Ezekiel
Arcane
- Joined
- May 3, 2017
- Messages
- 6,692
Good lord, I don't remember the cutscenes looking THIS awful. Like they ran it through the lowest settings in Handbrake.
Thinking they went a little too far with dressing up old tech or didn't do it half as well as the filmmakers. Spotted an item that looked exactly like a big printer. The batteries for the flashlight look very much like current batteries. Those are so abundant, they should have just made the light unlimited.
Overall, too simplistic, the progression. Baby puzzles. A constant objective pointer because the level design/progression isn't solid enough to move the player along on its own.
Thinking they went a little too far with dressing up old tech or didn't do it half as well as the filmmakers. Spotted an item that looked exactly like a big printer. The batteries for the flashlight look very much like current batteries. Those are so abundant, they should have just made the light unlimited.
Overall, too simplistic, the progression. Baby puzzles. A constant objective pointer because the level design/progression isn't solid enough to move the player along on its own.
Last edited: