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Incline Troubleshooter: Abandoned Children - isometric tactical Korean SRPG

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
thats a main reason why spirit + earth sp are so great. easy to get block shred

first dlc has some nasty encounters which will probably annihilate you but figuring out builds is the main thing going for troubleshooter

90% of my current playing time is staring at mastery board
 

Rafidur

Learned
Joined
Sep 12, 2019
Messages
411
Something like a dark draki baron with sharp spirit will absolutely... clown on high block enemies.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
[Notice] Contents Update and System Maintenance Announcement
eda59e6f22dae9091c42b1dee2691f75e404d23c.jpg


Hello everyone, this is the Troubleshooter development team.

We beg to inform you that the game contents update and system maintenance.

  • During the maintenance, players who use the Online mode can't play the game.
  • Please end the game normally before the maintenance begins.
  • During the maintenance, players who use the Offline mode can play the game.

Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: January 11th, 2023
  • Wednesday 09:00 ~ 11:00 CET
  • Wednesday 17:00 ~ 19:00 JST
  • Wednesday 00:00 ~ 02:00 PST
  • Wednesday 08:00 ~ 10:00 UTC

Update Details:
  • Added a new Normal Case, 'Uninvited guest in the town'.
    - This mission is activated on the Mission Control Panel once you complete the scenario mission 'Got a Clue'.
  • Added an information telling current status of Mimicking Attack and Mimicking Evasion on the HUD. You can check enemy's Mimicking Attack and Mimicking Evasion on an enemy's information windows after you click an enemy.
  • Added an information for the enemies in the Joint Training to the Troublemaker List.
    - Once you activate the Joint Training, you can check new tab on the Troublemaker List.
    - You can acquire the Valkylie Coin from the enemy information of the Joint Training tab.
  • Added '15 degree' value to the option Camera Rotation Angle.
  • Added new Steam Achivements.
    - Bald Black Eyepatch
    - Bald White Hat

  • Changed the abilities configuration of Fighter Mungo, Swordman Mungo, Slaughterer Mungo and White Mask.

  • Changed some abilities.
    • Sion:
      - Lightning Storm is now 6 consecutive attack ability.
      - Attack Power Scaling and EMP Power Scaling of Flash Kick was 100, 50 respectively. And it has been modified to 125, 25 respectively.
    • Leton:
      - Frostmill now has unblockable property.
      - Frost Storm Kick is now 8 consecutive attack ability.

  • Changed some masteries.
    • Best Condition: Changed Action Time decreasing effect from 10 to 5.
    • Prosperity: Changed Action Time decreasing effect from 10 to 5 and changed the required TP from 2 to 1.
    • Toad Skin, Healthy Body, Lightning Rod, Snowman, Inner flame, Tough Spirit: Added an effect Vigor + 2
    • Activation condition of Apex Predator has been changed: 'is higher than' → 'is lower than'
      89588f4de9e0f332c6d6e1ab74b67cd7c0b39b7a.png
  • Changed the some stats of the beasts when they get level up.
    - Mungo and Crabmit are not included.
    - There is little change in the lower level intervals. However, at higher levels, stats increase slightly.
    -
    [Edited]
    This change makes base stats of the beasts to be slightly decreased and the stats that acquired when they get level up to be slightly increased. Based on the level 57, there could be a stat that is lowered than before. But based on the level 60, their stat will be slightly higher.
    - It also applies to beasts you already own.
  • Changed the 'Mastery Research' shows newly acquired masteries on their top.
  • Changed the initial camera directing for the ability to be affected by the option 'Minimize Camera Movement'.

  • Fixed a bug that controller guide menu was not showed when you use a specific screen resolution.
  • Fixed a bug that camera directing was omitted when the legend class Mungo appeared.
Thank you.

Best Condition: Changed Action Time decreasing effect from 10 to 5.
Quite huge change considered most of characters use this one
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
[Notice] Contents Update and System Maintenance Announcement
eda59e6f22dae9091c42b1dee2691f75e404d23c.jpg


Hello everyone, this is the Troubleshooter development team.

We beg to inform you that the game contents update and system maintenance.

  • During the maintenance, players who use the Online mode can't play the game.
  • Please end the game normally before the maintenance begins.
  • During the maintenance, players who use the Offline mode can play the game.

Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: January 11th, 2023
  • Wednesday 09:00 ~ 11:00 CET
  • Wednesday 17:00 ~ 19:00 JST
  • Wednesday 00:00 ~ 02:00 PST
  • Wednesday 08:00 ~ 10:00 UTC

Update Details:
  • Added a new Normal Case, 'Uninvited guest in the town'.
    - This mission is activated on the Mission Control Panel once you complete the scenario mission 'Got a Clue'.
  • Added an information telling current status of Mimicking Attack and Mimicking Evasion on the HUD. You can check enemy's Mimicking Attack and Mimicking Evasion on an enemy's information windows after you click an enemy.
  • Added an information for the enemies in the Joint Training to the Troublemaker List.
    - Once you activate the Joint Training, you can check new tab on the Troublemaker List.
    - You can acquire the Valkylie Coin from the enemy information of the Joint Training tab.
  • Added '15 degree' value to the option Camera Rotation Angle.
  • Added new Steam Achivements.
    - Bald Black Eyepatch
    - Bald White Hat

  • Changed the abilities configuration of Fighter Mungo, Swordman Mungo, Slaughterer Mungo and White Mask.

  • Changed some abilities.
    • Sion:
      - Lightning Storm is now 6 consecutive attack ability.
      - Attack Power Scaling and EMP Power Scaling of Flash Kick was 100, 50 respectively. And it has been modified to 125, 25 respectively.
    • Leton:
      - Frostmill now has unblockable property.
      - Frost Storm Kick is now 8 consecutive attack ability.

  • Changed some masteries.
    • Best Condition: Changed Action Time decreasing effect from 10 to 5.
    • Prosperity: Changed Action Time decreasing effect from 10 to 5 and changed the required TP from 2 to 1.
    • Toad Skin, Healthy Body, Lightning Rod, Snowman, Inner flame, Tough Spirit: Added an effect Vigor + 2
    • Activation condition of Apex Predator has been changed: 'is higher than' → 'is lower than'
      89588f4de9e0f332c6d6e1ab74b67cd7c0b39b7a.png
  • Changed the some stats of the beasts when they get level up.
    - Mungo and Crabmit are not included.
    - There is little change in the lower level intervals. However, at higher levels, stats increase slightly.
    -
    [Edited]
    This change makes base stats of the beasts to be slightly decreased and the stats that acquired when they get level up to be slightly increased. Based on the level 57, there could be a stat that is lowered than before. But based on the level 60, their stat will be slightly higher.
    - It also applies to beasts you already own.
  • Changed the 'Mastery Research' shows newly acquired masteries on their top.
  • Changed the initial camera directing for the ability to be affected by the option 'Minimize Camera Movement'.

  • Fixed a bug that controller guide menu was not showed when you use a specific screen resolution.
  • Fixed a bug that camera directing was omitted when the legend class Mungo appeared.
Thank you.

Best Condition: Changed Action Time decreasing effect from 10 to 5.
Quite huge change considered most of characters use this one
The devs ought to be told that their translator is sabotaging their announcements
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,647
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
[Notice] Contents Update and System Maintenance Announcement
eda59e6f22dae9091c42b1dee2691f75e404d23c.jpg


Hello everyone, this is the Troubleshooter development team.

We beg to inform you that the game contents update and system maintenance.

  • During the maintenance, players who use the Online mode can't play the game.
  • Please end the game normally before the maintenance begins.
  • During the maintenance, players who use the Offline mode can play the game.

Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: January 11th, 2023
  • Wednesday 09:00 ~ 11:00 CET
  • Wednesday 17:00 ~ 19:00 JST
  • Wednesday 00:00 ~ 02:00 PST
  • Wednesday 08:00 ~ 10:00 UTC

Update Details:
  • Added a new Normal Case, 'Uninvited guest in the town'.
    - This mission is activated on the Mission Control Panel once you complete the scenario mission 'Got a Clue'.
  • Added an information telling current status of Mimicking Attack and Mimicking Evasion on the HUD. You can check enemy's Mimicking Attack and Mimicking Evasion on an enemy's information windows after you click an enemy.
  • Added an information for the enemies in the Joint Training to the Troublemaker List.
    - Once you activate the Joint Training, you can check new tab on the Troublemaker List.
    - You can acquire the Valkylie Coin from the enemy information of the Joint Training tab.
  • Added '15 degree' value to the option Camera Rotation Angle.
  • Added new Steam Achivements.
    - Bald Black Eyepatch
    - Bald White Hat

  • Changed the abilities configuration of Fighter Mungo, Swordman Mungo, Slaughterer Mungo and White Mask.

