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Age of Wonders 3

  • Thread starter Multi-headed Cow
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Cyberarmy

Love fool
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Smyrna - Scalanouva
Divinity: Original Sin 2
Welcome to the RPG codex paradise then, know this is only the beginning.
 

Fart Master

Savant
Joined
Oct 10, 2012
Messages
241
ursnow_940x370.png


Are you ok? Dominions units look great. Far better than those generic ass unit models that look like they were ripped straight out of HoMM5
 

Tomipapa

Educated
Joined
Jul 18, 2013
Messages
50
Dev Journal: Exploring Wonders of the Third Age

Hi everyone, welcome to another development journal for Age of Wonders III! My name is Arnout Sas and this time I will tell you something about the wondrous structures that can be found in our game world.

In Age of Wonders III there are many mythical locations for your empire to explore and exploit! We’re not talking fabulous cities or the monster dwellings we showed before, but we will look at the more hidden and secret places; like the ruins of a Wizard’s Tower or the Sunken City of an ancient civilization. All of these offer great rewards. These locations have special combat maps associated with it, along with its unique sets of (usually) monstrous guards. High level locations are protected with enchantments posing extra challenge to your adventuring parties.

We have also added a lot of new sites and functionality, as well as keeping some classics.
Whether you find Treasure Sites, Visit Sites or Constructs, all are of great value; either offering rewards, permanent income or a onetime-boon. These exploration sites are best discovered in game, so we’ll only highlight a few.

WondersofTheWorld_Intro-1024x545.jpg



The Treasure Sites that keep on giving
Treasure sites are generally ancient structures guarded by powerful beings. They can be raided for all sort of treasure such as magical items, units and spells for a reward.

What bothered us in the previous games is that treasure sites became useless once explored. So we created a new type of treasure site that, after giving you their initial exploration reward, keeps on giving steady income when they become part of your domain (unless occupied by enemies!). These per-turn bonuses range from basic gold, mana to production, although food, knowledge or happiness income is also possible.

This way treasure sites keep their value throughout the game. Just make sure that you don’t do the hard work of clearing a site and subsequently another player plunks down a fort or outpost right next to it before you do! This system is also applied to basic resource sites like gold mines and mana nodes. We experienced that this system rewards both brave exploration as well as the calculating domain expansion.

So what kind of specific treasure sites are there? There are many and here we’ll give you a sneak peek of some of them!

Examples of Treasure Sites:
Aculpolis.png
The Sunken City

“After an act of unforgivable hubris, Aculpolis, the ancient capital of the Archons was swallowed by the waves, taking with it the treasure and knowledge of an entire civilization.”
Amitil the Elder, Histories of the Archons

Visit this water structure for ancient magical items and other riches. If you manage to get hold of it, you’ll receive 10 Gold and Knowledge per turn.

Dungeon.png
Dungeon

This remote prison holds prisoners you can set free and who will join you. Of course you need to kill those hateful prison guards first. The dungeon offers 10 Production so it seems the slave labor doesn’t end when the dungeon is freed!

ForbiddenSanctum.png
Forbidden Sanctum

Explore this magical site for treasure. All manners of evil cults make this their home and nefarious, forbidden rituals take place here.
Located within your domain, it also provides Knowledge income.

WizardTower.png
Wizard Tower Ruins

The Ruined Wizard Tower has a permanent version of the Sorcerer’s Static Electricity spell active; the defenders are protected by Static Shield and attackers suffer 40% Shock weakness. So any explorer must pack some serious punch to conquer one the most challenging treasure sites out there. It’s definitely worth it though as the rewards are great!

Monster Spawning Camps
These secluded sites spawn roaming monsters that threaten the area around their hide-out. Upon killing the baddies, and getting your reward, camps are destroyed. The biggest reward is getting a safe area for your empire to expand to.

Campsite.png
The Brigand Hideout

This is a low-level camp, spawning thugs. It needs to be wiped clean as soon as possible, before building up a threat. Over time raiders spawn from the Hideout and rampage across the land, performing opportunistic attacks on ill defended settlements and resource sites. Successfully conquering the Hideout will result in some nice treasure (especially gold).

brigand.jpg

Brigand Hideout in game

Visit Sites
Visit Sites is a wide category of structures that can be visited more than once and give you a boon like a blessing or new options like teleportation or instant unit recruitment when you visit them with your armies or heroes.

