Mark Richard
Arcane
- Joined
- Mar 14, 2016
- Messages
- 1,213
War allows monsters to thrive, creates refugees, and convinces villagers to turn to banditry. It showcases the best and worst of humanity, a perfect setting for an obsolete relic like a Witcher to practice their craft and test their neutrality. I enjoyed riding into a new town like a legendary Old West gunslinger to see what the next quest had in store.You have weird understanding of war in middle ages.
- wars were fought for years but there were usually handful of battles and most of the time only when one side had huge advantage.
- between those battles you had long months sometimes years of absolutely nothing with outright troops of both sides chilling together from time to time (especially nobility)
And yeah wars in middle ages were usually insignificant and pointless.
That's a fair point. But then surely that's just a boring, inactive, cumbersome backdrop for a peice of entertainment media which is supposed to excite? Between that and the Witcher contracts what's next, job simulator 7?
One that sticks out in my mind was being judged by a group of monsters for killing their kind. If you helped sentient monsters earlier in the game then you can point out specific examples to defend yourself.
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