MadMaxHellfire
Arcane
dammit, this would have been the first full price game i bought in a looooooong while.
Versus for Vermintide would suck really bad, maps are too long, some of the special enemies like Blightstormer(can spawn out of map bounds) and Ratling Gunner (can shoot through half the walls in the game) are way too over powered. Also bosses can single-handedly wipe teams if they know what they are doing.They have yet to deliver a versus for vermintide.
They have a Microsoft marketing deal so it could show up on the 20th anniversary stream today or it'll show up during The Game Awards or another unannounced Microsoft event in December.Any news on this one?
Karkhin hell[Rhytmic sounds of violence]
Indeed, Fatshark is famous for having horrible launches and introducing more bugs in updates than removing them. That being said, I'll give them the benefit of the doubt on this specific update since it's probably only a skeleton crew working on it and most of the devs are working to get Darktide out. It's probably why it had mostly just sanctioned mods being introduced in the base game.The problem is while Chaos Wastes was well done, the last update was so bad it broke the game, nerfed stuff that didn't need to be nerfed and they didn't replace their nerfs with anything interesting. In an amusing move, they also nerfed one or two of their paid DLCs so people would have no need to get that DLC. Talk about shooting yourself in the foot.
So as always do not pre-order and wait for reviews after the first few weeks. Also, get it at a discount sale when there is more content out. :D
Warhammer 40K Darktide takes the Destiny 2 approach to its campaign
One of the most notable changes is to how the campaign is structured. In Vermintide, there was a set campaign with set missions, but in Darktide we’re getting a dynamic, live service-esque campaign that will continue each week as your group of four misfits explore the game’s world in a meta narrative similar to how Destiny 2 is presented. You will still embark on missions, but we’ll see them added and changed over time based on what’s happening in the meta story.
https://www.theloadout.com/warhammer-darktide/campaign-destiny-2
the article said:Warhammer 40K Darktide is launching on Game Pass on day one, but its release date has been pushed back to late summer, so we’ll have to make it through the next few months before taking on the forces of Chaos.
It means that there will be updates adding new lore/dialogue, while you replay the same levels. Doesn't really change anything.
dammit dude, i wanted to buy this =_=It means that there will be updates adding new lore/dialogue, while you replay the same levels. Doesn't really change anything.
Enemy spawns and bosses could be changed as well.
But DRG is far superior in this regard.
Vermintide games were massively popular at their respective launches mostly due to Warhammer Fantasy atmosphere and presentation, that Fatshark did really well, not because of their superb LMB clicking mechanics and tons of bugs.
I guess the same will happen to Darktide. It will be fun to do a casual romp through the levels from time to time, but the game will grow stale and player numbers will drop.
I appreciate that they tried to revitalize V2 with new classes, but the base game has some irredeemable design choices that drag the game down.
Besides - Fatshark proved that they can be straight out lying developer with scummy money grabbing practices. I doubt the management changed much.
dammit dude, i wanted to buy this =_=It means that there will be updates adding new lore/dialogue, while you replay the same levels. Doesn't really change anything.
Enemy spawns and bosses could be changed as well.
But DRG is far superior in this regard.
Vermintide games were massively popular at their respective launches mostly due to Warhammer Fantasy atmosphere and presentation, that Fatshark did really well, not because of their superb LMB clicking mechanics and tons of bugs.
I guess the same will happen to Darktide. It will be fun to do a casual romp through the levels from time to time, but the game will grow stale and player numbers will drop.
I appreciate that they tried to revitalize V2 with new classes, but the base game has some irredeemable design choices that drag the game down.
Besides - Fatshark proved that they can be straight out lying developer with scummy money grabbing practices. I doubt the management changed much.
Warhammer 40K Darktide takes the Destiny 2 approach to its campaign
One of the most notable changes is to how the campaign is structured. In Vermintide, there was a set campaign with set missions, but in Darktide we’re getting a dynamic, live service-esque campaign that will continue each week as your group of four misfits explore the game’s world in a meta narrative similar to how Destiny 2 is presented. You will still embark on missions, but we’ll see them added and changed over time based on what’s happening in the meta story.
https://www.theloadout.com/warhammer-darktide/campaign-destiny-2