If you can figure out what even half the bars and numbers on that screen are, you should be a fucking linguist. Or maybe a psychic.
As the local Hellsinker tard I'll give you a paw with that.
Sol is your discharge metter. When it fills you can use your discharge, which is the your character's bomb like attack. The number next to it is how many ranks you have filled, and while different characters can start using a weaker version of their discharge at different levels to use it's full power you have to be on level 5.
Luna is your normal weapon attack power. However, I believe charged variants of normal weapons aren't affected by it. Fossil Maiden has a special attack that drains all your Luna and it is only usable when the metter is full, too. Maybe the others do, too, but I always play her so I don't know.
Subweapon is precisely that, the charge metter for each character subweapons. It has two power levels, and when you are at the higher one using your main shot or dying will drain it.
Stella is your rank. The higher it is the more spirits you get and the harder the enemies become, and it is increased by playing daringly and decreases by playing safely. It is also increased and decreased by enemy drops, and your Stella level, I believe among other variables but being the main one, might make the game change drastically (i.e: Different boss fights, unexpected events, pattern changes, etc)
Terra is the Shrine of Farewell metter. It decreases constantly, faster or slower based on your level of suckitude (the worse you are, the faster it decreases) and when it drops to zero you get the Shrine of Farewell. Choosing the right moment to trigger the Shrine is one of the keys to clearing the game as you can obtain a massive amount of lives from it.
Spirits,
Kills, and
Tokens are scoring related.
Bootleg Ghost is weird. You pick one at the beginning of the game and it decides how Auto-Rejection works. The number that may appear here indicates how many Auto-Rejections you have left for the current level.
Lives are lives. However, when the metter changes to indicate
Immortality it means you are at your maximum amount of lives and thus get some scoring based boni until you lose one. It also tells you how many heart tokens you need to obtain before gaining one more life.
Bullet hell games?
What's to translate here, anyway?
Hellsinker has a deliciously weird story, a very surreal setting, and a lot of atmosphere. It is not the main attraction of the game, but all of it makes the already excelent game even better.
It's not a storyfag thing, though. It is way too dreamlike for that.
The cat must be put down.
Haba-Chan is so mean with koneko.