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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

Duraframe300

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It still stutters like crazy though. :(
 

AwesomeButton

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What is this strange sunlight that's always shining on NPCs faces even when indoors?
upload_2019-10-17_21-2-3.png
 

Ezeekiel

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Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?
 

AwesomeButton

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Playing a game with NPCs from the new Fallouts is like watching a movie full of unexpressive actors.
 

Duraframe300

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Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?

I'm not a big fan either, but more than you think. There's a reason reshade is so popular.
 
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Codex Year of the Donut
Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?
console games stack on the post processing to hide the potato textures and 15 fps
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?

I'm not a big fan either, but more than you think. There's a reason reshade is so popular.
Reshade does a lot of other stuff as well though, and with the horrible HDR implementation and color filters some games have it sometimes legitimately helps.

That being said, I wonder if many people today simply grew up with this crap and don't know any better.
 

AwesomeButton

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What is this strange sunlight that's always shining on NPCs faces even when indoors?
View attachment 11588
Something similar was in FO4 as well, you could turn it off there. I forgot what it was called... God light or some crap?

It's on weapon models as well, I think.

Totally fucks up the consistency of the lighting in general.
This all feels so amateurish. Sorry, but I don't want a Bethesda game, with neo-Obsidian writing.
 

Duraframe300

Arcane
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Messages
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Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?

I'm not a big fan either, but more than you think. There's a reason reshade is so popular.
Reshade does a lot of other stuff as well though, and with the horrible HDR implementation and color filters some games have it sometimes legitimately helps.

That being said, I wonder if many people today simply grew up with this crap and don't know any better.

Possibly, btw. since its on UE4, even if an option is missing you can usually ini remove those things.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
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Just watched one of the vids from a few pages back.

Jesus the post-processing. Everything is blurry thanks to DOF, there's chromatic aberration, vignette, motion blur when turning, weird sharpness filter crap(?)... And low fov to boot.
I'm sure you can at least turn most of that off, but fuck, who actually likes this shit?

Do modern devs even play their own games?
console games stack on the post processing to hide the potato textures and 15 fps
Yeah, I know about that, but that really only explains the full screen motion blur, DOF and low fov.
Stuff like Chromatic abberation just makes it look like the character is tripping on acid imo.
 

Ezeekiel

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Joined
Dec 19, 2016
Messages
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What is this strange sunlight that's always shining on NPCs faces even when indoors?
View attachment 11588
Something similar was in FO4 as well, you could turn it off there. I forgot what it was called... God light or some crap?

It's on weapon models as well, I think.

Totally fucks up the consistency of the lighting in general.
This all feels so amateurish. Sorry, but I don't want a Bethesda game, with neo-Obsidian writing.
The entire thing so far looks unappealing as hell to me... From the characters to the setting, the art-style, the technical aspects and the gameplay systems... Haven't checked out the writing much, though.
And so many are hyping this up, it just seems like an "Emperor has no clothes" -type situation to me.

Hope I'm wrong and this somehow doesn't turn out to be a grating failure, but come on... This doesn't exactly come across as a labor of love now, does it...
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
What is this strange sunlight that's always shining on NPCs faces even when indoors?
View attachment 11588
Something similar was in FO4 as well, you could turn it off there. I forgot what it was called... God light or some crap?

It's on weapon models as well, I think.

Totally fucks up the consistency of the lighting in general.
This all feels so amateurish. Sorry, but I don't want a Bethesda game, with neo-Obsidian writing.
The entire thing so far looks unappealing as hell to me... From the characters to the setting, the art-style, the technical aspects and the gameplay systems... Haven't checked out the writing much, though.
And so many are hyping this up, it just seems like an "Emperor has no clothes" -type situation to me.

Hope I'm wrong and this somehow doesn't turn out to be a grating failure, but come on... This doesn't exactly come across as a labor of love now, does it...
And so many are hyping this up

They do? We've had that argument before, but apart from internet fanboys and typical internet journalists nobody should take seriously anyway, I can't see it.

Most of all I'm excpecting a *decent* mix between a troika and new vegas (who alredy had quite a few of those elements) style rpg. This isn't even going to touch Disco Eysium as my GOTY, but its a style of game I haven't had in 10 years+, so I'm sure going to enjoy it. I also like the setting in principle and am excited to see how far Tim and Leonard have developed it.

That's about it. This is not going to be a masterpiece (Maybe OW2). But, I'm going to enjoy it.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
After watching two of these interviews back-to-back I gotta say Nitai Poddar comes across as a total bro. Cool-headed and says all the right things. If he's as good at narrative design as he is at talking then he'll be going places.
 
Last edited:

IHaveHugeNick

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After watching two of these interviews back-to-back I gotta say Nittai Podar comes across as a total bro. Cool-headed and says all the right things. If he's as good at narrative design as he is at talking then he'll be going places.

Yes, watching that guy talk was quite an upgrade after Megan, like, Starks, like, was, you know, promoting, like, the Outer Worlds, you know.
 

Ezeekiel

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Joined
Dec 19, 2016
Messages
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They do? We've had that argument before
You and me, or do you mean in general? I haven't really kept up with this as I'd been mostly away from the codex for quite a while. Twitter-trash, forum-dwellers and journos is who I meant, yeah.
Most of all I'm excpecting a *decent* mix between a troika and new vegas (who alredy had quite a few of those elements) style rpg. This isn't even going to touch Disco Eysium as my GOTY, but its a style of game I haven't had in 10 years+, so I'm sure going to enjoy it. I also like the setting in principle and am excited to see how far Tim and Leonard have developed it.

That's about it. This is not going to be a masterpiece (Maybe OW2). But, I'm going to enjoy it.

I hope you do, bro.

A mix of troika and new vegas is what I'm hoping for as well... Though if we're unlucky that will just mean a double-dose of bugs and jank ;)
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
After watching two of these interviews back-to-back I gotta say Nittai Podar comes across as a total bro. Cool-headed and says all the right things. If he's as good at narrative design as he is at talking then he'll be going places.
I hope he gets promoted. Although games tend to sound better in such interviews than when you actually play, with few exceptions which are as good to play as they sound in interviews.
 

just

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Joined
Feb 6, 2019
Messages
1,350
After watching two of these interviews back-to-back I gotta say Nittai Podar comes across as a total bro. Cool-headed and says all the right things. If he's as good at narrative design as he is at talking then he'll be going places.
he also doesnt have a twitter which makes him a top lad
 

Dishonoredbr

Erudite
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Jun 13, 2019
Messages
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After watching two of these interviews back-to-back I gotta say Nittai Podar comes across as a total bro. Cool-headed and says all the right things. If he's as good at narrative design as he is at talking then he'll be going places.

Yes, watching that guy talk was quite an upgrade after Megan, like, Starks, like, was, you know, promoting, like, the Outer Worlds, you know.

How dare you talk shit about best girl her , you know , she has great legs , you know , and talk like a refine woman, you know.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
"There should be RP at every moment". But you can't even role play as someone who isn't a cop in Disco Elysium.
Don't be an idiot. "Role-playing" doesn't mean that there is no setting, or no story, or no restrictions on what kind of character you can create. It's OK for an RPG to be about something.
 

Zombra

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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
What is this strange sunlight that's always shining on NPCs faces even when indoors?
It's lighting so you can see the stuff in the game. Same way in movies, they have some light for the audience's benefit even if the characters are "canonically" in a dark room. "Stumbling around in the dark simulators" can be a lot of fun, but not every game has to be one.
 

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