Bioware fans outnumber us, and chances are, their donations to Wasteland 2 project outnumbered those of "sane individuals" as well.
Guess what's going to happen if Wasteland 2 actually starts resembling Fallout 1 in all the good ways...
Petitions, protest, withdrawal of support, "community pressure".
And in will go Bioware romances, out will go turn-based combat, and then Fargo will say that "they achieved a reasonable balance between old and what's expected from a modern game", and everything that that implies. He will also be drawn to the simplified Bioware model of dialogue and narrative control because it's much simpler and understandable to a modern game programmer.