The_Sloth_Sleeps
Arcane
- Joined
- Oct 26, 2016
- Messages
- 2,287
Its shit.
What about ice cream. What are we talking about.
Star Citizen good
so is New World
Fallout 76 mediocre but still better than everything post-Morrowind
Slap that onto your signature, just so that people know the sort of shit they are dealing with when replying to your dumb fuckery :D
New World, same old shit.
You can socket weapons with gems that allow you to use a certain percentage (60%?) of your spellcasting stat to power them instead of the usual stat (i.e. STR/DEX). At least I think that's how it worksIce gloves I found very lackluster. Ice tomb and ice storm are the unique useful skills and ice storm is only useful for PvE. I focused far more on INT and despite it, my musket was far more useful on PvP.
Classless system isn't necessarily a bad thing. Plenty of successful games use this kind of system.Classless system.
Overly reliant on farming and crafting.
Focuses on PVP, has sissy opt-in PVP so the robot minded can happily chop down trees without a care in the world.
Boring world with a prettier shine to it in hopes of tricking graphicsfags.
Very lackluster combat, doesn't feel like it was even designed as being an MMO at first and you can tell it switched directions midway.
A majority of the gameplay is either doing fetch quests for resources or going on out on your own and gathering resources. Pointless drivel.
New World, same old shit.
Classless system isn't necessarily a bad thing.
It's crafting-focused MMO.
Alright, we'll see. If you're right, you're right.Classless system isn't necessarily a bad thing.
It's bad.
It's crafting-focused MMO.
Dead by November.
Game is trash, combat is sluggish and skills are pointless, actually is better to just spam left click as all skills lock you into animation. Focus is on PvP so you know this game will have one month life and then will die. Only thing going for it is if crafting some cool items or for people that like to decorate homes, i.e. women. There is no classes, 10 weapon types with 6 skills each, so all the gameplay is comparable to one class in any other mmo. Main game mechanic outside PvP (and that is zerg PvP) is doing grinds for materials or kill/collect x bear asses.
Well that's a missed opportunity, I wonder why they decided to change it? Was it just a braindead exec thought it was a good idea?I've still seen no evidence they fixed the PvP. Going from open world territory control to instanced arenas was the absolute worst thing to happen to this game. It was clear they were really banking on the PvP and guild warfare. But when they took it out they just replaced it with soulless PvE grind and relegated all PvP to it's own self contained block that has no actual baring or reactivity within the game. Pathetic. It really seems like this is a game that doesn't know what it wants to be. And that's down to management.
Carebears cried about the mean PKers so they decided they'd make more money if it wasn't a hardcore pvp gameWell that's a missed opportunity, I wonder why they decided to change it? Was it just a braindead exec thought it was a good idea?I've still seen no evidence they fixed the PvP. Going from open world territory control to instanced arenas was the absolute worst thing to happen to this game. It was clear they were really banking on the PvP and guild warfare. But when they took it out they just replaced it with soulless PvE grind and relegated all PvP to it's own self contained block that has no actual baring or reactivity within the game. Pathetic. It really seems like this is a game that doesn't know what it wants to be. And that's down to management.