Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,775
NWN1 is generally considered good, except for the OC. It also did wonders for the online and modding communities. So there's that.
None of the previous games are more complex.AoW4 is very far from complex, lol.
autospawning boats bwahahaha THE ABSOLUTE STATE OF GOYIMNone of the previous games are more complex.AoW4 is very far from complex, lol.
That's a damn fucking stupid revisionist take which only exists in your mind so you can stroke your own ego about how much smarter you are than the unenlightened Codexian plebes like a faggot.It's the cycle of (neckbeard) life.It's nostalgy i tell you, have a look at this weird forum thread, 70 pages of people being butthurt about age of wonder 3 and it's terrible gameplay too .
https://rpgcodex.net/forums/threads/age-of-wonders-3.80326/page-70
I remember people being baffled at what stinking pieces of shit Neverwinter Nights 1 and 2 were, and now that enough years are gone a lot of people remember them fondly because they became part of their childhood memories. Even here in on the Codex.
Same with the recent thread about the Dark Alliance games.
I also remember when I played the Age of Wonders in the past and the ongoing sentiment was "Well, at least they are trying to add more things, but Jesus Christ, how comes no one can actually do better than Master of Magic in this genre?"
Eador was also generally dismissed as a half-botched attempt, but now it's apparently a beloved classic.
Spellforce: COnquest of Eo was criticized for feeling a half game (and it was indeed sold at half the price and with a single map because they ran out of money).
And so on.
That's exactly the kind of shit people don't like about AoW 3: reducing racial uniqueness.It's true that this new game has some massive blind spots. Above all, races/cultures hardly having a distinct feeling past the couple of starting perks (which can eventually be obtained by other means like mutations in some cases, anyway). The mutation system is another one.
AoW: SM is fine. The complaints about AoW 4's UI relate more to it being ugly I think.But you know people are starting to stomp their feet and throw a tantrum "just because"when the complaint becomes "the UI is complete shit", which is not just false in general (there's room for improvement on a couple of QOL details but overall I'd say it's actually GENUINELY good), it's also especially hilarious when you can stop living in your rose-tinted memories, launch right now your copy of Shadow Magic on GOG you didn't even click on once in the last few years (because you didn't, be honest, no matter how much you cry about loving it more now) and realize what a fucking mess *that* UI was in terms of readability and practicality to reach functions comfortably.
I'm not even talking about what I remember, because I actually tried this the other day for a direct comparison.
As I said, everything seems to take one click too many. Consider deleting units: Click the army, click the unit, click the lil X at the top right of the unit screen.AoW: SM is fine. The complaints about AoW 4's UI relate more to it being ugly I think.
Jesus Christ, you definitely are a a bit of a retarded.ITT: people unironically trying to argue with a REEEEEEEra user. lol. lmao
lol you regged on Reeeeset at allJesus Christ, you definitely are a a bit of a retarded.ITT: people unironically trying to argue with a REEEEEEEra user. lol. lmao
Do you realized I was an user here (and in plenty of other forums) YEARS before even having an Era account?
Since before you, in fact.
Not to mention it's likely you never read enough of era (or even neogaf before) to realize what's exactly my standing with most of the users there.
The dumbest cheese is offering yourself as a vassal to the only other player on the map and winning the game with a military victory on turn 2 because that's how it works.Which brings me to some dumb cheese, you can send gifts an infinite number of times in a single turn (if you have gold for it) so you can farm anyone up to 400 relation to reach prequisute for alliance if desired, even once you have the first easy ally and everyone is in hate mode. Planetfall style 0 war ally all victory are still possible because once again the alliance victory doesnt care if the teammates are at war so long as a single player has the status.
Parlez-vous français?The dumbest cheese is offering yourself as a vassal to the only other player on the map and winning the game with a military victory on turn 2 because that's how it works.Which brings me to some dumb cheese, you can send gifts an infinite number of times in a single turn (if you have gold for it) so you can farm anyone up to 400 relation to reach prequisute for alliance if desired, even once you have the first easy ally and everyone is in hate mode. Planetfall style 0 war ally all victory are still possible because once again the alliance victory doesnt care if the teammates are at war so long as a single player has the status.
I prefer the OG look
The dumbest cheese is offering yourself as a vassal to the only other player on the map and winning the game with a military victory on turn 2 because that's how it works.Which brings me to some dumb cheese, you can send gifts an infinite number of times in a single turn (if you have gold for it) so you can farm anyone up to 400 relation to reach prequisute for alliance if desired, even once you have the first easy ally and everyone is in hate mode. Planetfall style 0 war ally all victory are still possible because once again the alliance victory doesnt care if the teammates are at war so long as a single player has the status.
As I said, incompetent design. Im sure there are overflow issues hidden in the game too and other amateur mistakes.There are people posting videos of T1 wins on the ahrdest difficulty through diplomacy cheese. Hilarious stuff.