can Ever Replace Todd
42:00 - Q+A - What Were The Teams Feelings Towards The End Of Developing Skyrim
44:57 - Q+A - Why Heavy Gore Was Cut From Starfield
47:22 - Q+A - Which Model Changes Most From Concept Art To In Game
49:20 - Robots Age More Gracefully Than Humans
50:58 - 3D Models/Full Sentry Bot Robot Malfunctioning Story
55:20 - Fallout TV Show
57:16 - Closing Comments

Alright I watched some of this. Wasn't impressed. He's another Todd bootlicker. Claims that players don't understand what makes Beth games special and thus their criticisms aren't relevant.

Said stuff like 'RDR2 has better graphics but you can't put a bucket on someone's head in RDR2'.

Idiot.
 
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Messages
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Alright I watched some of this. Wasn't impressed. He's another Todd bootlicker. Claims that players don't understand what makes Beth games special and thus their criticisms aren't relevant.

Said stuff like 'RDR2 has better graphics but you can't put a bucket on someone's head in RDR2'.

Idiot.

There is absolutely no doubt in my mind that Todd has surrounded himself with yes-men, because he can't take real criticism of his work, similar to George Lucas. And like George Lucas, he will eventually fall out of favour with the public because of this (some would argue Starfield is already the beginning of the end for them, but we will see)
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,674
Location
Grand Chien
Alright I watched some of this. Wasn't impressed. He's another Todd bootlicker. Claims that players don't understand what makes Beth games special and thus their criticisms aren't relevant.

Said stuff like 'RDR2 has better graphics but you can't put a bucket on someone's head in RDR2'.

Idiot.

There is absolutely no doubt in my mind that Todd has surrounded himself with yes-men, because he can't take real criticism of his work, similar to George Lucas. And like George Lucas, he will eventually fall out of favour with the public because of this (some would argue Starfield is already the beginning of the end for them, but we will see)
Actually to be entirely fair to the interviewee he did raise that specific point, it was one of the few things he said that I agreed with

Starfield alone is all the evidence you need to prove what you just said though. Like there is no clearer evidence than that, it's Todd's baby and it's a giant pile of shit. Man's completely lost his edge.
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,469

Dennis is an exceptional character artist who is best known for his tenure at Bethesda from Skyrim to Starfield. He has now retired from the video game industry.

00:00 - Intro
00:30 - Rivalry With Jonah Lobe At Bethesda
04:10 - Werewolf Was Almost Cut From Skyrim
08:40 - Dennis Broke Work Protocol To Get Things In Bethesda Games Resulting In Burned Bridges
12:40 - Work On NPC Eyes In Fallout 4 That Todd Rejected
17:03 - Dennis’ Thoughts On Todd Howard
20:48 - Creation Engine Has Been Rewritten Multiple Times/Misunderstanding Of Bethesda Development
24:00 - Difference Between Rockstar & Bethesda Games
26:00 - Bethesda Devs Agree With Fan Criticisms
28:48 - Modding Community
29:50 - Beauacracy Has Changed Bethesda/Staff Are Underpaid
34:30 - Fun Isn’t The Focus Of Games Anymore
37:05 - Todd Is In A Tough Position With Elder Scrolls VI Cause Of Microsoft
40:10 - No One Can Ever Replace Todd
42:00 - Q+A - What Were The Teams Feelings Towards The End Of Developing Skyrim
44:57 - Q+A - Why Heavy Gore Was Cut From Starfield
47:22 - Q+A - Which Model Changes Most From Concept Art To In Game
49:20 - Robots Age More Gracefully Than Humans
50:58 - 3D Models/Full Sentry Bot Robot Malfunctioning Story
55:20 - Fallout TV Show
57:16 - Closing Comments

Alright I watched some of this. Wasn't impressed. He's another Todd bootlicker. Claims that players don't understand what makes Beth games special and thus their criticisms aren't relevant.

Said stuff like 'RDR2 has better graphics but you can't put a bucket on someone's head in RDR2'.

Idiot.

He clearly did not want to upset anyone, from the most normie of gamers to the most inveterate Todd cultist.
Still, Todd does appear to be a genuinely "nice" guy as opposed to some of the narcissistic and insufferable pricks in the industry. I never agreed with many of his design choices, most notably his streamlining and perhaps even arbitrary removal of features in favor of overly simplistic ones, but he does possess managerial and leadership skills.
 

markec

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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Moreover, there are people who got into Skyrim because of marketing, then tried Oblivion or Morrowind and found them better. Many won't even try though, because a lot of people often assume old means worse, but some do not and give them a try to enjoy them even more than the newer game they got first.

True.

