laclongquan
Arcane
I will dangle this here
Rance Quest, technically "Rance VIII," continues sometime after the events of Sengoku Rance. Unlike the previous title, this is not a simulation game—instead, it is a role-playing game similar to Rance 6, but tweaked to include features from Sengoku Rance and Toushin Toshi 3. Based on teaser informations, parts of the story take place in the magic kingdom, Zeth, which explains the return of former Ice Flame members.
On May 20, 2011, a plot device was introduced to explain why formerly high-leveled characters, such as Uesugi Kenshin, begin at low levels. During the progress of this game, Rance will be cursed by Pastel Kalar, the Kalar queen, preventing him from H-ing women under "Level 35." Also, women he does manage to H will revert to "Level 1" due to the curse.
A trial version was released on May 27, 2011. Players may briefly read fourth-wall breaking conversations, explore the map, battle once, and submit survey reports to Alice Soft; the demo is mostly for players to test whether their systems can handle the 3D graphic-intensed game. On a related note, Rance Translation Project has released a fan translation of this demo.
Game Patch (ie Jap version) status
Version 1.100 fixes certain bugs, adds more quests, and tweaks the game mechanics. Notable changes include, but are not limited to, F Laser requiring only Level 38 to learn, being able to level-up more than once per battle, and removing Hammer Knowledge's effect of breaking the damage cap. If you are concerned about conflicts from applying the patch, although there should not be any, make sure to back-up your save data and ランス・クエスト.ain. Also, check here if you have problems accessing the webpage.
Version 1.15 corrects more bugs, and makes additional changes. First, it removes the skill templates; for instance, every character can now learn Capture Knowledge and Treasure Identification. And every Fighter can learn Berserker. However, all weapon knowledges initially cost 2 points, and then 3 points subsequently. Second, the encounter rate's formula has changed; encounter reducing/increasing skills are now based on footsteps. Lastly, the rate for rare items has improved.
Rance Quest, technically "Rance VIII," continues sometime after the events of Sengoku Rance. Unlike the previous title, this is not a simulation game—instead, it is a role-playing game similar to Rance 6, but tweaked to include features from Sengoku Rance and Toushin Toshi 3. Based on teaser informations, parts of the story take place in the magic kingdom, Zeth, which explains the return of former Ice Flame members.
On May 20, 2011, a plot device was introduced to explain why formerly high-leveled characters, such as Uesugi Kenshin, begin at low levels. During the progress of this game, Rance will be cursed by Pastel Kalar, the Kalar queen, preventing him from H-ing women under "Level 35." Also, women he does manage to H will revert to "Level 1" due to the curse.
A trial version was released on May 27, 2011. Players may briefly read fourth-wall breaking conversations, explore the map, battle once, and submit survey reports to Alice Soft; the demo is mostly for players to test whether their systems can handle the 3D graphic-intensed game. On a related note, Rance Translation Project has released a fan translation of this demo.
Game Patch (ie Jap version) status
Version 1.100 fixes certain bugs, adds more quests, and tweaks the game mechanics. Notable changes include, but are not limited to, F Laser requiring only Level 38 to learn, being able to level-up more than once per battle, and removing Hammer Knowledge's effect of breaking the damage cap. If you are concerned about conflicts from applying the patch, although there should not be any, make sure to back-up your save data and ランス・クエスト.ain. Also, check here if you have problems accessing the webpage.
Version 1.15 corrects more bugs, and makes additional changes. First, it removes the skill templates; for instance, every character can now learn Capture Knowledge and Treasure Identification. And every Fighter can learn Berserker. However, all weapon knowledges initially cost 2 points, and then 3 points subsequently. Second, the encounter rate's formula has changed; encounter reducing/increasing skills are now based on footsteps. Lastly, the rate for rare items has improved.