Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 28,587
Since I'm missing a leg in "Where the Unknown Lurks", I went and gave "Feast of Pilgrims" a go, where Sean Connery returns to his thiefing role. It's huge.
but is otherwise a frustrating, annoying mess.
but is otherwise a frustrating, annoying mess.
Elaborate.
It's like a more cramped Autumn in Lampfire Hills but also more disjointed, with poorer texturing and NPC placement. That's just the 5 minutes I could endure it for. Played all other maps for around 15.
but is otherwise a frustrating, annoying mess.
Elaborate.
I considered Into the Odd one of the rare masterpieces - those types which transcend the regular evaluation scale. It is frustrating in the same ultimately rewarding way Sperry's missions (which this is partly a homage to) are frustrating. It is not a contest winner type of mission because it is probably too out there to be comfortable for everyone, but it is a visionary one.
This is the RPG Codex, where there is no requirement to subscribe to a mushy consensus. The start of the mission places you in a state of high vulnerability and under extreme duress. You have to think quick and think desperately to get through the first section, or even dart from safe spot to safe spot. It is not "comfy Victorian burglary simulator" Thief. It is "you are weak, you are fucked, and horrid things are going to eat your face" Thief. Escape vs. Lord Bafford. Tears of Blood. The Broadsword of Sheol. It is great, if you like a challenge.
And the problem with missions like these, is that the beginning is often an indicator of how the rest plays out.
Keep in mind that both "Into the Odd" and that long-titled FM by GORT have seen updates since their release.
OK I've only played two contest missions so far (not counting Builder's Paradise which I encountered technical problems with so I'll go back to it later).