Oblivion is orders of magnitude better than Skyrim, and I fucking hate Oblivion.
Oblivion is easily the worst Bethesda game ever made and its not even close. People who deny this truth are delusional.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Moreover, there are people who got into Skyrim because of marketing, then tried Oblivion or Morrowind and found them better. Many won't even try though, because a lot of people often assume old means worse, but some do not and give them a try to enjoy them even more than the newer game they got first.

True.

Oblivion is orders of magnitude better than Skyrim, and I fucking hate Oblivion.
Oblivion is easily the worst Bethesda game ever made and its not even close. People who deny this truth are delusional.
Oblivion was the most disappointing Bethesda game, but every game released by Beth after it was even worse.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,156
What are the worst parts of each game in the series and spin-off? Anyone have a detailed list and maybe explanation? And I mean vanilla but maybe patched. Hell, original release then current or best patch. Just no mods.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,156
They're all worse than each other. I ran the numbers twice.
Sounds like a good workout routine.
50-Best-American-Whiskeys-final.jpg
 

markec

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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Moreover, there are people who got into Skyrim because of marketing, then tried Oblivion or Morrowind and found them better. Many won't even try though, because a lot of people often assume old means worse, but some do not and give them a try to enjoy them even more than the newer game they got first.

True.

Oblivion is orders of magnitude better than Skyrim, and I fucking hate Oblivion.
Oblivion is easily the worst Bethesda game ever made and its not even close. People who deny this truth are delusional.
Oblivion was the most disappointing Bethesda game, but every game released by Beth after it was even worse.
Every single game after Oblivion is better then Oblivion and I dont consider any Beth game after Morrowind to be good. The level scaling alone makes Oblivion unplayable, and that is just one of many games problems.

Only thing it does better then Skyrim is some minor gameplay elements like being able to make spells and some side quests being more memorable.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,348
Oblivion had some good quests and better factions than Skyrim and that's it. That's all the good that can be said about it. Look at how Nords speak and behave in Morrowind versus their friendly grandparent routine in Oblivion. A crime, is what that is. To say nothing of how they made a game set in the Imperial City lack any sort of court intrigue or anything of political note at all. This sort of thing was all over Daggerfall. Inexcusable.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,810
Every popular game is good. That's why they're popular. Duh!
*Every popular game is good on some level. That's why they're popular. Duh!

Skyrim nor Oblivion qualify as good games when taken in their totality. They are both deceptively good first 10-20 hour experiences that only degrade in quality the further you go past that 10-20 hour mark.

Its really the same with both. They initially seem to have so much promise, they are easy to get into and both seem like they will be going far beyond what you see at the start. However both ultimately end up exactly in the same spot. The gameplay at hour 1 and hour 99 is effectively the same, the stories turn out to be as stupid as they are initially intriguing and the worlds end up as flat as they are big.

Luckily for Bethesda to see this you need to actually get a bit further into the games. You need to finish a guild quest or two, see some of the cities and dungeons, get some levels and... that is exactly what most players never do. Hence the massive disconnect between the public's opinion of these games and the gamer crowd.
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Every popular game is good. That's why they're popular. Duh!
*Every popular game is good on some level. That's why they're popular. Duh!

Skyrim nor Oblivion qualify as good games when taken in their totality. They are both deceptively good first 10-20 hour experiences that only degrade in quality the further you go past that 10-20 hour mark.

Its really the same with both. They initially seem to have so much promise, they are easy to get into and both seem like they will be going far beyond what you see at the start. However both ultimately end up exactly in the same spot. The gameplay at hour 1 and hour 99 is effectively the same, the stories turn out to be as stupid as they are initially intriguing and the worlds end up as flat as they are big.

Luckily for Bethesda to see this you need to actually get a bit further into the games. You need to finish a guild quest or two, see some of the cities and dungeons, get some levels and... that is exactly what most players never do. Hence the massive disconnect between the public's opinion of these games and the gamer crowd.
Oblivion went to shit as soon as you got through the first gate. Overscaling became obviously ghey about the same time.

Skyrim didn't really until I got tired of the underground cities going on too long or whatever. Guilds were fun, etc...
 

behold_a_man

Educated
Joined
Nov 26, 2022
Messages
275
They initially seem to have so much promise, they are easy to get into and both seem like they will be going far beyond what you see at the start.
I found the start of Oblivion and Skyrim mostly despicable, since you could take on any dungeon or any mission from the start, which even Morrowind with its advanced level scaling didn't allow (as guilds had requirements and the static enemies don't scale). Also, the interesting things aren't in plain sight - Shivering Isles or the thieves' questline.

see some of the cities and dungeons
Were dungeons ever any good in The Elder Scrolls (except for Old Mournhold)? And all cities in Skyrim and Oblivion had some questline, had distinguishable structure and visual aesthetics; some were more prestigious (Cheydinhal, Solitude), some less (Bravil, Riften). Overall they might've been better than in Morrowind except for their detachment from the world with loading screens and the fast travel, which made their location on the world map immaterial.
 

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