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Underrail: The Incline Awakens

AdolfSatan

Arcane
Joined
Dec 27, 2017
Messages
2,065
Just went down the elevator myself. Gotta give props to Styg, the game is humongous yet the pacing never falters; as soon as a section starts reaching its natural end, you arrive to something new to spark your interest back up.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,268
Steve gets a Kidney but I don't even get a tag.
Parallel to going through DC I've been fiddling around with new characters, trying out Dominating for the first time. Took two characters up to GMS, one sneaky stelfy and the other with CON and STR at 10. On Dominating, the building with Newton holds around ten mindrape beetles, none of which can be allowed to take a turn, ever, otherwise it's game over. Even with their brains hanging out, they can survive 2-3 crits with the starting 44 Hammerer.

This is it? This is what you people do for fun?
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,240
Parallel to going through DC I've been fiddling around with new characters, trying out Dominating for the first time. Took two characters up to GMS, one sneaky stelfy and the other with CON and STR at 10. On Dominating, the building with Newton holds around ten mindrape beetles, none of which can be allowed to take a turn, ever, otherwise it's game over. Even with their brains hanging out, they can survive 2-3 crits with the starting 44 Hammerer.

This is it? This is what you people do for fun?
Welcome to the club. That said, the Newton quest is the hardest thing to do on DOM, more or less anyway.
 

AdolfSatan

Arcane
Joined
Dec 27, 2017
Messages
2,065
Don’t think I’ll ever go for Dominating, but if I did, I would cheese the hell out of traps, bear traps are the most op item in the entire game.
 

AdolfSatan

Arcane
Joined
Dec 27, 2017
Messages
2,065
You should be able to craft chemical pistols and their respective ammo fairly early. Acid gun is how I won half the gladiatorial matches.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,241
Location
Reichskommissariat Russland ᛋᛋ
Parallel to going through DC I've been fiddling around with new characters, trying out Dominating for the first time. Took two characters up to GMS, one sneaky stelfy and the other with CON and STR at 10. On Dominating, the building with Newton holds around ten mindrape beetles, none of which can be allowed to take a turn, ever, otherwise it's game over. Even with their brains hanging out, they can survive 2-3 crits with the starting 44 Hammerer.
Early game, before your build comes online, traps and grenades are your biggest friends. This particular building has a nice chokepoint in a form of double door just near the entrance. Place enough traps, lure the fuckers in and soft them up with frags or molotovs, then shoot
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,241
Location
Reichskommissariat Russland ᛋᛋ
The worst part of dominating is easily the early game, not even the encounter difficulty but the lack of cash and nerfed DOM economy. You had to drag every piece of junk back to the base and try to sell it to get all additional credits you can afford. This is tedious as fuck, even more so if you don't use trader refresh
 

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