MadMaxHellfire
Arcane
screw you guys, i'm redownloading all this shit.
btw, it's "just" 11 gb download. and then triple that with roguetech.
btw, it's "just" 11 gb download. and then triple that with roguetech.
You can choose from many factions at the beginning, all with different levels of tech.but i read it's focused on future tech, while my favourite playthroughs involve getting the most scrawny and decrepit lance against the clan invasion. i like my battletech low tech, at least in the beginning.
As far as I can remember, the only way to get the mechs that come with the DLCs is to buy them, I'm pretty sure they're left out of the mods.is there any need or point to buying the DLC's? I notice the MOD's like Roguetech and advanced 3062 don't seem to require them...
Do the MOD's extend the variety of weapons and chassis on their own w/o using the DLC?
Play Director's Cut. From what I understand, it got rid of most of the bugs, and rebalanced the NPCs, which were far more horrible in the original.Playing Wasteland 2, and here is the thing.
Both HBS game and Wasteland are Unity games.
Both have the equivalent of a "world" map. Both have set random maps.
Wasteland has more weapon types, weapons and inventory items. The junk items list alone is huge.
Wasteland has far larger maps and more of them.
Wasteland is a larger game.
Wasteland is a real RPG with quests and an actual story.
Wasteland has a real dialog system.
Wasteland doesn't have in-your-face wokeshit crap. Wasteland doesn't have hatred for white people. Wasteland does NOT burn computers nor take 20 years to load a game!
Fuck those incompetent shits at HBS with a shattered glass dildo. Fuck 'em!
Is Wasteland 2 actually any good?
Also, if I get it, should I play original or directors cut and why?
Also I work with Unity every day (it's my day job) and it has plenty of built in systems for content optimization. The biggest performance bottleneck for Unity is usually rendering performance, since it doesn't have the best geometry culling system. It seems in this game, everything renders fine, but their content pipeline is obviously set up horribly, and they are terribly incompetent. They are probably doing something really dumb, like unpacking the entire contents of the game into memory at runtime, bloating your memory footprint. This is not a Unity problem and has everything to do with shitty incompetent devs.
"Shitty Unity" is the "Shitty Gamebryo" of 2022. Gamebryo is a fine engine, and most of the games made with it have ended up fine. Bethesda have just always been incompetent hacks, and Bethesda fans high on copium have blamed the engine rather than the shitty company and it just sort of stuck.
recommended mods
in decrescent order of autism.roguetech vs extended vs advanced.
All 3 (BEX, BTA, RT) add new flashpoints and new mission types (like Duels and Duo Duels) to career mode.So the mods just add more mechs and stuff to the existing campaign or do they have their own campaigns?
just started playing, what is difference between campaign and career mode? Is career mode just a randomized 'roguelike' version of the game while the campaign has written story and characters?All 3 (BEX, BTA, RT) add new flashpoints and new mission types (like Duels and Duo Duels) to career mode.So the mods just add more mechs and stuff to the existing campaign or do they have their own campaigns?
Pretty much that, although Campaign also does the random missions, which you'll do in between key story missions, and your movement is limited until you complete said storyissions and open up more systems for access.just started playing, what is difference between campaign and career mode? Is career mode just a randomized 'roguelike' version of the game while the campaign has written story and characters?All 3 (BEX, BTA, RT) add new flashpoints and new mission types (like Duels and Duo Duels) to career mode.So the mods just add more mechs and stuff to the existing campaign or do they have their own campaigns?
nice, thanksPretty much that, although Campaign also does the random missions, which you'll do in between key story missions, and your movement is limited until you complete said storyissions and open up more systems for access.just started playing, what is difference between campaign and career mode? Is career mode just a randomized 'roguelike' version of the game while the campaign has written story and characters?All 3 (BEX, BTA, RT) add new flashpoints and new mission types (like Duels and Duo Duels) to career mode.So the mods just add more mechs and stuff to the existing campaign or do they have their own campaigns?
Once you finish the story it becomes a career game anyway.
Errr.... Wasteland 2 or the big stompy robot game by HomoBastardSucks?Ok, I think I'll bite the bullet and give it a try.
I doubt it will hold me enough to warrant a second playthrough, so are there any recommended mods and dlc's that you need to have to make it enjoyable and feel like the game is missing something?
Realms of Arkania HDErrr.... Wasteland 2 or the big stompy robot game by HomoBastardSucks?Ok, I think I'll bite the bullet and give it a try.
I doubt it will hold me enough to warrant a second playthrough, so are there any recommended mods and dlc's that you need to have to make it enjoyable and feel like the game is missing something?
Just to let you know, Roguetech completely changes the mechanics to the extent it plays almost nothing like the base game except in the very broadest sense.bought this game on recent sale, playing the campaign right now to get used to mechanics before loading up something like Roguetech....... so far I like it better than I thought I would actually..I do notice the 'woke' stuff, but that does not trigger me or ruin a game for me like some people even if I wish it were not there..