You are Nerevar, you become the Nerevarine.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
No, you go through the trials to become him. If you were literally reincarnated you would not even need to do so.
You alone, though you come again and again, can unmake him. Whether I allow it is within my wisdom.
This refers to the failed incarnations. Note they are failed, not false. There are also false incarnations e.g., Elvil Vidron.If there is to be an end I must be removed. The ruling king must know this, and I will test him. I will murder him time and again until he knows this.
Incarnation and mantling are very different things, you do not mantle Nerevar.Nerevar Reborn, Incarnate.
Mantling and incarnation are separate roads; do not mistake this. The latter is built from the cobbles of drawn-bone destiny. The former: walk like them until they must walk like you.
With the way Azura is, it's impossible to actually tell for sure. It's entirely possible that you were, in fact, already born as Nerevar's incarnation, or that you were not actually any more significant than a person who fits the basis of the prophecy. Azura is prone to deception and opportunism to achieve her goals, in spite of the outwardly purely good and benign presentation.No, you go through the trials to become him. If you were literally reincarnated you would not even need to do so.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
With the way Azura is, it's impossible to actually tell for sure. It's entirely possible that you were, in fact, already born as Nerevar's incarnation, or that you were not actually any more significant than a person who fits the basis of the prophecy. Azura is prone to deception and opportunism to achieve her goals, in spite of the outwardly purely good and benign presentation.No, you go through the trials to become him. If you were literally reincarnated you would not even need to do so.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
Moon-and-Star itself was blessed by Azura so the enchantment's doing is entirely up to her - if she wanted you to be her Nerevarine to bring final punishment to the tribunal, it didn't really matter if you really were a reincarnated Nerevar or not. The enchantment would kill anyone that SHE did not deem to be Nerevar, since it was her enchantment.
The biggest actual clue as to the main character's special birth right and powers would probably be the fact that you survive Corprus, learning afterwards that every other experiment subject with Divyath Fyr's potion didn't survive the experiment, leaning the explanation towards you being "cured" of it not by Fyr strictly, but by your own unique birth power.
Even then, the lore behind being the "chosen one" in this case strikes better than most stories involving it, considering tehre were multiple other "chosen ones" before you that fail. They were not false, and presumably they were also all Nerevar and could wear the ring if that were the case. The prophecy was only truly fulfilled when the Nereverine took down the Heart, Dagoth Ur and the false gods.
And that's the beauty of Morrowind's storytelling. You don't know what's true. Even when you face Dagoth Ur and he asks you if you are truly Nerevar you get dialogue options that sound unsure, or straight up say you're just a servant of the Empire.
It's all ambiguous. There are several forces at work here, all with their own motivations, and they may not be fully truthful towards you.
And that's the beauty of Morrowind's storytelling. You don't know what's true.
That would probably the the worst thing you can do to tackle the problem.Truth is what kills Morrowind is that there's no hard level cap. The game should cap out at level 15 or something, with no chance to keep increasing your skills. This would also make it impossible to join that many factions, instead of the ones your character is naturally good at.
And that's the beauty of Morrowind's storytelling. You don't know what's true. Even when you face Dagoth Ur and he asks you if you are truly Nerevar you get dialogue options that sound unsure, or straight up say you're just a servant of the Empire.
It's all ambiguous. There are several forces at work here, all with their own motivations, and they may not be fully truthful towards you.
To draw a football comparison many a Codexer will probably not get: many Argentine players were referred to as the "new Maradona" in the past when they started out. But as time went on, they proved to be flukes. Meanwhile, Messi is the only one who actually lived up to it.
One of these things is not like the other...
I did expect this comment, but I was purely talking about their skills as players. Plus Messi was no fluke: he is 33 and he's still amazing.
He may be no fluke, but he ain't no Maradona.
Lore doesn't say that you are overpowered. Only that you are a reincarnation of a great hero and that Azura herself has some interest in doing in the Triumvirate for taking the piss out of her. Either way it is no justification for poor design choices.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
Very much this. The way TES works with it's strange paralel timelines could have you both as the underpowered and overpowered Nerevarine; also both the Nerevarine that died and failed and the one that succeeded. Of all the Nerevarines, vast majority died and that is entirely through the agency of PC.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
No, you go through the trials to become him. If you were literally reincarnated you would not even need to do so.
Dagoth Ur also specifically refers to you as NerevarWith the way Azura is, it's impossible to actually tell for sure. It's entirely possible that you were, in fact, already born as Nerevar's incarnation, or that you were not actually any more significant than a person who fits the basis of the prophecy. Azura is prone to deception and opportunism to achieve her goals, in spite of the outwardly purely good and benign presentation.No, you go through the trials to become him. If you were literally reincarnated you would not even need to do so.Being "overpowered" was entirely intentional, the game has a steep power curve for a reason. Again, stop detaching the gameplay from the lore.
