Seems like you may have had a kneejerk reaction to this sentence so I'll repost the rest of it.I keep seeing that argument, not just in relation to Avowed, but all media.Still Mostly Positive on Steam.
Positive player/viewer reviews don't mean much other than those who elected to buy it liked it. But for such a product, many have already opted not to buy it at all because they can already tell it's going to be unenjoyable. These days there is so much "content" that people only select what they think will be good. We have rating inflation because of that. And overall bad reviews means the content was shit in the eyes of people who thought it would be good, which is a way bigger fail than back in the day when there was little choice and everyone played the same few games / watched the same movies.
What you have to look at is the absolute number of reviews. Saying 3000/4000 people thought it was ok, like in the case of Avowed, even if you assume that only say 10% of early buyers/superfans rate the games they play, just shows that not many people even considered it good enough to buy.
So positive reviews are not a sufficient indicator of reception.
The core Obsidian demographic is happy as they usually are. They're admittedly not a very large bunch, maybe a few hundred thousand at most. Bioware Jr never got anywhere close to a Bioware-sized audience, much less Bethesda.
Obsidian fanboys with their usual happiness while playing Obsidian games while giving positive reviews to justify spending 90$ to play a single player game few days earlier.