std::namespace
Guest
question: which one of the 6 shots will hit whatever is on the single tile abeltard is on?
answer:
there is caveat: the game decides this based on adjacent tiles - if any of the next side*tiles are occupied, it will spread damage out, but if you get this it clean like this... lol
answer:
there is caveat: the game decides this based on adjacent tiles - if any of the next side*tiles are occupied, it will spread damage out, but if you get this it clean like this... lol