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Would you play 9/10 combat game with 1/10 unskippable story?

Would you play 9/10 combat game with 1/10 unskippable story?


  • Total voters
    125

behold_a_man

Educated
Joined
Nov 26, 2022
Messages
221
Why is the story unskippable?
1) Because the game heavily relies on choices & consequences, and making a wrong choice may imply disaster, so you can't choose actions during conversations at random (like Kingmaker)?
2) Because the game forces the player to learn about the lore of the world, what each NPC can offer, how to get something, anything (like the conversation model in Ultimas)?
3) Because the game forces the player to suffer through unskippable voiced dialogues and cutscenes on a regular basis?
4) ...?

Option (1) and (2) imply that there is a lot more to the game than combat. In this case, it's not just the story that would need to be bad; it's the writing that would need to be abhorrent to deter me from such a game. And option (3) is very rare among games with good combat - but I usually find watching stupid cutscenes and indulging in the affairs of commoners relaxing after a good fight, so I probably wouldn't have a big problem with it either.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,167
Location
Eastern block

Would you play 9/10 combat game with 1/10 unskippable story?​


You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces so why would you not play them?
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,805

Would you play 9/10 combat game with 1/10 unskippable story?​


You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces
gears of war too. actually a military RPG like the left/right branching pathways in Gears of War would be superb
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,881
Got a pretty good taste of this with Midnight Sons and the answer is no.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,790
You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces so why would you not play them?

I wouldn't describe any of these as having a story "written by a coffee shop barista that exclusively writes Concord fanfiction."

We're talking about a modern, 2024 product with everything that comes with it. Essentially, if Forspoken actually had really good combat.

Personally, I would of course play one, purely for academic purposes to see if I can learn something from it. I can't imagine enjoying it too much though.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,883
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
JarlFrank, Tacgnol and I engaged in some healthy discussion and debate in a voice call yesterday. Regarding the quality of various rpg's, fps and rts games.


We concluded that Dragon age was terrible. Sorry to say.

Was a good conversation. A respectful discussion of the relative pros and cons of various RPGs with some disagreement as to individual games but generally overall agreement on what makes a good RPG.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,615

Would you play 9/10 combat game with 1/10 unskippable story?​


You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces so why would you not play them?
Those aren't 1/10 stories. They're basic, but inoffensive. They don't bludgeon you with wacky Millennial grrlboss writing. If Diablo 2 and Knights of the Chalice are 1/10 stories, The Outer Worlds and Faggot Age are -10/10.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,945
Location
Small but great planet of Potatohole
Depends how "unskipable it really is. "I go to the bathroom or the fridge when cinematics play" kind of unskippable or: "there are tons of horribly written dialogues and you must choose your pronouns and which bear to fuck every 2 minutes to proceed" kind?
I propably wouldn't play the latter knowingh that, no matter how good gameplay is, I won't be able to stand it in the long run even if i tried. The former, sure, i'd just ignore the story.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,991
barely serviceable story, like "marine on mars, SUDDENLY DEMONS", "retrieve an ancient artifact from the tomb" or "hero-sama defeats demon king-sama" is aready >1. 1 is when "authors" actively making story shit by "improving" working recipe. and no - i won't bother with second case.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,945
Location
Small but great planet of Potatohole
You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces so why would you not play them?

I wouldn't describe any of these as having a story "written by a coffee shop barista that exclusively writes Concord fanfiction."

We're talking about a modern, 2024 product with everything that comes with it. Essentially, if Forspoken actually had really good combat.

Personally, I would of course play one, purely for academic purposes to see if I can learn something from it. I can't imagine enjoying it too much though.
As long as you don't pay for it...:smug:
 

MjKorz

Educated
Joined
Jul 11, 2022
Messages
530
Depends how "unskipable it really is.
40-50 minutes unskippable cutscenes like the ones in MGS2 and 4. At random intervals during the cutscenes, the game commands you to get off your couch/chair and loudly proclaim: "LUDOKINO!", just as depicted in this SONY patent:
euqqgv.jpg


If you delay your exclamation of appreciation for more than 10 seconds, the game automatically restarts the cutscene from the start. That kind of unskippable.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577

Would you play 9/10 combat game with 1/10 unskippable story?​


You just described Diablo II, Temple of Elemental Evil, Tales of Maj Eyal, KotC I-II, etc.

All are masterpieces so why would you not play them?
The story in these games is not 1/10. These are around 5/10 = mediocre, but serviceable.
For me 1/10 = aggressively bad.
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
733
Yes, but it depends on a lot of other factors.

If the game has great combat but a shit (and mandated) story, does it at least have a decent tone, art style, progression systems, soundtrack, or any other noteworthy aspect that captures my attention? If so, absolutely. I've played a lot of jrpgs that have poor stories but enamored me in one way or another. Those don't have great combat either.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,991
I've played a lot of jrpgs that have poor stories but enamored me in one way or another.
again, "poor stories" is not 1/10. 1/10 is not "dumb", "boring" or something like this. most of the shit mentioned in this thread is "meh" or "mediocre" at worst. "poor but charming" is certainly not 1/10.
1/10 is all of the above WITHOUT any redeeming qualities.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,991
to make something 1/10 you must actively hate your audience. you take something someone holds dear and then shit aaaaaaaaaall over it. suicide squad for capeshit lovers is pretty close, for example, where they literally piss at the corpse of batman.
even bioware is not at that level yet. close, but not. simply because they can't get their paws on something someone still cares about.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,374
Location
Kelethin
Pretty sure the numbers were supposed to be ratios of how much story vs how much combat. Not ratings?
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,957
Location
Frown Town
Yeah. And I'm sure I'd find some redeeming qualities to the story if the gameplay was amazing. It would just transfer that way, these things are not both made independantly of each other. If they were, then I would assume it's not a "9/10".
 
Vatnik
Joined
Apr 10, 2018
Messages
7,695
Location
澳大利亚
Insert Title Here Strap Yourselves In
what is there to even say in a video game other than go kill X there will be treasure
There's so much variation to that though and how you get there.
Reaching the secret teleporter in Avernum to go to the Emperor's tower to kill him.
Finding a submarine and docking co-ordinates to reach Abyssal Station Zero to purge a shadowlith and loot the ACONR.
Reaching the Fortress of Regrets.

All a million times cooler than the retarded subhumanoid garbage of BG3 and Kingmaker
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,420
I cannot imagine a gameplay so good that make me forget an offensive story, if the latter is not invisible in the background. And no, games with no story, like chess, are not 1/10 story. It is better to have no story than a bad one.
Many dedicated connoisseurs of the TBT genre played the Japanese version of Front Mission 2 without understanding anything narrative wise due to the game being in Japanese. They sat through the entirety of gibberish character dialogues and cutscenes just to experience the gameplay which was good.
Just how long are these cutscenes? 10m, 30m, 1hr, more? Is it like you get a damn woke movie after each combat? ZZZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzz.............

Anyone care to list all the games that fit this bill?
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,115
What games? Planescape, VtMB and New Vegas? Morrowind?
Kotor 1&2, Arcanum, Shadowrun Dragonfall & Hong Kong, whole Witcher trilogy, all Bethesda games. Those have mid to acceptable gameplay at best but are fondly remembered.

Like it or not MECHANICS without SOUL are NOTHING.
 

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