I believe Troubleshooter will do even better in the official GOTY poll that uses felipepepe's superior weighted rating algorithm.I knew Soyerjunk would be in the lead before I clicked the thread.Time to rock the boat, my dudes!
https://rpgcodex.net/forums/threads...fficial-codex-goty.136400/page-3#post-7082410
Just asian things. Nice outfit and haircut is part of preparation to battle. If you destined to die today at least your enemies will understand you are not some hobo and won't laugh at your corpse.It is a thing in South Korea. Straight men use cosmetics and look feminine and girls love that.
Make sure you don't have the frame limiter turned on and vsync is off?I'm loving the game but I seem to be having performance issues. My build is a i7 8700k with a 1080 but the game only puts out 30 fps. The game's graphics obviously does not need a high range pc. Is there something I can do to increase performance?
It was the frame limiter. I thought it was off. Vsync works well though. Thanks for your help.Make sure you don't have the frame limiter turned on and vsync is off?I'm loving the game but I seem to be having performance issues. My build is a i7 8700k with a 1080 but the game only puts out 30 fps. The game's graphics obviously does not need a high range pc. Is there something I can do to increase performance?
Bros, I have some questions:
- Do I need to max out all characters' classes or stick to one?
- Crafting looks p. convoluted, but the benefits do not look convincing. Is there a point in doing it?
- How do jurisdictions work? I only have 2 with decreasing levels, non-jurisdictions have higher levels tho. I complete missions in order of appearance. Must I grind older missions to support levels in my jurisdictions?
Bros, I have some questions:
- Do I need to max out all characters' classes or stick to one?
- Crafting looks p. convoluted, but the benefits do not look convincing. Is there a point in doing it?
- How do jurisdictions work? I only have 2 with decreasing levels, non-jurisdictions have higher levels tho. I complete missions in order of appearance. Must I grind older missions to support levels in my jurisdictions?
I only did crafting for the best potions and certain grenades (emp, acid). Upgrading your equipment is not worth the effort unless it has several extra bonuses (speed, movement, and vigor mainly).Bros, I have some questions:
- Do I need to max out all characters' classes or stick to one?
- Crafting looks p. convoluted, but the benefits do not look convincing. Is there a point in doing it?
- How do jurisdictions work? I only have 2 with decreasing levels, non-jurisdictions have higher levels tho. I complete missions in order of appearance. Must I grind older missions to support levels in my jurisdictions?
Not that I could find. Destructoid has a review that rambles on without saying much (though what it does say, I agree with). I have a brief steam review posted that I think most here would thumbs up.is there a proper review worth referencing for this game?
is there a proper review worth referencing for this game? interested in it given that one of the most cynical forums I've come across heaps almost universal praise on it.
Turn-Based Lovers had a review of Troubleshooter that was ultimately favorable, although they dwelt overly much on criticizing certain side-systems that can be almost completely ignored (e.g. crafting, pets, ambition).is there a proper review worth referencing for this game? interested in it given that one of the most cynical forums I've come across heaps almost universal praise on it.
They're working on a harem ending.
I don't view cynicism as a negative quality, and am very well aware of the 90% rule.is there a proper review worth referencing for this game? interested in it given that one of the most cynical forums I've come across heaps almost universal praise on it.
We are not cynical, we are objective. In this world, 95% of anything is shit. Games are not exception. That is why we are forced to throw poop at 95% of games.
In before DandyLion decides to turn the sequel to Troubleshooter into a harem comedy with the game mechanics of a dating simulator.They're working on a harem ending.
P. good review. Thanks.Turn-Based Lovers had a review of Troubleshooter that was ultimately favorable, although they dwelt overly much on criticizing certain side-systems that can be almost completely ignored (e.g. crafting, pets, ambition).is there a proper review worth referencing for this game? interested in it given that one of the most cynical forums I've come across heaps almost universal praise on it.
[Notice] Hotfix and Changes announcement
[Notice] Hotfix and Changes announcement
Merry Christmas and Happy New Year!
Hello eveyrone, this is Troubleshooter development team.
This year was a difficult year for everyone because of COVID-19.
And April this year was a moment when the development team was in trouble with development budget.
We knew there was still a lot to be updated in the game, but we ended up choosing the official release.
It is you who gave us the opportunity to continue developing the game when we were in such a hurry.
I sincerely thank you all.
Social Distancing is currently being strengthened in Korea due to the re-proliferation of COVID19.
The development team will have time to recharge during the end of the year holiday considering these external environments and development schedules.
This may cause the next update to be delayed a little longer.
We will let you know the exact date as soon as possible.
Although the update has been delayed, the development team will do its best to show you better content!
Thank you very much.
Below fixes and changes have already applied. There'll be no server downtime.
Fixed bugs:
- Game controller
- Fixed a bug that the mouse cursor disappeared in a specific condition.
- Fixed a bug that some key input didn't work in a specific UI.
- Zoom in/out function has been changed to be operated by DPAD up/down.
- Upper menu selects and [ Grant Battle Command ] select function has been changed to be operated by 'LT + Up/Down'.
- Fixed a bug that Anne's aura type buff was removed in a specific condition.
Changes:
- Changed the level 47 violent case, [ The northern extremity of the Shadow Wall culvert ].
- [ Baby ash-covered Yasha ] will appear 300 action time after the mission starts.
- Increased the appearance interval of [ Baby ash-covered Yasha ].
- Added the effect of [ decrease Block by 10% ] and [ decrease Dodge by 10% ] to [ Taunt ] debuff.
- [ Twister Kick ] Changed the [Suppression possible] to [Unavoidable] .
- Changed the damage of [ Straight Thrust ] to be increased.
- Changed the percentage of 'decrease damage' effect in [ Weapon Return ] from 25% to 33%.
- Changed the effect of Action Time decrease in [ An opportunity not be lost ] from 10 to 30.
- In the case of the abilities like [ Snatch ] and [ Frost Crescent Kick ] that make characters move to the enemies, you can check the location after use in the [ Combat Preview ] mode.
- Reduced the required EXP in crafting by 20%.
- You can check the Bonding Traits on the bottom right of the screen while you are on a mission.
- Quests about Javer has changed to be repeatable.
- We received the report that there is a bug on this quest. This quest update will be applied again after stabilization work. I'm sorry for the inconvenience.
Thank you.
You are new here? Codex hates good games. Especially tb.I'm sure Cyberpunk being up there atm in this poll is just people trolling :D I mean, I've had fun with it and defended some aspects of it in the main thread, but it's obviously far too flawed to be taken seriously as a contender.
Yeah, trolling...They're working on a harem ending.
At first I read that as "haram"
Pleased to see Troubleshooter up there in the poll, it really should be GOTY in the "real" poll.
I'm sure Cyberpunk being up there atm in this poll is just people trolling :D