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A Wild Hunt appears! - RK47 does Witcher 3 Twice

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Defeating a noonwraith after a multi-step quest: 20 XP
Giving some girl a potion you can brew anytime easily: 350 XP

:retarded:
:whatisfun: Problem, pleb?
 

abnaxus

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Crossbow will oneshot drowner underwater.

Against humans, Axii stun seems to have good chance of finisher.
 

Dreaad

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Deep in your subconscious mind spreading lies.
I wish they had actually used some interesting tech like blood splattering onto your clothes and wearing them out, sword looking worse when it's durability goes down, dirt clinging to your shirt from rolling around in a cave. In general I'm not a fan of Geralt wearing bright blue and white gear while hunting monsters.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
I wish they had actually used some interesting tech like blood splattering onto your clothes and wearing them out, sword looking worse when it's durability goes down, dirt clinging to your shirt from rolling around in a cave. In general I'm not a fan of Geralt wearing bright blue and white gear while hunting monsters.

yeah that's exactly it. Visible damage on bodies would be something to be more excited about. Much like how Mortal Kombat X tried to be different by adding visible damage to the models as the fighters take hits, that would be worth paying attention to unlike this fucking OH MY GOD HAIR BLOWING. LOOK AT THE 6000 STRANDS OF ANIMATED BEARD!
 

Nevill

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Shadorwun: Hong Kong
Well, it's better than DAI so far. Still end up fast-forwarding through combat, though.
 

abnaxus

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The sailing is so Two Worlds 2.

Think strong attacks are p. effective on the Elf with axe but they're just so fucking slow with the spinning.
 
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RK47

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Dead State Divinity: Original Sin


Post completion Commentary
I felt this is probably one of the area where they got the 'creepy' feel right. Except there is no monster , well, there's one you can avoid fighting. I made the wrong choice apparently of trusting a spirit, but somehow I don't feel too bad about it.

Not enough danger in the tower, however. All it did was fill you up with a sense of dread but with no 'climax' to conjure the fear into a real threat, the players are simply wondering 'did I miss anything' throughout their exploration of the Tower. Still decent side content
 
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abnaxus

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Alchemy is generally useless but one of those special "decoctions" that max out your toxicity bar might be useful in certain situations.
 

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