Nerve Gas
Educated
- Joined
- Sep 10, 2007
- Messages
- 63
OK, this is for real.
What's wrong with Gothic 3, actually? I've played it for a little while, but it seems pretty awesome. Needless to say, the quest system is incredible, and has great RP value. The combat, while not really that good, is quite fun, and tense sometimes, since a wrong move can make it much harder. The loading times are a positive factor, in some ways, since they encourage playing along with whatever happens, rather than just reloading if you miss and waste a scroll, or if a container has poor loot.
So why the hell is the game constantly bashed, both by the press and Gothic fans? I've seen the latter complain about lack of chapters - in other words "Waaah, the game is too non-linear, why don't I have clear objectives like the first games?"
And BTW - has any game ever had such a complex faction system? Besides, maybe, Daggerfall.
What's wrong with Gothic 3, actually? I've played it for a little while, but it seems pretty awesome. Needless to say, the quest system is incredible, and has great RP value. The combat, while not really that good, is quite fun, and tense sometimes, since a wrong move can make it much harder. The loading times are a positive factor, in some ways, since they encourage playing along with whatever happens, rather than just reloading if you miss and waste a scroll, or if a container has poor loot.
So why the hell is the game constantly bashed, both by the press and Gothic fans? I've seen the latter complain about lack of chapters - in other words "Waaah, the game is too non-linear, why don't I have clear objectives like the first games?"
And BTW - has any game ever had such a complex faction system? Besides, maybe, Daggerfall.