Moon-and-Star itself was blessed by Azura so the enchantment's doing is entirely up to her - if she wanted you to be her Nerevarine to bring final punishment to the tribunal, it didn't really matter if you really were a reincarnated Nerevar or not. The enchantment would kill anyone that SHE did not deem to be Nerevar, since it was her enchantment.
The biggest actual clue as to the main character's special birth right and powers would probably be the fact that you survive Corprus, learning afterwards that every other experiment subject with Divyath Fyr's potion didn't survive the experiment, leaning the explanation towards you being "cured" of it not by Fyr strictly, but by your own unique birth power.
Even then, the lore behind being the "chosen one" in this case strikes better than most stories involving it, considering tehre were multiple other "chosen ones" before you that fail. They were not false, and presumably they were also all Nerevar and could wear the ring if that were the case. The prophecy was only truly fulfilled when the Nereverine took down the Heart, Dagoth Ur and the false gods.
Dagoth Ur welcomes you, Nerevar, my old friend.
But if you look at all four answers, none of them contradict each other.My first question is: Are you really Nerevar reborn?
By the grace of gods and fate, I am Nerevar reborn.
I'm a loyal servant of the Emperor.
I am a self-willed hero, and I make my own fate.
There is no way to state to Dagoth Ur that you are not Nerevar.I know no more than you do.
Because it's a game about the Godkiller killing gods.Also; who the fuck cares if lore says "ur mary sue, tis fine", it doesn't make it less boring.
how about god killer that isn't aware of what he is and is only aware that he's naturally talented at everything he does?
True, however the Dovahkiin is also not aware, at least at the start that he is not random schmuck and therefor he can join whatever he wants because he can master every skill easily (But also taking note that Skyrim is retarded when it comes down to skills requirements to join guilds since there are none).
Lore-wise Morrowind and Skyrim main characters are on par with how they can join any guild and do whatever they want, the only random schmuck is from Daggerfall.
Game says you're an OP god = shit design choices are actually good.Because it's a game about the Godkiller killing gods.Also; who the fuck cares if lore says "ur mary sue, tis fine", it doesn't make it less boring.
If you want to play a game where you're a random schmuck, Morrowind is not it. The denial of you being Nerevar incarnate seems to stem from people refusing to accept the premise of the game itself.
Yes, I know that's the entire argument against me. "I dislike it therefore UR RONG"And I disagree with your premise.
No, you smug retard, your whole argument why Morrowind can't do no wrong is because internal lore says you're a reincarnation of an ancient Dunmer hero and you are working at the behest of Azura, ergo you're Mary Sue and can lead 7 guilds and destroy the entire Mundus and there is no fault at all in the design whatsoever. Even though there is nothing in lore saying you're particularly special besides being the true reincarnation, thus being able to go through the trials, which, by the way include you being able to be "cured" of Corpus and not dying upon wearing a ring. Even to destroy to the Heart of Lorkhan you still need some powerful toys and you're not necessarily killing any gods. Arguably none of the Tribunal are true Gods and if you had paid any attention, you'd also realize that they are significantly diminished and slowly losing their divinity as they can't reach the Heart of Lorkhan. ALSO: I never played the expansion, but you can go through the game without killing Vivec. Lorewise Vivec doesn't die from Nerevarine, he leaves after the destruction of Dagoth Ur IIRC.Yes, I know that's the entire argument against me. "I dislike it therefore UR RONG"And I disagree with your premise.
Morrowind was never intended to have half, or even a third, of its entire content completed in a single playthrough, but unfortunately has become the recipient of unfounded criticism from a few Codexers who seem to think that an RPG must force them to stop playing (or to continue with the main quest rather than explore further side content), thereby deluding themselves into claiming they have discovered a flaw in the game when the fault lies in themselves. Rather than complain about being overleveled and overpowered, they should have completed the main quest with their first character and then started a second (and eventually third) playthrough.I'd certainly prefer it over endless leveling up and trivializing every encounter, to be honest. There's far too much content in Morrowind to experience compared to the overall difficulty. There comes a point where you have done 50% of the content there is to do in the game, and your level is sky high.
There isn't much replay value to the game. That is why.Morrowind was never intended to have half, or even a third, of its entire content completed in a single playthrough, but unfortunately has become the recipient of unfounded criticism from a few Codexers who seem to think that an RPG must force them to stop playing (or to continue with the main quest rather than explore further side content), thereby deluding themselves into claiming they have discovered a flaw in the game when the fault lies in themselves. Rather than complain about being overleveled and overpowered, they should have completed the main quest with their first character and then started a second (and eventually third) playthrough.I'd certainly prefer it over endless leveling up and trivializing every encounter, to be honest. There's far too much content in Morrowind to experience compared to the overall difficulty. There comes a point where you have done 50% of the content there is to do in the game, and your level is sky high.
And that's the beauty of Morrowind's storytelling. You don't know what's true.