So far so good. Playing on unfair.
And? Is there complexity to levels or is it just kill all that moves, pick four weapons or armor, read a lot of text, and move on?
Act 1 is supposed to be slower and with more lore dumps. And everyone has less options in combat and you don't have many companions yet.
I beg your pardon, but I was asking about complexity of levels/areas, not about how combat and companions are. Strangely enough, every video shows only the latter.
I have finished both Pathfinders and I liked them, but I always found them inconsistent in their message. Epic, wast games posing as adventures, but maps too often short of adventuring—generally just talking, looting, and fighting.
Adventure as in the older sense. From adventure games: 'You can't traverse to next area unless you find a de-coupling tool. In the next area, there is only a strange statue. Perception > 15 = you found that it's missing a digit. Later you find it, put it back on the statue, it turns, and reveals a treasure, etc.
So, I would like to know first.