  • Changed some abilities.
    • Sion:
      - Lightning Storm is now 6 consecutive attack ability.
      - Attack Power Scaling and EMP Power Scaling of Flash Kick was 100, 50 respectively. And it has been modified to 125, 25 respectively.
    • Leton:
      - Frostmill now has unblockable property.
      - Frost Storm Kick is now 8 consecutive attack ability.

  • Changed some masteries.
    • Best Condition: Changed Action Time decreasing effect from 10 to 5.
    • Prosperity: Changed Action Time decreasing effect from 10 to 5 and changed the required TP from 2 to 1.
    • Toad Skin, Healthy Body, Lightning Rod, Snowman, Inner flame, Tough Spirit: Added an effect Vigor + 2
    • Activation condition of Apex Predator has been changed: 'is higher than' → 'is lower than'
      89588f4de9e0f332c6d6e1ab74b67cd7c0b39b7a.png
  • Changed the some stats of the beasts when they get level up.
    - Mungo and Crabmit are not included.
    - There is little change in the lower level intervals. However, at higher levels, stats increase slightly.
    -
    [Edited]
    This change makes base stats of the beasts to be slightly decreased and the stats that acquired when they get level up to be slightly increased. Based on the level 57, there could be a stat that is lowered than before. But based on the level 60, their stat will be slightly higher.
    - It also applies to beasts you already own.
  • Changed the 'Mastery Research' shows newly acquired masteries on their top.
  • Changed the initial camera directing for the ability to be affected by the option 'Minimize Camera Movement'.

  • Fixed a bug that controller guide menu was not showed when you use a specific screen resolution.
  • Fixed a bug that camera directing was omitted when the legend class Mungo appeared.
Thank you.

Best Condition: Changed Action Time decreasing effect from 10 to 5.
Quite huge change considered most of characters use this one
The devs ought to be told that their translator is sabotaging their announcements
Do you want more apologies?
Because that's how you get more apologies.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,996
i don't remember any crpg with good memorable music after fucking icewind dale and it was decades ago. it's just same generic shit.
 

Demo.Graph

Liturgist
Joined
Jun 17, 2018
Messages
1,188
What the hell is this trailer music, are all JRPGs like this?
What? You mean awesome? No, not all JRPGs are awesome or have awesome music.

[snip]
It's especially true for a cheap korean copy of this proper piece.


i don't remember any crpg with good memorable music after fucking icewind dale and it was decades ago. it's just same generic shit.
IWD: 2000

Morrowind: 2002

Bloodlines: 2004

WOW: 2004 (some)

Kenshi: 2018 (kinda meh, but has good moments)
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,110
i don't remember any crpg with good memorable music after fucking icewind dale and it was decades ago. it's just same generic shit.
Excluding Japanese-developed games, Morrowind might have been the last RPG with a good soundtrack for quite some time, but even that post-dates Icewind Dale. Outward from 2019 had a notable score, with different music for each region and different tracks for daytime and nighttime, especially in the Chersonese (snowy) and Enmerkar (forest) zones.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,902
Location
London, UK
Strap Yourselves In
What the hell is this trailer music, are all JRPGs like this?

The music in Troubleshooter is a real mixed bag, there are some very nice pieces, quirky and charming (like the string quartet and accordion that chug away as you load into a new zone), and some rather lovely, romantic classical piano sounding things and vaguely jazzy things, and there are one or two "epic" sounding tracks that sound great. But some of the more "rock" pieces and electronica-ish pieces that have come with the most recent updates - well, they're for connoisseurs only, let's put it that way :)
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,419
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
ok, i can confidently beat up clowns and mercs now. everyone is level 50-51 have masteries that shred their ridiculous block and high crit chance. but putting those aside, they are easier than the level 46 V case with 12 snipers that can attack simultaneously in 1 turn due to support fire.
 

