Chris Avelltwo
Scholar
- Joined
- Mar 3, 2017
- Messages
- 678
Where do you guys think all the Wasteland 2 money Brian Fargo conned out of you idiots went to.
Probably marketing and the console ports. Marketing is expensive, and in the T:ToN thread someone posted an image of a Torment ad on Breitbart, which is the last site in the world where people would be receptive to that sort of game, and that suggests they're just throwing money around and not being very wise in how they're doing. I'd expect with WL2 it was probably much the same, and a lot (maybe even the majority) of the funds went towards marketing. I think InXile self-publishing their games is a big part of the problem. Maybe it is Fargo's ego that doesn't allow him to seek out help from Paradox or someone else the way that Obsidian has done, and done quite successfully, I might add. When you're a very small or maybe even a medium sized game company you probably should turn to a more established publisher for help instead of trying to punch above your weight and do it yourself.
Marketing is important, but a well made game can sell itself via word of mouth. But if your game is shit, then all the marketing in the world isn't going to save it. And if you're diverting funds from game development and cutting out promised content then it is just going to create bad will with your fans in the future. The best advice I could give to Brian Fargo if he happens to be reading this thread is prioritize game development and keeping promises made to fans, forget about console ports, and swallow your pride and let someone like Paradox take on the role of publishing. Trying to self-publish when your company is too small is putting the cart before the horse - you have to get big before you think of being a publisher. The original Wasteland and Bard's Tale were published by EA. It was when Interplay decided to take on the role of being a publisher that everything started to unravel. When you try to do too much by yourself you lose focus. So just worry about making great games and let someone else deal with the business side of things because making games is your real talent. You were never meant to be a businessman, Mr. Fargo. You should go back to being a game developer and not anything more or less than that. If you do that, then I'm sure Wasteland 3 can be great, because you made the original Wasteland so I know you have it in you. But your inner greatness gets corrupted when you try to be a businessman.
My 2 cents.