Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Warcraft: Dragon Desperation

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,975
Surprised they havent put this schlock on the Xbox yet.
 
Joined
Feb 3, 2022
Messages
1,243
I might resub to get the pirate Pepe.

Glad they finally added something new to do. They haven't added new content types since island expeditions in 2018. Only thing that seems puzzling is - isn't battle royale a "every man for himself" game mode? Seems pretty weird in an MMO where the point is to play with other players, especially a faction war MMO about different groups fighting each other.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,975
A little more info

Blizzard secretly made a battle royale game inside World of Warcraft to 'break the rules' it's had for 20 years
Plunderstorm will live on a separate server than your regular characters.

https://www.pcgamer.com/games/world...raft-to-break-the-rules-its-had-for-20-years/
We are really focused on trying to break the rules. We really want to give players something that's super exciting, especially experimental, before The War Within launches," Salvatore said, referring to WoW's next expansion due later this year. "Once that launches, the big focus is going to be on that expansion.
The team will be watching players’ reactions to the event closely, Salvatore said. "If people are going to social media or creating forum posts about how excited they are about the abilities within Plunderstorm, this could totally be something that we look to bring to the game in the future.

20661.jpg
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
This would be the ideal time to introduce a new pistol weapon for various dual-wielding classes, but that'd be too much fun.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
343
The renown track progresses very slowly and it has 40 levels to it.
They even put a considerable amount of trader's tenders deep into the track.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
343
The game mode itself is kinda fun. I'm not sure it's worth resubbing for though.
I'm hoping they buff track progress soon, the associate game director said they are looking at it.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,975
WoW subscriber graph shown off by Blizzard at GDC 2014

2014 = 2024

I know a lot of people who went back for classic, unofficial hardcore classic, and official hardcore. A bit to my surprise, more people from any of those variations, at least from the people I know, came back to play season of discovery. Most of them are still playing.

Shadowlands is a strange one. People always resub for an expansion, of course. But holy shit, I have played WoW on and off since 2004, and I have never seen people quit as fast as they did for that one.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,580
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
WoW subscriber graph shown off by Blizzard at GDC 2014

2014 = 2024

I know a lot of people who went back for classic, unofficial hardcore classic, and official hardcore. A bit to my surprise, more people from any of those variations, at least from the people I know, came back to play season of discovery. Most of them are still playing.

Shadowlands is a strange one. People always resub for an expansion, of course. But holy shit, I have played WoW on and off since 2004, and I have never seen people quit as fast as they did for that one.

I resubbed for expansions, BfA almost killed it for me, but I still went back for Shadowlands and that put the final nail in the coffin for me. I usually grab an expansion and a 3-6 month sub with it, whether or not I actually play that long. Shadowlands, I think I played like 2 weeks, maybe?
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
585
Shadowlands is a strange one. People always resub for an expansion, of course. But holy shit, I have played WoW on and off since 2004, and I have never seen people quit as fast as they did for that one.
There was a lot of hype around it's release. More so than the other expansions. I remember some ecelebs touting it as a return to old wow. I guess that only works for so long. Also torghast could've been a fun addition if they didn't completely screw it up.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,745
Shadowlands is a strange one. People always resub for an expansion, of course. But holy shit, I have played WoW on and off since 2004, and I have never seen people quit as fast as they did for that one.
There was a lot of hype around it's release. More so than the other expansions. I remember some ecelebs touting it as a return to old wow. I guess that only works for so long. Also torghast could've been a fun addition if they didn't completely screw it up.
It had a cool cinematic during a pandemic. Don't over think it.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,975
WoW Remix: Mists of Pandaria in Patch 10.2.7 - Level to 70 Using Special Rules and Loot!

https://www.wowhead.com/news/wow-re...-7-level-to-70-using-special-rules-and-338631
What is WoW Remix: Mists of Pandaria?
World of Warcraft Remix is a time-limited event which allows players to re-experience the entirety of the Mists of Pandaria expansion at an accelerated rate from level 10 through 70. All loot has been completely overhauled and has powerful new effects allowing players to shape their experience, power up, and power on. Features include:

Accelerated Leveling and Content allowing you to take on nearly every quest, scenario, dungeon and raid.
Create a new WoW Remix character starting at level 10 to adventure through the event up to level 70.
A mountain of loot: Get powerful items from everywhere— quests, chests, creatures, bosses.
Customizable items allowing you to power up as far as you can go to take on tougher content.
Convert unwanted items into Bronze which can be used to upgrade items or purchase cosmetics.
Keep what you collect: Take your collection of transmogs with you into The War Within.
(Val the Moofia Boss - thoughts on this?)

