Because some of you asked for new art in a different topic, here are a few things. So yes, TQ2 IS in development.
But please understand that I can do nothing now, just waiting for Elendil to finish the game's world editor. He said yesterday that within a month he will be ready with an usable version, so at last I'll be able to build the world. After that, as soon as I can I'll post some screenshots here, I promise!
So, on the first two pictures you can see frames from some of the new interior animations (there will be 15 of them): the jewelry, the gambling house, the dark crypt (all stuff related to necromancy, blood magic and demonology) and the witch lair (all stuff related to maleficium and quackery).
Here are some non-player characters from the game which will walk around mostly in the cities (there are 25 different types, The Quest contained only 5), including a nobleman, peasant woman, sailor, friar, adventurer, merchant, some children, old man etc.
And here are some monsters - yeah, monsters from TQ2! Including the fearsome Lich! The powerful Ram Demon! A Barbarian Woman from the snowy north! And a tricky Ranger from the nearby forest!
All of them has own, special abilities - and of course all monsters are finished for the game, waiting for me to put them inside the world.
Yep, that's not 3D as usual nowadays, that's 2D art. And yes, they have around 100 animation frames each, including 3-4 different attack variations, and a death, so at last you can see them all die (that can be very satisfying after you beat them!) and you can rob their corpse if you want