Aravan
Novice
- Joined
- Feb 6, 2018
- Messages
- 4
Oh you KNOW he fucking did. Even if it wasn't directly, he did. I can assure you he most definitely did.Maybe feargus did.
Oh you KNOW he fucking did. Even if it wasn't directly, he did. I can assure you he most definitely did.Maybe feargus did.
Please explain how steam is a monopokyIn principle, I am fine with this. Steam is practically a near-monopoly and it is going to take dirty tricks to balance the situation.
That said, I expect that TOW's sales and prestige will suffer. Too bad that a game I was mildly interested in had to be involved in this war.
Asian products are spying on you, western products are spying on you too. Both software and hardware. Long ago, I had expected that people would be infuriated when they found out. Surprisingly, they weren't. Not only that, but it seems to me that the average person likes being spied on. It makes them feel important in their miserable lives or sth.
Lastly, this is supposed to be a game about the evils of capitalism, is it not? First bought by Microsoft and then caught in this competition war. It is striking how capitalism keeps making money by selling anti-capitalism to the consumers.
Didn't Private Division pay for development? At least partly.You know, I'm alway wondering how much choices does Obsidian have in this deal. If it's a pure publisher decision and they have no rights to reject at all, how much will it costs them to openly say "we didn't sign up for this shit, go blame private division." Sure they won't do that, but it would make this shitshow much more interesting.
Please explain how steam is a monopoky
Please explain how steam is a monopoky
Just let's look at some numbers here, which I got from Wikipedia and this link: https://www.rockpapershotgun.com/2019/01/15/how-many-games-are-on-steam/
There are currently about 30.000 games on Steam, of which 16.000 are probable Steam Direct garbage. The game number doubled since they added it 2017!
I don't know who the next biggest online store for current AAA games is supposed to be, but Origin has about 50 games, GOG has about 2000 older games...
Pilpul is fixating on the definition of terms like "monopoly" to avoid a more substantive argument.
Steam is exponentially more popular than any other store. You can create your own games store and even turn a profit, but you can't come close to rivaling Steam.
Pilpul is fixating on the definition of terms like "monopoly" to avoid a more substantive argument.
Steam is exponentially more popular than any other store. You can create your own games store and even turn a profit, but you can't come close to rivaling Steam.
If you can create your own games store and even turn a profit then how is Steam a monopoly?
you are still out of luck compared to a normal retail game...
Pilpul is fixating on the definition of terms like "monopoly" to avoid a more substantive argument.
Steam is exponentially more popular than any other store. You can create your own games store and even turn a profit, but you can't come close to rivaling Steam. That has downsides for certain parties.
It isn't, but it's still a store that dominates the PC gaming market to such a degree that it's had no incentive to reduce its revenue share, so in that respect functionally equivalent to a monopoly. Who cares about the dictionary definition, it's not really important.
Just let's look at some numbers here, which I got from Wikipedia and this link: https://www.rockpapershotgun.com/2019/01/15/how-many-games-are-on-steam/
There are currently about 30.000 games on Steam, of which 16.000 are probable Steam Direct garbage. The game number doubled since they added it 2017!
I don't know who the next biggest online store for current AAA games is supposed to be, but Origin has about 50 games, GOG has about 2000 older games...
Wonder who sent him the email. (Youtuber)
If you want to get away from literal definitions then let's look at the purpose of antitrust laws (at least in the US). They're meant to prevent monopolies for the benefit of CONSUMERS. Not vendors looking for a bigger piece of the pie. What Epic is doing does not benefit consumers in the slightest.It isn't, but it's still a store that dominates the PC gaming market to such a degree that it's had no incentive to reduce its revenue share, so in that respect functionally equivalent to a monopoly. Who cares about the dictionary definition, it's not really important.
If you want to get away from literal definitions then let's look at the purpose of antitrust laws (at least in the US). They're meant to prevent monopolies for the benefit of CONSUMERS. Not vendors looking for a bigger piece of the pie.It isn't, but it's still a store that dominates the PC gaming market to such a degree that it's had no incentive to reduce its revenue share, so in that respect functionally equivalent to a monopoly. Who cares about the dictionary definition, it's not really important.
Steam does not hold a monopoly. Simply owning a popular product does not mean it is a monopoly.Pilpul is fixating on the definition of terms like "monopoly" to avoid a more substantive argument.
Steam is exponentially more popular than any other store. You can create your own games store and even turn a profit, but you can't come close to rivaling Steam.
If you can create your own games store and even turn a profit then how is Steam a monopoly?
It isn't, but it's still a store that dominates the PC gaming market to such a degree that it's had no incentive to reduce its revenue share, so in that respect functionally equivalent to a monopoly. Who cares about the dictionary definition, it's not really important.
What do you define a "level playing field" as? What is Steam doing that is preventing this from existing? Has Steam done something to hinder the existence of GOG, Itch.io, Kongregate's Kartridge, Discord's Game Store, Amazon's Digital Game Store, RobotCache, Microsoft Store, EA's Origin, Epic Store, etc.,?You guys are caught in trivial details. It does not matter if it is Steam's fault or not. If the consumers want healthy competition eventually, having a more level playing field is a good thing for them. This is hard to happen with one competitor having 90% of the power, and thus in position to pull all the strings. That's what I called "practically a near-monopoly". That's what it practically is.
I agree that it is not black and white, but Epic's methods are not black and white either (and fwiw Valve are not saints themselves).