TheSoul

Scholar
Joined
Jun 15, 2018
Messages
158

If we're talking about the soundtrack, I like a lot of the more mellow tracks. Dandelion is probably my other favorite
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,419
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
those destron in V50. i thought i got the DLC content covered with current setup, the black one especially just destroyed me and i just retreated after managing half the bosses. i managed to kill the white and red one, but the black one just resist everything i throw at it. i barely managed the other by freezing the white and black, then concentrating my fire to the red. then attack both frozen white and black simultaneously, the white eventually got down, but the black just kept regenerating and resisting everything.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,419
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
So i am having trouble with the mission where bianca and alisa trying to escape clowns after seeing dimitri. Running is impossible due to the enemy density fighting works by luring the enemies into the rooftops but eventually they overwhelm me or rng fucked me. Been trying for 3 hours now
 

Zumbabul

Savant
Joined
Jan 14, 2017
Messages
220
So i am having trouble with the mission where bianca and alisa trying to escape clowns after seeing dimitri. Running is impossible due to the enemy density fighting works by luring the enemies into the rooftops but eventually they overwhelm me or rng fucked me. Been trying for 3 hours now

Alisa as a barbarian should be able to kill them all. If you are running a white knight, you may consider switching to a barbarian.

Bianca as a black mage should be able to chain kill them very effectively. Use 1s1k + catharsis, magic stamp, giant hunter, and stack black mage masteries for damage.

As a witch, you may try to mind controls the enemies. Equip hellgate + second/third heart.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
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Messages
9,419
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
it got easier after i realized destroying the jammer means checkpoint

Bianca as a black mage should be able to chain kill them very effectively. Use 1s1k + catharsis, magic stamp, giant hunter, and stack black mage masteries for damage.
i have this
Alisa as a barbarian should be able to kill them all. If you are running a white knight, you may consider switching to a barbarian.
yeah i'll try barbarian build. WK is kinda underwhelming and just a worse albus.

but in the end it came down to the right position to cheese and bit of luck. for me it's in the upper corner of the starting area on the balcony above where the mercenaries and jeff are. if i killed jeff, the rest of the mercs are melees so i can just cheese them by blocking the ladder. after that, slowly kiting enemies in other areas and the rest just take care of itself
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,644
Wk is probably my least favorite class and arguably not strong as barbarian
Barbarian is kinda tricky to play you want to get into 33% hp so you get shitload of damage reduction + final resistance to block everything
If you have company skill safety first it works great for barbarian
Also barbarian set armor gives 20% damage reduction when in rage you should get that at least (ideally you want to get 3 piece set bonus from that). Using full set is fine also
 

HoboForEternity

LIBERAL PROPAGANDIST
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Joined
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Messages
9,419
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liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
i think i spent the last 6 hours of playtime optimizing my builds. finally got into crafting after crafting the berserker set for alisa which has pretty crazy effect. kylie finally caught up in damage department because her items are crafted only. i have been using her more as a support because i only have been using mono vivi default+1 .gonna test it in the 54V
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,902
Location
London, UK
Strap Yourselves In
i think i spent the last 6 hours of playtime optimizing my builds. finally got into crafting after crafting the berserker set for alisa which has pretty crazy effect. kylie finally caught up in damage department because her items are crafted only. i have been using her more as a support because i only have been using mono vivi default+1 .gonna test it in the 54V

Yeah Kylie's definitely a slow burn, but once you get her Hacker up and running with 1S1K/Catharsis/Roar of Victory, and the Scholar/Hacker masteries and mastery sets that give her insane refresh and constant protocol refilling (as well as decent defense), she's incredible. Being able to have that big AoE up regularly as Hacker (pretty much every second or third turn, so long as you have sufficient weak mooks around to one-shot), and being able to zip around with her movement ability almost nonstop make her possibly the most powerful of all the characters. (Engineer's also powerful but more finicky, and better against robits.)

I had the same thing of thinking she was weak, not liking her much and benching her for ages, then realizing there's a lot more to her than first appears, then eventually realizing she's an absolute monster.
 

HoboForEternity

LIBERAL PROPAGANDIST
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Joined
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Messages
9,419
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
She absolutely dropped those crabs like flies in the 52V. Still i heard she's the best for those destrons because of her multi hit attacks, but the destrons still tank almost anything. Only sion, bianca, alisa and giselle that can do considerable damage to them. But with leton's freeze cheese, anything that doesn't have frost resistance is almost all cheesable
 
Last edited:

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