PompiPompi
Man with forever hair
- Joined
- Jul 22, 2019
- Messages
- 4,224
I am developing a Steam game called Golden Fall 2. It's an RPG game, with a rogue like battle mechanics.
I am adding more and more content, I am thinking of having 20 levels.
The question is... what should I expose in the trailer and screenshots.
The best parts are also the parts you want to be a surprise to the player.
So how do I choose what to expose the potential player to in the trailer and screenshots?
Do you mind if the important parts are revealed? As you won't remember most of it when reaching that place in the game?
What is a good store page/trailer/screnshots for a game as a player?
I know that as a developer, it might be better to make a sale rather than always 100% pleasing the player, but what do you think an RPG developer should do?
The game I am working on's Steam Page:
https://store.steampowered.com/app/1292410/Golden_Fall_2/
I am adding more and more content, I am thinking of having 20 levels.
The question is... what should I expose in the trailer and screenshots.
The best parts are also the parts you want to be a surprise to the player.
So how do I choose what to expose the potential player to in the trailer and screenshots?
Do you mind if the important parts are revealed? As you won't remember most of it when reaching that place in the game?
What is a good store page/trailer/screnshots for a game as a player?
I know that as a developer, it might be better to make a sale rather than always 100% pleasing the player, but what do you think an RPG developer should do?
The game I am working on's Steam Page:
https://store.steampowered.com/app/1292410/Golden_Fall_2/