Endings in. A few minor bugs looked at. Curious as to what people will make of the endings. Think they may subvert expectations for some.
Endings in. A few minor bugs looked at. Curious as to what people will make of the endings. Think they may subvert expectations for some.
Do you find out the lead is really a female like a Crying Game reversal in one of the endings? If not you should add that one in to generate awareness and swell your coffers with people buying it to support it that have no interest in playing it.
The backstory could be she was walking around getting catcalled so started injecting testosterone to get payback. One thing led to another then - walla.
Endings in. A few minor bugs looked at. Curious as to what people will make of the endings. The outcomes might be a little unexpected...
It's literally right there in the title of the thread.ETA of release when?
welp. i guess i deserved the dumfuck tag now.It's literally right there in the title of the thread.ETA of release when?
I'm a bit out of the loop, but after ~30 minutes spent reading this thread I know this is relevant to my interests and you fellas got yourselfs a purchase
ETA of release when? i mean i already have it, but most likely saves wont work on final like Aod so i have been keeping it off since alpha in early 2018 or something
Whoa, pretty good
Got goosebumps from the trailers.
It does feel even improving in the order listened to them.
Vigilantes V30 Released!
Vigilantes - Timeslip
Hi everyone,
You may have noticed a small update going through earlier today. The current version of Vigilantes should be considered a release candidate, meaning it may or may not be the release version, depending on whether an issue of sufficient severity to merit a rebuild is found in the next few days.
While Vigilantes won't change substantially before release, if you want to ensure you are playing the release version, or benefit from the release discount, which will be available from 04 October, my recommendation would be to hold off until then.
This update is, by design, small, conservative, and important. Most significantly, it adds the voiced endings to the game. Which of the two endings you get depends on Sam's reputation when you defeat the third and final gang boss. They represent two very different outcomes for Sam and Reiker City (and perhaps beyond), and we hope you enjoy them!
There have also been a number of bug fixes and quality of life improvements, which are outlined below. The trailer has been updated over the last week, and in case you haven't seen the updated version, it's linked below!
https://www.youtube.com/watch?v=VFfr4lChcJw
As always, your comments and questions are most welcome.
Thanks for reading,
Daithi
[Content]
+ Added game endings
[Improvements]
+ Utility slots now unlock at 3, 5, 7, 10, 13 (was 3, 5, 9, 12, 15)
+ Added information on which skills allies points are most heavily invested in
+ It is now more clear when a dialogue choice is not available.
+ Clearer instructions are provided on applying activated abilities, and enemy information is displayed when selecting a target
+ Color coded a number of cityscape icons
+ Added a help section describing the character system
[Fixes]
+ Fixed Edgar's achievement not unlocking. (Brigand231 & Murkki017)
+ Fixed a bug which could prevent all rackets being displayed in the intel screen. (murkki017)
+ Fixed a number of typos (Megan, Santino27, Nomad)
+ Fixed crafting multiple armours or utility items only creating a single item. (Captain Defrenestrator, Nomad)
+ Fixed newspaper article headings being clipped
+ Fixed a duel with a cultist breaking under certain circumstances. (Captain Defrenestrator)
+ Fixed issue preventing players leaving the inventory during combat by pressing esc (liessahl)
+ Fixed incorrectly mapped walls in a downtown map (liessahl)
A question. Seems backers have the Humble Bundle build as well as Steam key. Would it be considered ok if I give away the steam key?
Ok, thanks. Wasn't sure whether it's fair to do. Think usually one gets to choose either drm free (eg. gog) or steam, or the build option prior EA/release is discontinued. This is more accommodating in comparison.A question. Seems backers have the Humble Bundle build as well as Steam key. Would it be considered ok if I give away the steam key?
Hi ushas. Yeah, that was primarily so backers would have access to the game prior to Steam launch. Once the keys have been given out, it's really up to the individual to decide.
Endings in. A few minor bugs looked at. Curious as to what people will make of the endings. The outcomes might be a little unexpected...
Ok, thanks. Wasn't sure whether it's fair to do. Think usually one gets to choose either drm free (eg. gog) or steam, or the build option prior EA/release is discontinued. This is more accommodating in comparison.
I bet here will be at least these two endings: the pure evil and the pure good. The first one would have your PC taking over the city after having killed every bad guy and cackling manically. The second one would be unlocked by killing none or very few enemies, which would have your character bringing to justice the leaders of every enemy faction... Only to be killed by a sniper bullet after the government considered you a threat.
How close am I?
If you mean issue raised in this thread, then I've not encountered it.Taka-Haradin puolipeikko - there seems to be an issue with Vigilantes + windows 10. Looking for any Vigilantes players on Steam who have windows 10 for a little help establishing the extent of the problem and fixing it.