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World of Warcraft: Dragon Desperation

Keshik

Arcane
Joined
Mar 22, 2012
Messages
2,228
So far has been pretty fun, mostly spending time with professions and zooming about on the dragon harvesting this and that. I do like the herbs that can blow you off a cliff, expect those to be nerfed soon I guess. Was expecting something more along the tones to MoP at least from the start and it does seem that way.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,026
Location
Frostfell
In WotLK, I only leveled in a 7x server. how much would take to lv up in the official server? As an Affliction warlock of course, I never played anything other than frost mages and affliction warlocks in wow and have no interest in other classes/specs. Nor have any interest in retail wow.
 
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whocares

Savant
Joined
Nov 8, 2016
Messages
450
I will not eat the bugs. I will not live in a pod. I will not use 2FA.
 
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Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,026
Location
Frostfell
Is truth that Death Knights where ridiculous OP when launched? Like better pets than Warlock, better CC than a Frost Mage, better tanking than a heavy armored warrior and so on?
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,555
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Is truth that Death Knights where ridiculous OP when launched? Like better pets than Warlock, better CC than a Frost Mage, better tanking than a heavy armored warrior and so on?
DKs used to be able to solo instances they were running to progress in (not overgeared or overlevelled). One time we wiped except the DK who proceeded to take the last boss from like 50+% health to win, no healer, no dps. As I recall, he didn't even use army of the dead for it.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Is truth that Death Knights where ridiculous OP when launched? Like better pets than Warlock, better CC than a Frost Mage, better tanking than a heavy armored warrior and so on?
absolutely broken in every area
ret paladins were a distant second, everyone else far off in the distance

wotlk launch was the most imbalanced I've ever seen the game
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,741
Ret was only unbalanced in raid fights where they could stand in fire and have unlimited mana from the healing conversion passive.
 
Joined
Feb 3, 2022
Messages
1,238
Ret's hour of glory didn't last long.

NxM5LxB.jpg
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
Been tanking mythic 0, dungeons are more enjoyable than shadowlands with the exception of one or two annoyances, like the bridge at hall of infusion.

Worried about the tank nerfs coming with this reset. Demon Hunter was never the beefiest of tanks, and nerfing it's self sustain is literally no fun allowed.
 

KazikluBey

Cipher
Patron
Joined
Feb 10, 2007
Messages
791
PC RPG Website of the Year, 2015
Is truth that Death Knights where ridiculous OP when launched? Like better pets than Warlock, better CC than a Frost Mage, better tanking than a heavy armored warrior and so on?
DKs used to be able to solo instances they were running to progress in (not overgeared or overlevelled). One time we wiped except the DK who proceeded to take the last boss from like 50+% health to win, no healer, no dps. As I recall, he didn't even use army of the dead for it.
They saw some nerfs but I think soloing dungeon bosses while leveling is still possible in the last WotLK patch, 3.3.5. They feel really overpowered while leveling and even non-blood DKs can easily solo elites without popping any CDs, but as DPS they fall off pretty hard in raiding. And as you get more powerful, your AoE farming gets worse, because individual mobs die too quick for you to spread your diseases.
 

Maculo

Arcane
Patron
Joined
Jul 30, 2013
Messages
2,592
Strap Yourselves In Pathfinder: Wrath
I tanked a few mythic+ yesterday, and I think the tanks will be okay except Brewmaster.

I think the play with the Halls of Infusion bridge is to pull a few of the trash packs back from the bridge, kill them, and then proceed through a less busy gauntlet.

Ruby Pools with enrage affix can suck though, because the dps and healer kept being wiped out by the AOE.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
Was browsing my guild discord on classic when o noticed that we have an iranian who lives in the middle of the jungle. How the fuck he found his way to our guild is beyond me.
8b6cee87f880cd9eff4a1b423bafc9e3.jpg
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
I like the prayer mat next to the monitor. He has priorities straight!