GKVATCNV6HEF1712628971647.png
 
Joined
Feb 3, 2022
Messages
1,243
MoP is my favorite WoW expansion, but I already played through the content while it was current. I completed the legendary questline, got my Legend of Pandaria title, used the legendary cloak to enter the Ordon Sanctuary and grinded 100,000 timeless isle coins and bought the Golden Heavenly Cloud Serpent. Already killed Garrosh 507 times to get the Tusks of Mannoroth with a bonus roll. The only thing I didn't do was get a Challenge Mode class armor set. Not sure if Blizzard will make those available again, but if they do then getting the Death Knight, Warrior, or Warlock class sets might be a motivation. Otherwise, none of the rewards they've shown thus far appeal to me enough to bother going through all of those quests again. If there is a Pandaria themed Pepe, then maybe. Seems like this mode is coming soon though, maybe within a couple months, and the Plunder storm event might end when this MoP remix event begins (probably not in Blizzard's interest to have their playerbase stretched across half a dozen different versions of WoW), which means I might have to resub soon to get the pirate Pepe.

Wise choice on Blizzard's part to do away with progression servers. WotLK WoW onwards plays fundamentally the same as retail WoW and you're just missing out on arbitrary content and QoL features, so you mind as well just use the modern client with modern features and conveniences and just unlock old stuff that was taken away (like the legendary questline) and incentivize people to play through that old content.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
Half the reason to play MoP is because it had one of the best class design of any WoW expansion, the other half is because the raids were well done. If this is wasting most raids on shitty leveling where players barely have access to half their kit, and using the retail talent system and level-unlocks, then this is gonna be a meme. A shame, but I guess MoP classic will come in about a year or so anyway.
 
Joined
Feb 3, 2022
Messages
1,243
They announced the rewards for the MoP remix. You will be able to buy 30 mount reskins (they actually existed in the files for the past 12 years but Blizzard never got around to releasing them until now), and you will be able to buy the 1% rare boss mount drops. I will finally be able to get the Heavenly Onyx Cloud Serpent after killing the Sha of Anger every week for years and never getting the mount. Just wish the Huolon mount was also available too. You will be able to get toys that display the legendary cloak visual effects for 8 hours, which is real nice because for some reason whenever I transmogged my legendary cloak, the visual effects never appeared.

dEvyfqg.jpeg


The MoP remix is already on the PTR, so it looks like it's coming very soon. I might resub soon to farm some transmog items to use on my MoP remix character, and do Plunderstorm and get the pirate Pepe while I'm at it.. I'm thinking I'll roll a Pandaren death knight. Trying to decide which mount I want to use.

MuY7Po3.jpeg

7TggvGm.jpeg
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,572
Location
Brazil
I will admit to wanting to play this MoP Remix... if only it didn't come close to a few JRPGs launches I really want to play. This is gonna release in like 2 months right?
 
Joined
Feb 3, 2022
Messages
1,243
This is gonna release in like 2 months right?

MoP remix is already on the PTR so it's probably releasing on live within the next 30 days.

EDIT: resubbed. Islands Expeditions was what I most enjoyed in BFA (competing against an enemy team to rapidly harvest resources from an island), so I am pleasantly surprised that it has somewhat returned in the form of Plunderstorm. You have even more teams to fight against, and the closing storm wall makes the gameplay more fast paced (whereas in island expeditions, it was too easy to try to run around the outskirts of the island avoiding the enemy team). The simplified abilities are also fun. I like the charge up dash and the leap. I only have two complaints: 1. there is only one map, whereas Island Expeditions provided a plethora of locales to visit. And 2. you're not playing you're own character. You have to create a different character for Plunderstorm, and you can't transmog him or augment him with toys or elixirs or engineering toys. So it feels strange, incongruent with WoW as an MMO.
 
Last edited:

Crayll

Liturgist
Joined
Sep 5, 2014
Messages
186
Resubbed to play Season of Discovery after quitting during Cata, and as a classic WoW casual it's been a lot of fun.

Tried out retail since I have the sub and I'm conflicted - the combat actually feels like it could be pretty good, despite some odd changes (why is mana just pointless now?), but man did they completely gut the world. I'm walking around oneshotting mobs with a single spell and leveling, getting new gear, etc., just feels meaningless since everything scales to you anyways. I know retail especially is based around the endgame but this is disappointing.
Arriving in Orgrimmar was an information overload with a million things pestering me. Went to the Battle for Azeroth zones as that seems to be the only option for new characters and it's miserable, starting off with a bunch of cutscenes, waiting for characters in game to stop talking, only to be flown directly to quest zones just to oneshot mobs again for a few minutes and then get flown back to the city.

I haven't looked at the new lore at all but I'm sure it's retarded.

MoP remix is already on the PTR so it's probably releasing on live within the next 30 days.
Do we have any idea if there's going to be a proper leveling experience in it, or just a rush to max with level scaled mobs? I don't mind it being an accelerated pace so long as the process feels somewhat meaningful.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom