Lady Error
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- Joined
- Jan 21, 2021
- Messages
- 9,215
Linear games are boring.Is it the ability to role play free without limits or do you prefer more liner games?
Anime style graphics are childish eye cancer. Some of the JRPGs have good systems though.Is there a preference over Western styled RPGs or Japanese styled RPGs?
Templates are boring. Level ups and distribution of attributes and skills is pretty much the heart of an RPG.Is it the ability to level up your character, with many different abilities, skills, attributes and so on that allows for a deep combat and levelling system or perhaps a narrower class focused game where the play selects different well-balanced templates?
Those have to be all at least somewhat good.Is it the games narrative, be it the main quests or side quests contained with the game? Is it the world building, ambiance and tone that's really important to you?
Turn-based or RTwP only. Pure Real-Time combat is an action game, not an RPG.Is it the type of gameplay such as Turn Based, Real-Time, Real-Time with Pause, Looter or even a hybrid genre between RPG and another video game genre?
Isometric and first person are best. Staring at the ass of the protagonist in third person games is just weird and unimmersive.Is there a preference to the camera view, be is isometric, first person, third person or any others that I've missed?
Fantasy with some scifi elements seems to be a good combination (Wizardry, Might & Magic, Grimoire). Post-apocalyptic is not bad, but has been done to death even by indie devs (Underrail, ATOM, Age of Decadence). Scifi RPGs are rare and usually not very good (Starcrawlers, Numenera). Could be a good choice if someone can pull off something better in a good scifi setting, such as the Colony Ship RPG. Cyberpunk is also not a bad setting (Shadowrun games).Is there a genre bias amongst CRPG fans such as with Fantasy, Post-Apocalyptic, Horror, Western, Military or Space Opera (not like we get much beyond Apocalyptic and Fantasy but still)?