"With sets and cosmetic appearances we're always trying new things. We're currently not planning on carrying forward traditional raid class sets," says Hazzikostas. "So we're going to have artwise, the gear will be more heavily themed from the place it comes. There's more customization we want to express through the new Azerite system. I think class sets have changed a lot over a years of World of Warcraft. Back in the day, these 8 piece sets you would put together over the course of 6 to 8 months raiding a zone, where now the smaller sets and so many more sources of gear, it's very common to get 2 or 4 pieces at the start of a tier and it actually kind of locks down those character slots, it limits your choices. It feels like more of a drawback than a strength at this point."
So they introduced scaled leveling and I have to say it's far more enjoyable now. I'm an altoholic and have like 20 max lvl chars but now leveling is much more fun. I love it You actually get to use your abilities and don't outlevel a zone if you run one dungeon.
Also dungeons got a bit more interesting either, with everyone actually having to follow their role. Before the patch you sometimes had dps queue as tanks and just run the dungeon in dps spec because it didn't matter.
Blizzard make much more money from Overwatch and Hearthstone than they probably ever did with WoW, so they don't really care. They've been phoning it in with WoW for more than half a decade.
wrongthen realized at level 67 that the rest of the game would be grinding rep and working for increasingly differently-colored armor bits, then throwing them in the trash and beginning to grind and work for the next set of differently-colored armor bits whenever the next expansion or dungeon or boss appeared.
wrongthen realized at level 67 that the rest of the game would be grinding rep and working for increasingly differently-colored armor bits, then throwing them in the trash and beginning to grind and work for the next set of differently-colored armor bits whenever the next expansion or dungeon or boss appeared.
the rest of the game is playing arenas with your bro and eventually betraying him because he honestly was just a shit player and instead starting to play with another guy that you don't actually like that much but holy fuck he is the best priest you know and you really want that fucking title
never trust a semite
im not a genetic dead end that doesn't already have a plenty of useful skill given to his crib by the fatesThen realizing that you just wasted the prime years of your life getting really good at an online kid's cartoon game when you could have instead developed a real skill.
You mean mobs now take 3 hits to die instead of 1 like before? That's some quality improvement on gameplay indeed. I rolled an arms warrior just to check the new leveling and got to level 27 without risking dying even once, including the elite elementals in the Cataclysm portion of Ashenvale which are probably supposed to be an objective of a group quest or something. Gamers of 2018, easy to impress by requiring to push 3 buttons to progress, SMHI'm an altoholic and have like 20 max lvl chars but now leveling is much more fun. I love it You actually get to use your abilities
Not bad.
Pretty sure that internally they view primary professions as something on the "we wish this had been a single-expansion feature" to be delegated to junior designers at the end of development. They will never be as important as TBC or WotLK again.Man I am hyped for BfA but I hope they unfuck professions. They're 100% fucking useless, aside from alchemy.
Pretty sure that internally they view primary professions as something on the "we wish this had been a single-expansion feature" to be delegated to junior designers at the end of development. They will never be as important as TBC or WotLK again.Man I am hyped for BfA but I hope they unfuck professions. They're 100% fucking useless, aside from alchemy.
Pretty sure that internally they view primary professions as something on the "we wish this had been a single-expansion feature" to be delegated to junior designers at the end of development. They will never be as important as TBC or WotLK again.Man I am hyped for BfA but I hope they unfuck professions. They're 100% fucking useless, aside from alchemy.
I'm so hyped