Alex
Arcane
Which path let's you play 2e AD&D instead of pathfinder?
Time travel. So... Aeon?Which path let's you play 2e AD&D instead of pathfinder?
I think Aeon, Demon, Angel, Trickster, Lich and Azata are all equally fleshed-out. Swarm starts a bit late and is obviously abridged somewhat content-wise but is very unique and the path to get there is interesting. Really, only Devil and Dragon feel like bullshit afterthoughts.Abandoned a Devil playthrough because it starts so late, sucks, and is allegedly not even a finished path. Went with Angel after that because that's where all the effort/marketing went. Thrilling choice.
I think spellbook merging disqualifies anyone but a pure arcane caster. Which are plenty, including Eldritch Knights.Going to try Lich after I finish Kingmaker. Vordakai deserved better, I will make it right in the sequel.
Big decision is whether to go wizard, or some sort of melee build.
But do you need it? Lich also gives a bunch of special melee buffs, including big buffs for natural weapons like claws and teeth.All six starting paths are very solid, if not narratively, then mechanically.
I think spellbook merging disqualifies anyone but a pure arcane caster. Which are plenty, including Eldritch Knights.Going to try Lich after I finish Kingmaker. Vordakai deserved better, I will make it right in the sequel.
Big decision is whether to go wizard, or some sort of melee build.
Magister, but in Kingmaker - for sure.Couldn't you like make vordokai a minister?
That's what they should have done with their DLCs.I'm kind of impressed by how even the voting spread is. Nearly all paths receive mostly equal votes, with the exceptions of Devil and Golden Dragon being universally passed over or rejected. I think that's good evidence that they are decently designed paths, with something for everyone. Very surprising.
Problem isn't expansions, it's the mythic path system. It turned out to be much more work intensive than they thought it would be, the more paths they added the more effort they spend from keeping new changes from fucking shit up in the end. That's the answer they always give to questions of new path DLCs and such things.Why no one is willing to put an effort into proper expansions
Going to try Lich after I finish Kingmaker. Vordakai deserved better, I will make it right in the sequel.
Not really, maybe it'll be a "full" one once the 2nd half is out. But aside from the problem of not being about the MC, it has the secondary problem of not really having a story aside from "escape the demons".Fwiw the side story where you play the survivors seem like a 'proper expansion' to me. I haven't played it, so I don't know how big they actually are. It's just that they don't expand the MC's story. So they make those, it's just that Owlcat has a history of making whatever they want damn the marketability.