Valestein
Arcane
"Exil"(which clearly apes hollow knight's art style) and "Curse of the Sea rats" are the standouts of this batch.
"Exil"(which clearly apes hollow knight's art style) and "Curse of the Sea rats" are the standouts of this batch.
Seems our taste differ substantially! Please do post your impressions of the gameplay in this thread, I'm willing to overlook shitty hipster artstyle if game is good.Cycle / Count Pumpcula / Dewdrop Dynasty and Astronite look the most interesting to me. The rest is meh
That's like saying you only play Ultima games and don't care for other RPGsI have never cared that much for the genre outside Castlevania. Am I missing out?
I've been playing Sheepo recently. It's basically a precision platformer lite metroidvania. No combat, the abilities you acquire allow you to transform into different types of animals you encounter for a limited time, transforming into a bird allows you to fly, as a worm you can burrow through earth. Boss fights so far were either you escaping from the boss or avoiding their attacks/projectiles and staying alive long enough. It's very light on collectibles. It's fun though, the movement is p polished (seems to be inspired by Ori a bit), the visuals are p pleasant, the music p chill. The game have this sort of laid back, afternoon feel to it.Never played Sheepo, though I probably will in the futureLol I forgot that your post was the reason I even looked Islets up. Looks good. Did you play their other game, SHEEPO?
As an aside, do you know which Metroidvania's that work well with KB/M? My fucking gamepad broke and it'll be a week or so until I can get a new one =\
"Exil"(which clearly apes hollow knight's art style) and "Curse of the Sea rats" are the standouts of this batch.
I have never cared that much for the genre outside Castlevania. Am I missing out?
I played ShovelKnight but HollowKnight is better huh? Ok thanks.I have never cared that much for the genre outside Castlevania. Am I missing out?
Only the best in the genre(Hollow Knight).
I played ShovelKnight but HollowKnight is better huh? Ok thanks.I have never cared that much for the genre outside Castlevania. Am I missing out?
Only the best in the genre(Hollow Knight).
Shovel Knight was inspired by a few NES/Famicom games, specifically The Legend of Zelda 2, Super Mario Bros. 3, and the MegaMan series generally. Both Shovel Knight and Hollow Knight could be described as action-platformers, but the former isn't a Metroidvania, since it has discrete levels and does not contain the type of exploration found in Hollow Knight and other games in this genre.I played ShovelKnight but HollowKnight is better huh? Ok thanks.
Shovel Knight was inspired by a few NES/Famicom games, specifically The Legend of Zelda 2, Super Mario Bros. 3, and the MegaMan series generally. (...)I played ShovelKnight but HollowKnight is better huh? Ok thanks.
Are those games ok with a keyboard? Pressing 'w' and 'd' at the same time for diagonal movement makes me think I'm doing games wrong. Perhaps I'm just bad at games. I can never get too deep, the difficulty pushes me back. Even Ori got too tiresome at some point.
I think I'll try Hollow Knight again, perhaps I just need some practice. I could also play Axiom Verge, I have it for free on Epic, HK would require some high seas mischief.
That's like saying you only play Ultima games and don't care for other RPGsI have never cared that much for the genre outside Castlevania. Am I missing out?
the Action genre is much more broad than RPG, Strategy is just as broad as RPGsno genre as broad as the RPG
even the Metroidvania itself existed initially as a subgenre of RPG (Symphony of the Night) but has since moved away from that to some degree unfortunately.
define RPGsThat's like saying you only play Ultima games and don't care for other RPGsI have never cared that much for the genre outside Castlevania. Am I missing out?
No it isn't. RPGs are massively broad, even the Metroidvania itself existed initially as a subgenre of RPG (Symphony of the Night) but has since moved away from that to some degree unfortunately. Metroidvanias have some diversity to them but there is no genre as broad as the RPG.
I managed to beat Hollow Knight with a keyboard, but the platforming is really quite difficult, since the RPG-derived character progression elements assist in combat but not in jumping around. Of course, you do obtain extra movement abilities, as is customary for a Metroidvania, which might allow you to complete to a platforming section you had failed earlier, but a great many platforming challenges are mandatory with a certain set of (useful) abilities, and in order to obtain any ending past the first (worst) one you will need to complete a zone filled with extraordinarily difficult platforming even with the full set of abilities.Are those games ok with a keyboard? Pressing 'w' and 'd' at the same time for diagonal movement makes me think I'm doing games wrong. Perhaps I'm just bad at games. I can never get too deep, the difficulty pushes me back. Even Ori got too tiresome at some point.
I think I'll try Hollow Knight again, perhaps I just need some practice. I could also play Axiom Verge, I have it for free on Epic, HK would require some high seas mischief.
Just bought itAnyone playing Ghost Song? If so, how is it?