Visit Site Examples:

Haste-berry.png
Haste Berries

Eating the berries restores all move points. Located within your domain, it also provides production.
On each visit the berries are depleted and players have to wait a few turns for them to grow back.

Shipyard.png
Master Shipyard

Here you can buy naval units outside of cities. Located within your domain, it provides a Production and gold income bonus.

Hearts
Hearts are a new type of structure found in Age of Wonders III. Usually found at the center of specific climes there is the heart of that clime. Blighted Lands, Temperate lands, Tropical Lands, Arctic lands, all have a corresponding heart. Hearts are powerful structures and owning them gives you a considerable advantage.

Heart-of-the-Blight.png


First of all, each heart provides a happiness bonus to the owning player and negates any negative terrain penalties normally associated with that terrain. For example HighElves dislike Blighted terrain and suffer city penalties when settling these lands. When owning the Heart of the Blight, High Elves are actually happy to be there!

Hearts and their surrounding area cannot be permanently changed by terrain changing spells or abilities– at least not for long as the land reverts back to its original clime quickly.

WondersofTheWorld_Hearts-1024x524.jpg

A High Elf Town on the intersection between two hearts, each spreading their domain.

We still have many surprises up our sleeve, but you’ll have to wait until the game comes out! However in the upcoming dev journals we’ll look closer at cities and domains!
 

Tomipapa

Educated
Joined
Jul 18, 2013
Messages
50
Looks like you and the TS employee of the month will get along just fine.

I guess you amied this to me. So now i'm a TS employee just because i don't stand the biased&false critism of the game? Ok, it seems stupidity has an actual value among patrons, and looks like you and the other PATRON troll of the month will get along just fine
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
:lol:

It's fine, just admit. It must be a great environment to work in. Fringe benefits quite alright?

Looks like you and the TS employee of the month will get along just fine.
biased&false critism of the game

So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,317
:lol:

It's fine, just admit. It must be a great environment to work in. Fringe benefits quite alright?

Looks like you and the TS employee of the month will get along just fine.
biased&false critism of the game

So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?

But you're not saying that you prefer the older games' look, or that you don't like how the game looks, you are saying that Age of Wonders 3 "looks like shit", which is not even criticism, it's just shit talking and it is indeed false, because I and many other people think it looks good/OK.
 

G.O.D

Arcane
Patron
Joined
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Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
:lol:

It's fine, just admit. It must be a great environment to work in. Fringe benefits quite alright?

Looks like you and the TS employee of the month will get along just fine.
biased&false critism of the game

So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?

But you're not saying that you prefer the older games' look, or that you don't like how the game looks, you are saying that Age of Wonders 3 "looks like shit", which is not even criticism, it's just shit talking and it is indeed false, because I and many other people think it looks good/OK.

Ofcourse. I did that intentional though. Thought it was clear by now.

In all seriousness. I was jesting a bit. I was expecting the zeal he displayed earlier towards people having a different opinion, which is a bit offensive.
 
Last edited:

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
Has any music been released yet? Some of the music in the trailer was a remake of music from the original Age of Wonders, which is one of my favorite soundtracks ever. Is Michiel van den Bos working on this or is it someone else remaking his music?
 

Tomipapa

Educated
Joined
Jul 18, 2013
Messages
50
So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?

Marking every 3d game shit looking is a well known habit here. Most of the time they don't even bother themselves to take a closer look, just mark it shit immediately. So yes, codexians are biased towards 3d games.

Ofcourse. I did that intentional though. Thought it was clear by now.

In all seriousness. I was jesting a bit. I was expecting the zeal he displayed earlier towards people having a different opinion, which is a bit offensive.

Not true.The only guy i was offensive with was this Haba guy who started to insult me without any antecedent. Even without 5k brofist or the patron title i think i have the right to reply in the same way as he replied to me. Lol i didn't even replied when you said "looks like shit", only to your ts employee bullshit. Anf i gave you that kind of reply because you are obviously here just for trolling
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
Marking every 3d game shit looking is a well known habit here. Most of the time they don't even bother themselves to take a closer look, just mark it shit immediately. So yes, codexians are biased towards 3d games.

No. There are plenty of people who are perfectly fine, or just don't care about 3d graphics. You will find enough of them if you read the relevant threads about those games. It all boils down to personal preference. But you conveniently ingored to do so.

