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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

turkishronin

Arcane
Joined
Sep 21, 2018
Messages
1,734
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where the best is like the worst
ss_6b6777564affce8b3ac2c229f05a6021a8dc6e15.600x338.jpg


Looks like those raiders from Fallout 3, with the same amount of intelligence, bringing a knife to a laser gun fight.
 

Big Wrangle

Guest
You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Flaw: Too much stealth, boss characters instantly spot you.
Perk: They slip on a banana peel and break their neck. Laugh tracks plays.
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,605
no expectations from obsidian and itd be nice if they could suprise me.
dreading how infinitrons gonna spam the shit out of this on the board for the next year though
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
OK, the trailer looked "pretty" but I did not see any RPG element, anywhere. That means that whatever they have on that area is not something they want to promote.
They promote the "pew pew", the characters and the world. Might be fun as a game but I doubt it'll be even a competent RPG
 
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hexer

Guest
Those alien creatures look extremely plastic.
I hate it when the developers overdo with the specular maps, as if... more shiny = more realistic.
But it's an ongoing trend, it will pass in a few years. I hope
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Damn, looks like Generic: The Game. Not what I expected based on those fake ads.

And those characters models... I hate their annoying smug faces.

So, in conclusion, not even interesting for the art. If this is Boyarsky's dream game I am dissapoint.
 

Big Wrangle

Guest
OK, the trailer looked "pretty" but I did not see any RPG element, anywhere. That means that whatever they have on that area is not something that they want to promote.
I mean, the marketing for New Vegas didn't do that either. Initial tailers are all about the pretty shit.
 
Joined
Jan 11, 2013
Messages
288
OK, the trailer looked "pretty" but I did not see any RPG element, anywhere. That means that whatever they have on that area is not something that they want to promote.
They promote the "pew pew", the characters and the world. Might be fun as a game but I doubt it'll be even a competent RPG

That's true of every trailer for every RPG ever. Pew pew makes for better visuals than showing 5 minutes of skill trees and dialogue checks.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
OK, the trailer looked "pretty" but I did not see any RPG element, anywhere. That means that whatever they have on that area is not something that they want to promote.
They promote the "pew pew", the characters and the world. Might be fun as a game but I doubt it'll be even a competent RPG

That's true of every trailer for every RPG ever. Pew pew makes for better visuals than showing 5 minutes of skill trees and dialogue checks.
There are a lot of RPGs that do not have pew pew though. You know, the ones that are not real time First Person Shooters
 

Big Wrangle

Guest
Remember that this is still an Action RPG, equating their marketing to the other types (which also target a more focused audience) doesn't work.
 
Joined
Jan 11, 2013
Messages
288
OK, the trailer looked "pretty" but I did not see any RPG element, anywhere. That means that whatever they have on that area is not something that they want to promote.
They promote the "pew pew", the characters and the world. Might be fun as a game but I doubt it'll be even a competent RPG

That's true of every trailer for every RPG ever. Pew pew makes for better visuals than showing 5 minutes of skill trees and dialogue checks.
There are a lot of RPGs that do not have pew pew though. You know, the ones that are not real time First Person Shooters

https://youtu.be/QMhQxW_WQwA

Tell me how this is different, especially the second half of it.
 

Egosphere

Arcane
Joined
Jan 25, 2018
Messages
1,926
Location
Hibernia
I like it. Art style is basically the same as Bloodline's; stat checks in dialogue; retro-futuristic sci fi is still a relatively fresh setting. It could be end up being as good as VtMB, which is, what, 10th in the codex's top 70?
 

Big Wrangle

Guest
I like it. Art style is basically the same as Bloodline's; stat checks in dialogue; retro-futuristic sci fi is still a relatively fresh setting. It could be end up being as good as VtMB, which is, what, 10th in the codex's top 70?
Well, let's hope the endgame isn't some rushed dogshit then. :lol:
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,467
After watching it several times i can confirm: it looks like shit graphically and aestetically, theres no way around that. And they are suspiciously showing this same town with three houses over and over throughout the trailer, as if its the only proper settlement they have in the game.
 

hexer

Guest
I think all big retro art styles have been exploited in the recent years.
Do we even have a distinct art style that will define / identify 2010s in the future one day?
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
I'd really like to see what kind of geometric shapes Tim has put in the chracter sheet, and how they affect the gameplay. Don't give a shit about animations or graphics.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,420
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
Looks like those raiders from Fallout 3, with the same amount of intelligence, bringing a knife to a laser gun fight.
and the problem is? RPG are always based on stats than common sense. in fallout 1 you can bring a sledgehammer to an army of gunmen. in fantasy you can use tiny dagger against spellcasters that literally breathe fire, poison or ice or everything at the same time.
 

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