Multiple Sarcasm
Arcane
- Joined
- Jan 7, 2007
- Messages
- 3,181
Smooth... Wouldn't want to lose one audience over the other, amirite? Fucking cowardly pussy-ass faggot whores.Michael Gamble said:I wouldn't say one genre is winning out over another.
Smooth... Wouldn't want to lose one audience over the other, amirite? Fucking cowardly pussy-ass faggot whores.Michael Gamble said:I wouldn't say one genre is winning out over another.
The only reason why I would entertain or even agree with the notion that ME 1 and 2 weren't RPGs is the level scaling. If it wasn't for the scaling the statistical character development would have mattered. With scaling its little more than extra shit to play with. This is especially true with ME 1 where you had to learn to shoot.
Intruder is the word.Eh, in that case I'd go with Penetrator.
What about total lack of choice and consequence? And no I don't mean character building and level design... although even under that awful definition of C&C Mass Effect fails as well.
The first Mass Effect was an alright game. Got to customize all kinds of shit. Shoot your teammates in the face if they got out of line. Cross your arms and let your team implode and kill one another. Go rogue on your employers. Good stuff.
Mass Effect 2... hm. Well, you get railroaded down every path. You can't customize anything besides the pretty colors of your pre-selected gear. Your team is made-up of a bunch of fucking crybabies outside of the alien scientist who had some real problems to deal with. The one interesting storyline in the game -- the Krogans and their extinction/non-extinction -- is just a side plot. You fight a giant terminator at the end. Seriously. I was actually surprised he didn't slowly descend into a pit of lava while throwing out a middle-finger, BioWare's credits rolling as he melted.
So in Mass Effect 3 we're going to prevent the destruction of a galaxy badly in need of an enema. Hooray.
Mass Effect had one of my favourite PC introductions to a game, fem-Shep staring out at deep space as Lance Henrikson perused my CV. Cue inspirational music. And then, like icing on my gaming cake, my assigned partner shoots his compatriot in the back of the head and flies off deep in the bowels of an advanced being. Good beginning.
Sure, the inventory system was bunk. And the hopes and ambitions of hyperspacial squid overlords don't translate well into human, leaving some gamers annoyed by the plot. Others felt it didn't fit the definition of their beloved RPG genre as it was circa 1987 (a year with special meaning being the last year they had sex.*) But few games allow me to chill out to an electronic score and stomp on an alien's favourite face, not far at all from my ideal PC game. Mass Effect 1 introduced me to some memorable NPCs (Wrex, the Elcore race), presented me with options to genocide**, and gave me an extremely detailed universe to explore. I loved the hell out it.
But ME2 was just so so... Firstly, they committed the DM sin of killing your PC between PnP sessions. Dirty pool. If I heroically survived the first Reaper assault, and then something exciting enough happened to kill me in a cutscene... then why not tell that story? Secondly, all the new team members were crap. Still, I really like what they tried to do with the success of the missions tied to the lives of your team, it was a great concept. Unfortunately when my fish-man took a high velocity round to the forehead I only laughed out loud and shouted Brilliant. It lacked the emotional gutpunch I think they were aiming for. Regardless, I'm looking forward to ME3 and will pray their much publicised return to RPGness is more than just encountering the woman I advised to/not to get an abortion.
* for those born in the 80s ask your uncle
** TAKEN!!
Mass effect was such a big pile of shit that those who like it deserve to wallow in it for all eternity.
Reaction at 1:03 - 1:08We just want to tell the best story within the context of an amazing shooter.