how many of the armored warfare team are still around?
I think most of them should be, or at least a large chunk.
http://www.mobygames.com/game/windows/armored-warfare/credits
You can compare that with Flou's list:
http://www.rpgcodex.net/forums/inde...d-leonard-boyarsky.119594/page-7#post-5638793
Sound team:
Austin Shannon ( Left around 2014, after South Park I think. Now at WB Games)
Bryan Higa ( Left 2015, now at Riot Games)
David Gilbreath ( Feb '17, now at id Software)
Bobby Thayer ( Sep '17, now at Nickelodeon Animation)
Sam Justice and Stafford Bawler (I think these guys were consultants/freelancers)
Randall Brown (Left around Sep '16)
Cris Velasco (Contractor)
Design team:
Erik Bretz (Jan '17, now at DICE)
Erik Weld (Feb '17, now at Skydance Media)
Jason Glenn (Nov '16)
Mike Pirozzi (Jan '17, now at Skydance Media)
Robert Lee (Jun '17, moved back to Ohio. Most likely worked on Indiana as Senior Designer)
Sean Soderlind (May '15)
Jesse Scoble (Dec '15, now at Ubisoft Montreal - AssCreed and Farcry series)
Rachel Noel (Feb '17, now at TellTale Games, worked on the Batman - Enemy Within game)
Andrew Rowe (May '16)
Felix Kupis (Mar '17, was hired for the balance 2.0 patch, now at WB working on some VR shit)
Austin Berry (Feb '17)
Gian Castellanos (Sep '15, now at Pound Sand)
Jessica Kernan (Feb '16)
Kevin Jordan (Nov '16)
Melissa Sawicki (Nov '15)
Shawn Maldonado (Feb '17)
Marissa Gonzales (Aug '16, did Data Analyst on the game. So probably not much use on singleplayer games)
Programming:
Javier Olivares (Nov '16, now at Arenanet)
Twain Martin (Mar '17, now at Wawedash)
Aaron Keech (Contractor)
Andrew Klinzing (Feb '16, now at Apple)
Brenden Booth (June '13, at Blizzard)
Chris Lierman (Feb '17, at DayBreak Game Company)
Eric Whelpley (Mar '17, at Wawedash)
Greg Kinneman (May '16, at Harmonix)
Jay Fong (Feb '18, at Nexon OC, shows him active at Obsidian as well though)
Jonathan Burke (Dec '14, went to Bethesda. Now working at Santa Monica Studio)
Matthew Boynton (Oct '16, doing some VR shit. Worked on first Pillars as well as Deadfire)
Michael Edwards ( May '14. Old school guy, was with the company from 2006. At Megabork)
Myron Liu (Feb '17, at Blizzard)
Patrick Hayes (June '17, moved to Seattle area)
Preston Hulcy (Nov '16, at Playful Corp. Did some work on Tyranny and Pillars as well)
Steven Nguyen (Nov '16)
Sven Knutson (Oct '15. At Blizzard. Did the physics stuff on AW and on Onyx Engine)
Tim Hume (Aug '17, at Wawedash)