Cryomancer
Arcane
I can't just write a definition, however, IMO there are a couple of things which increases the immersion.
The first is very important. Game mechanics and lore needs to be in line in order to make the game immersive. First person perspective enhances the immersion but you still can have a very immersive game in third person. Gothic is an example. So far, the most immersion which I had in a RPG so far was with :
Shotguns are extremely versatile weapons. Can be used for long range bird hunting with birdshot, with buckshot, can kill a human at about 50m and hit someone at hundreds of meters with slugs. Can be used to throw fire with dragon's breath ammo. In a futuristic game, I expect to be able to use "EMP shells" and shit like that.
- Mechanics and lore being in line and making sense in the context
- First person perspective
- Music fitting the ambiance.
- More realistic or gothic artstyle.
- High lethality(except in few ocasions where low lethality makes sense)
- Reactivity
The first is very important. Game mechanics and lore needs to be in line in order to make the game immersive. First person perspective enhances the immersion but you still can have a very immersive game in third person. Gothic is an example. So far, the most immersion which I had in a RPG so far was with :
- Mount & Blade : Warband - Amazingly immersive. Charging into enemies with a heavily armored horse and a spear is amazing. Conquering a city and defending it with Rhodok Sharpshooters, doing quests for noble and growing from a small mercenary band into a powerful noble or even a king is so amazing.
- VtMB : Extremely immersive. The dark urban fantasy set in early 2000s commiefornia is vastly different than what we generally see in RPGs. The music, sound design, dialog, quest design, everything is amazing in this game.
- Gothic 1/2/3 and Returning. I know that a lot of people consider G3 bad (IMO is just not as great as G1), but all Gothic games are very immersive.
- Fallout New Vegas : The unique game problem is the relative low lethality. But I love FNV so much and the immersion of the game is amazing.
ask Xardas for apprenticeship, he will think, try to warn you about the risks of dark magic, then after accepted as his apprentice, you need to train your spirit and mind to be able to understand and hold the power of dark magic. Paying high tuition fees to mages train your mana, reading books, doing alchemy, learning new languages to get enough INT to be able to understand the dark magic and then, do the initiation into the circle of darkness which involves killing a "sheep of innos" in a monastery full of powerful fire magicians. After 14 hours, I finally become a necromancer, but din't had enough resources to learn summon skeleton and arrow of darkness. BTW, to make arrow of darkness, you need a expensive black pearl. Learning the most basic dark magic spells bankrupted me. I had to sell my potions. And BTW, potions doesn't inta teleport to your belly. Potions require a drinking animation and heal/regen mana slowly in returning. There are insta regen potions(which only requires the drinking animation) but they are too expensive from merchants, are available in small quantity and the recipe for this potions are behind optional ultra powerful bosses and require mastery over alchemy and rare herbs to make. Summons? No summon cap, but each summon has a mana upkeep. You only fell like a fully fledged necromancer dozens(if not hundreds) of hours later, when you learn spear of darkness and how to summon skeleton warrior at the third circle of dark magic(yes, the game uses tier based magical progression). When you learn the 4th circle of magic, Xardas gives a robes of high dark arts which doesn't offer stats, you wear this robe because you are a pwoerful necromancer. Not the other way.
Shotguns are extremely versatile weapons. Can be used for long range bird hunting with birdshot, with buckshot, can kill a human at about 50m and hit someone at hundreds of meters with slugs. Can be used to throw fire with dragon's breath ammo. In a futuristic game, I expect to be able to use "EMP shells" and shit like that.