Not true.The only guy i was offensive with was this Haba guy

You forgot Malakal, to who you started ranting about customisable wizards (who gives a damn about that), and Lord of the rings, because he prefered the style of the older AOW games. And Fart Master who compared the new style to HoMM, which isn't that crazy at all.
Again convenient.

Even without 5k brofist or the patron title

I fail to see how this is relevant, but I find it highly unlikely that he earned that many fists by brainfarting all over the place.
You can have a patron tag too, it's hardly a badge of honor. Contact your nearest person of the management for further info.

i have the right to reply in the same way as he replied to me

You mean the light joke? The horror.

Lol i didn't even replied when you said "looks like shit", only to your ts employee bullshit.

But you did, again to a light joke. That's the point. Just take your meds and chill the fuck out, bro. I'm not trying to make you look bad. In fact, i'm helping you.

Anf i gave you that kind of reply because you are obviously here just for trolling

I care about AOW alot actually, but indeed, at the moment i have nothing of value to add to the topic that has not been said before. However i am a bit concerned about the game, but i'll wait untill it's out before judging.


And with that, we end our program, tune in next time for more.
 
Last edited:

Tomipapa

Educated
Joined
Jul 18, 2013
Messages
50
You forgot Malakal, to who you started ranting about customisable wizards (who gives a damn about that), and Lord of the rings, because he prefered the style of the older AOW games. And Fart Master who compared the new style to HoMM, which isn't that crazy at all.
So explaining why we can't have both fully customizable wizard and art portraits using "fantasy examples", but without any insult (show me where i said anything against Malakal) is offensive?
Posting a facepalm picture when someone say a "silly" thing is offensive?(because "ripped straight out of HoMM5" is silly. The graphics, the models, the art style are completely different, nothing is common in the two games.)

On the other hand what Haba said wasn't offensive or an insult just a light joke?Hmmm strange...


But all thing is settled so just stop playing the paladin(you have zero sense for it anyway) and everything will be fine :)
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,678
Location
Poland
You forgot Malakal, to who you started ranting about customisable wizards (who gives a damn about that), and Lord of the rings, because he prefered the style of the older AOW games. And Fart Master who compared the new style to HoMM, which isn't that crazy at all.
So explaining why we can't have both fully customizable wizard and art portraits using "fantasy examples", but without any insult (show me where i said anything against Malakal) is offensive?
Posting a facepalm picture when someone say a "silly" thing is offensive?(because "ripped straight out of HoMM5" is silly. The graphics, the models, the art style are completely different, nothing is common in the two games.)

On the other hand what Haba said wasn't offensive or an insult just a light joke?Hmmm strange...


But all thing is settled so just stop playing the paladin(you have zero sense for it anyway) and everything will be fine :)

If it helps I didn't feel insulted. Hard to be when opinions are discussed really.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?

Bro when somebody says 3D is shit nowadays he is just being hipster. Just like retards who fap to ASCII. It has nothing to do with the taste.

For Dex hipsters old = good, not good = good.

Also AoW3 looks like AoW2 in 3D. Same amount of detail even. Which is rather nice.
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
So if one has a different opinion on how the game looks, and actually prefers the way the previous games look, or prefers the style of other games, it's biased and false?
It seems you are biased by imposing your opinion on others. Megalomania much?

Bro when somebody says 3D is shit nowadays he is just being hipster. Just like retards who fap to ASCII. It has nothing to do with the taste.

For Dex hipsters old = good, not good = good.

Also AoW3 looks like AoW2 in 3D. Same amount of detail even. Which is rather nice.

Maybe that is true, maybe i'm naive, but i always assume people post their genuine opinion on those matters. With ASCII i assume it's more about game mechanics then graphics.
Though i know what you mean, and won't deny that per se.

I'm always having trouble defining what i don't really like about the design of new games. The best way to put it is style and representation. Games like AoW 1+2, and Disciples 2 for example are, IMHO nearly perfect, in that way.
I think they did overhaul some races quite a bit in the way of style and representatation. Not all in a bad way. I do like how they represented the human race which remind me a bit of the style of Warhammer.
However i'm less enthusiastic about the Archon (which look like Terminators now, and more humanoid in the previous game) and the Draconians to name some examples which were posted on the previous page.
Overworld map is also fine.

In the end, i hope it will be a good game mechanics wise, and i will more than happily overlook these minor issues.
 

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