Cryomancer
Arcane
I was re playing M&M VI/VII/VIII and was planning to complete the trilogy till 10 January, where I will have to go back to work. You can see M&M VI screenshots and M&M VII screenshots in the screenshot thread. But M&M 8 - Day of the destroyer is my least favorite M&M game. So I changed my mind and try to play with a self imposed perma death mode. AS I liked to play Kingmaker and KoTC1 in this mode(but never finished both, died around lv 13 in KoTC1 and lv 16 in kingmaker). My self imposed rules are :
At Dark Magic skill level = 10, it deals 10~250 damage or 130 average damage while my necromancer has merely 56 hit points. If I get hit by my own spell, I will probably gonna die. At this part of the game, I would have been far way and using way more risky tactics like getting close to a dragon and using sharpmetal do dish colossal damage on him. It changed a lot of how I approach to certain situations and the order that I do the things. In kingmaker, my permadeath first death was a bit before Pitax since I got ambushed while resting and then ambushed again despite building my party to minimize this odds.
This type of risk makes everything more interesting.
Sadly very few RPG's offers the option to have permadeath(except if you self impose). And some of then are even online games. I will not play DDO in hardcore mode cuz dying for a lag spike would be too frustrating and I already have too much frustration IRL.
- No save scum
- When(not if) my char dies, is game over. I can't continue the run.
- If any party member dies(not the MC), I can't resurrect him. No matter what.
- I can pick the items for his corpse but no resurrection. From temples, from scrolls or spells.
- Unconscious is not death. I can continue playing if my char is unconscious.
At Dark Magic skill level = 10, it deals 10~250 damage or 130 average damage while my necromancer has merely 56 hit points. If I get hit by my own spell, I will probably gonna die. At this part of the game, I would have been far way and using way more risky tactics like getting close to a dragon and using sharpmetal do dish colossal damage on him. It changed a lot of how I approach to certain situations and the order that I do the things. In kingmaker, my permadeath first death was a bit before Pitax since I got ambushed while resting and then ambushed again despite building my party to minimize this odds.
This type of risk makes everything more interesting.
Sadly very few RPG's offers the option to have permadeath(except if you self impose). And some of then are even online games. I will not play DDO in hardcore mode cuz dying for a lag spike would be too frustrating and I already have too much frustration IRL.