thesheeep
Arcane
Even on Easy, even if just talking about Short Victory (which is what I usually do) that's not even theoretically possible. I don't think there's a tightly enough settled area on the map even if you never stopped for recruiting/healing - but that, too, is impossible due to the game ending your movement if you occupy or raze.The basic tier 1 units are enough to win the game, unit caps don't tackle that because you can have an unlimited amount. If you haven't won the game by turn 15 with the vast majority of factions, you are doing something wrong.
Other than with Taurox, I think, and his movement thing after victory - but I feel like that was fixed/nerfed a while ago.
Or are we talking about some victory condition you just define for yourself to feel good about "winning" by turn 12?