Guy isn't a very good disc priest, but he's hilarious hardcore about the guild. "I will die for the guild, I get up at 3am to play with you guys because this is an amazing guild"

I'm only there because it's the only late night guild on my server.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,026
Location
Frostfell
Writing a review detailing my experience with wow so far.
  • TUTORIAL :
When I tried retail, the first thing that I noted is that I could’t skip the tutorial and the amount of handholding and “low level epicness” was insane. The game almost dragged my hand to equip every piece of gear which I got. I also destroyed a freaking Ogre castle and an undead dragon. That is too epic for a low level nobody.

For comparison, I explored mines, killed Kobolds and did things more akin to a low level adventure in the classic/wotlk Elwynn Forest.

  • ENEMIES AREN’T A THREAT
While playing as an frost mage, I was AoE farming, took a disconnect, reconnected and still din’t died. And elite mobs? Elite mobs in classic/wotlk are soloable, but risky and fells dangerous. As an frost mage, I have to cosntantly blink and snare them. MAnaging the casting time, distance and mana as even at lv 72, I only have mana to fully cast 4 Blizzard spells.

As an warlock, I need to maintain my pet alive, manage my aggro, my mana, my CCs and so on.

And in retail?

As an affliction warlock can just send my Succubus to the enemy, cast 3 DoTs(unstable affliction, agony and corruption) and shadow bolt him to death, with no need to worry about anything. It din’t took even 5% of my hp

Screenshot bellow :

sKIUjUB.jpeg


  • ONLY COOLDOWNS MATTERS
In classic, mana, spell reagents and so on where huge limitations in how many spells you could cast. In retail, if where not by cooldowns, you could probably spam 80 Blizzards in row. Blizzard where amazing for AoE farming in classic but required channeling which could be interrupted, costed a lot of mana and hence, Aoe farming was possible but not trivial as in retail.

  • ALMOST NO RP
Classic had class quests, if you wanna to have an Succubus, you need to travel to another continent, talk to a guy, find an item from a tree which growed in the blood of lovers, go into a sigil, summon a succubus and defeat her to enslave her.

And this for mid level demons(voidwalker, succubus and felhunter), higher level demons like the infernal and doomguard could only be TEMPORARILY enslaved. Doomguard required a ritual + 4 players and killed one warlock involved. Infernal after 2 or 3 enslave demon starts to resist a lot your spells and there are always the risk of them breaking free

I saw a freaking lv 15 Dwarf Warlock with an felguard + an army of imps. How this makes any sense? Dwarfs are a very “low magical” race. And felguards are always nasty enemies which can only be controlled by quite powerful warlocks.



  • WOKENESS
Body type 1/2, spells renamed from Enslave demon to Subjulgate demon, because when you are conjuring dangerous demons and binding them to your will, Politically correct is a huge concern. Blackwashing of some chars among other things. And worse, even in Classic/TBC/WotLK, blizzard brought this BS into the game.


  • OBLIVION TIER SCALING
The game laso has Oblivion style level scaling. Where leveling up makes the game a slog. Enemies which at low level died quickly now at lv 40+ takes an eternity to die. The same enemy which used to die in 3 frost bolts now require about 7. Dungeons? If there are low level players, the dungeon bosses die pretty quickly. That is Oblivion scaling into an mmo.

That said, not everything is bad. there are only two things that I liked in retail wow so far
  • Kul Tiras - I really enjoyed exploring and questing there
  • The pact that my pets grow up with me as an warlock
Voidwalker start extremely small and grow up to about human size. I like it.

Also din’t liked that your character is nothing and his gear, everything. If every piece of my gear “breaks” in classic/tbc/wotlk, I can still kill stuff. In retail, I can’t. Which if you think a bit, kills the fantasy of being a powerful caster.

--------------------------------------------------------

TL;DR :
  • Oblivion enemy scaling
  • Diablo 3 awful armor design and gear dependency
  • ArcaniA shit handholding and nonsensical story
  • Extremely repetitive combat
  • Mobile cashgrab style handholding
  • Commiefornia SJWism
 
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