If you saw it twice it means you're some enlightened guy who doesn't think he has to choose between cRPGs and JRPGs.Why was this thread made twice?
The 'j' in 'JRPG' often makes people think that it's something full animu like Final Fantasy.
Elminage Gothic actually looks too western to be considered a JRPG.
The use of JRPG as a term for a subgenre indicates a certain type of game that is focused on a linear story, with preset characters, numerous lengthy cinematic cutscenes, and simplified mechanics. It does not include Wizardry-likes such as Stranger in Sword City, nor does it include games focused on action-based combat such as the Souls series or Dragon's Dogma.JRPG may have meant a RPG made in Japan at some point but it's a full fledged genre for a long time now.
This of course means non Japanese developers can make JRPGs and Japanese developers can make WRPGs.
InD_ImaginE Serious question : why don't you like blobbers?
To me RPGs have always been blobbers and derivatives, so I have some difficulties understanding why someone would like some RPGs but not blobbers.
According to Joshua Sawer, i.e. Roguey, whatever an RPG may be it is most definitely not Wizardry.
The voice of decline.What the fuck am I reading?
Welcome to theit's that you're typing about shit you have no knowledge about and you sound like an ass
Name a few that are.If jRPGS weren't obsessed with stuff like grinding and repetition I'd be more interested in them.
So the onus is on you: which jRPGs are obsessed with grinding? Name one where it's required to beat the main story, excluding optional hard modes or bosses.
i'm pretty sure jasede meant optional bosses...
I'm just waiting for one where the reviews don't mention such stuff as grinding, respawns, too much random encounters