I wouldn't trust Bioware employees to tell me time of day, but I would trust them to massage their memories to push an agenda.Actual Bioware employees: Our content was constained by TSR's code of ethics.
I wouldn't trust Bioware employees to tell me time of day, but I would trust them to massage their memories to push an agenda.Actual Bioware employees: Our content was constained by TSR's code of ethics.
What agenda? They were forced to make a game where evil was always punished in Baldur's Gate. That restriction was lifted for the sequel, so they went edgier.I wouldn't trust Bioware employees to tell me time of day, but I would trust them to massage their memories to push an agenda.
What agenda? They were forced to make a game where evil was always punished in Baldur's Gate. That restriction was lifted for the sequel, so they went edgier.I wouldn't trust Bioware employees to tell me time of day, but I would trust them to massage their memories to push an agenda.
Larian Support Chatbot: "Understood. You want a Bear Fuckin'. Let me redirect the call to our Gay Druid department."Give me a FUCKEN BREAK!
I think there is a mod that offers the Noble Order of Radiant Heart as a third option. I don't know how well executed it is but yeah thinking "morally grey" choices are good for the sake of moral ambiguity is something that only impressionable minds would say.I don't think games should punish you for being evil other than logical outcomes (commit murder or theft in front of witnesses then yeah the law should go after you). But if you can be evil in sneaky underhanded ways, yeah that should be more rewarding than being an honorable person. That's why people do evil things.Why unfortunate? Because back then it was used less for things that it should have never been used? Things like teenager-deep questions of morality? Or romances? You have many other RPG systems for that. Tons of them in fact. Why would anyone want to explore them in D&D is beyond my limited understanding. Other than Goodkind's wizard's first rule: people are stupid.
Opps, perhaps you meant: in 1998, times of the hegemony of Real-Time. Then I agree 100%. Very unfortunate.
Though Bioware going into morally grey territory in BG2 led to nonsense like a lawful good paladin player character agreeing to work with a murdering, torturous thieves' guild on the "good" path and being punished/blocked for not smiting them all on sight. They never were expert writers.
Given that there were options in the preceding game to redeem Viconia, it seems to me that Larian could have put resources that instead went into shit like dong physics and Bear sex into narrative options such as Viconia is not evil based on togglable options on a fresh game start.
Hell, you could even sleep with her multiple times WHILE BEING A PALADIN!Given that there were options in the preceding game to redeem Viconia, it seems to me that Larian could have put resources that instead went into shit like dong physics and Bear sex into narrative options such as Viconia is not evil based on togglable options on a fresh game start.
Most of that's down to Larian following the WotC official canon for all of the BG2 characters, which is probably set in stone. The only way for Larian to treat them with any care for players would be to not include them in the game (similarly to Bodhi and Irenicus not being included although also currently alive in canon).The problem with Viconia and Sarevok in BG 3 is not they are evil, it's that they are essentially different characters comparing to their counterpart in BG1 and 2.
For example no matter what you choose, Sarevok was never a loyal follower of Bhaal. He always wanted to grab power for himself and Bhaal is just a means to an end.
On top of that the BG 3 version of them is just boring and generic.
In official cannon Sarevok is dead. LLarian went out their way to bring him back just to make him a generic dumbass villain who also fucks his daughter for some reason. It's 100% on Larian, no need to drag WoTC into it.Most of that's down to Larian following the WotC official canon for all of the BG2 characters, which is probably set in stone. The only way for Larian to treat them with any care for players would be to not include them in the game (similarly to Bodhi and Irenicus not being included although also currently alive in canon).The problem with Viconia and Sarevok in BG 3 is not they are evil, it's that they are essentially different characters comparing to their counterpart in BG1 and 2.
For example no matter what you choose, Sarevok was never a loyal follower of Bhaal. He always wanted to grab power for himself and Bhaal is just a means to an end.
On top of that the BG 3 version of them is just boring and generic.
TLDR; WotC are cunts and I hope they go bust.
The issue is that this is a 25 year late sequel made by a different studio. It was always going to be a disaster.Given that there were options in the preceding game to redeem Viconia, it seems to me that Larian could have put resources that instead went into shit like dong physics and Bear sex into narrative options such as Viconia is not evil based on togglable options on a fresh game start.
Sequel to what, exactly? The story was settled with Throne of Bhaal. I still don't see how this is in any way a sequel beyond the out of touch Bhaal retcon references and Dark Urge cringe.The issue is that this is a 25 year late sequel made by a different studio. It was always going to be a disaster.Given that there were options in the preceding game to redeem Viconia, it seems to me that Larian could have put resources that instead went into shit like dong physics and Bear sex into narrative options such as Viconia is not evil based on togglable options on a fresh game start.
The problem with Viconia and Sarevok in BG 3 is not they are evil, it's that they are essentially different characters comparing to their counterpart in BG1 and 2.
For example no matter what you choose, Sarevok was never a loyal follower of Bhaal. He always wanted to grab power for himself and Bhaal is just a means to an end.
On top of that the BG 3 version of them is just boring and generic.
Most of that's down to Larian following the WotC official canon for all of the BG2 characters, which is probably set in stone. The only way for Larian to treat them with any care for players would be to not include them in the game (similarly to Bodhi and Irenicus not being included although also currently alive in canon).The problem with Viconia and Sarevok in BG 3 is not they are evil, it's that they are essentially different characters comparing to their counterpart in BG1 and 2.
For example no matter what you choose, Sarevok was never a loyal follower of Bhaal. He always wanted to grab power for himself and Bhaal is just a means to an end.
On top of that the BG 3 version of them is just boring and generic.
TLDR; WotC are cunts and I hope they go bust.
Bioware wrote those endings, but they aren't canon. Viconia left the party before that ending could happen.Likewise the Viconia canon ending didn't have her ending up as a random evil bitch. Both their endings were non-ironically quite heroic(more the typical "antihero" if you prefer). They would have been better used as such than as generic evil fodder. Viconia even canonically faced off against factions depicted in the game(Knights of the Shield and Zhents).
Or better yet, they shouldn't have been used at all. This sort of cheap fan service is bad and Larian shouldn't have done it.They would have been better used as
The game hints a couple of times that some aspects of Lorroakan as a character seem to be at odds with his past reputation, but the "big reveal" that he was actually Edwin all along never actually came.Did they follow canon? If they did then Lorroakan is actually Edwin.
There was no reference to such in the game. Also Imoen should have been around as a vampire, and other such silly bs.
Shadows of Amn. Throne of Bhaal is non-canon and was thrown out with the bathwater by the rights holder.Sequel to what, exactly?