The one thing i don't like is that the refill station makes it obvious you're going to fight a boss. Even in some missions where you get ambushed by unknown acs, that element gets ruined cause there's a refill station right before that event.
I've heard there's new stuff unlocking even in NG++. But yeah, I agree with everything else you want. I think they'd be foolish to not do a hefty expansion with a new or expanded campaign.Actually, apparently there’s even more unlocks in ng plus, so maybe I just need to go deeper
There’s no I-frames and the spider encourages you to QB during assault boosts to avoid lasers for free melee. Lasers are there to hit ground strafers as well as homing missiles…and all melee auto tracks and even has free boost too.Both Balteus and Sea Spider were piss easy for me on my light build. For Balteus I used dual shotguns and dual missiles and straight up bullied him, he couldn't even pick himself up. The spider is beatable doom-style where you just circle strafe him on a light build and hit him with a sword when he's weak. The infamous retarded fromhitboxes curse is very present in this game as well though, you can very cleanly and unambiguosly dodge his laser shots and they'll still hit you somehow, or be miles away from his stomp and sometimes it will still count as being hit. How they've been making these games for a decade now and still have this problem is baffling.
I’m playing on a DS3 and with proper FCS + arms the lock on auto tracks and I can focus on gun management and moving around. I guess it’s intentional.I feel like mouse and keyboard for this game is a way better option than controllers. Not sure why you'd use a controller when you're needing to aim like an fps.
See I was worried they'd do Dark Souls with robots so I'm kind of impressed it's just the same old Armored Core design.It very much feels like a Playstation 2 era game,
The levels are overly simple and short.
That's what I've been doing, and I think what is encouraged by the game.I was thinking to save it for NG+.
This is completely intentional and a sure indication they wanted to replicate the flow of the earlier games in the series. If it's not for you, so be it. But the mission structure is the way it is for a reason. There are little ways to explore and find hidden things throughout a lot of them, and it's in fact much better in this installment than a lot of others, but it's not the core of the gameplay. This isn't a dungeon crawler like the Souls games are. I'm a great fan of exploration in games - particularly the FromSoft games that you mention - but it simply isn't the focus in Armored Core. A lot of people going into it without any idea of what the series is about are going to be equally disappointed. I, for one, am thrilled they decided to hold true to the series name.The levels are overly simple and short.
Barely better graphics...feels like a Playstation 2 era game, only with better graphics
I can't tell if this is supposed to be a negative or not. Consoles have only gotten worse and worse these last 3 generations.It very much feels like a Playstation 2 era game.
Yes. 1v1 and 3v3. Balance is a bit lol right now, but it’s super funAlso, possible dumb question, but is there any PVP in this?
I gotta agree with this.Played a lot more, and I can't believe I'm going to say this about a From game, but it's kind of dull. It very much feels like a Playstation 2 era game, only with better graphics. The levels are overly simple and short. You just just go in, kill some stuff or a boss, and it ends. Usually From games grab me and I can't stop, but there's no sense of exploration in this. It's just a bunch of short, shitty, levels. The only fun thing is the bosses.
weighty, technical stuff like MechWarrior or BattleTech
Well... the universe, sure, but I meant more gameplay-wise.weighty, technical stuff like MechWarrior or BattleTech
It just doesn't look interesting to me at all. Mechs go zoom, but not even the weighty, technical stuff like MechWarrior or BattleTech.
Filtered.Played a lot more, and I can't believe I'm going to say this about a From game, but it's kind of dull. It very much feels like a Playstation 2 era game, only with better graphics. The levels are overly simple and short. You just just go in, kill some stuff or a boss, and it ends. Usually From games grab me and I can't stop, but there's no sense of exploration in this. It's just a bunch of short, shitty, levels. The only fun thing is the bosses.
Right, but heavily modded, they can be pretty good (except BattleTech will never not have abysmal loading times and slow AF turns).The latest iterations of Battletech/mechwarrior have also not been great on the "technical" side, it being streamlined to ass with Hardpoints. (BattleTech Advanced 3062 is good though)