I rolled a Breton, a knight-esque character. Not sure how i ended up in Morrowind, but i'll think of that later. The world was very.. well, gray. Very unappealing, divided between gray ground and strange, pale-yellow buildings. How depressing and melancholic.
Morrowind has an inspired world design (i.e. structures in towns made of massive hollowed-out insect shells) but the actual art assets are not that great. Early 2000s 3D graphics and all. Everyone knows this. What it makes up for is in the actual art direction and attention to detail (like different factions using different colour schemes and symbols to represent themselves, even on their clothing), and how that integrates with the lore of the game.
And wait, what? My character... when he walks, jesus christ he walks with his legs wide open as if he was a cowboy that shat himself or something. M-maybe this torrented version is glitchy? Whatever, lets not be a graphics whore.
You should have known after Oblivion that Bethesda's animators are fucking horrible.
I'm sure the storyline is going to blow me away! Lets join, uh... the Fighters Guild. Because i'm a knight, right? And within a single minute i was already issued a quest to kill a few rats. Pfft, i'm a FUCKING KNIGHT BITCH i can destroy rats anytime i want! My mighty Breton warrior, clad in heavy armor, stormed down the street off to the place infested with rats.
They're giant rats, and probably disease-ridden at that. Go get your "mighty" level 1 warrior to fight a few attack dogs, tell me how that goes. Giant rats can be dangerous. Ever played Planescape: Torment?
"Begone, foul beasts!" - he exclaimed, as... wait jesus they hit pretty hard wait why am i missing i'm pointing right at the fucking rat jesus my sword is going through him what the fuck what the fuck wait I'M GOING TO DIE HOLY SHIT! I managed to finish off two of them, but with the heavy wounds (somehow those fucking rats pierced my armor? How the fuck?) i had to retreat. Were those vorpal rats or something? By the nine fucking divines, i should rest a bit until my wounds are better...
Morrowind's combat does kinda suck, however, at least it's heavily stat-driven. Don't think of it as a real-time action-RPG hack-and-slash game like Oblivion, because that's not really what it is. In terms of stat-driven combat systems, Morrowind's is actually pretty solid due to the sheer number of options you have in terms of equipment and magic.
Whoa, big surprise! Resting doesnt help. Your wounds are permanent. VORPAL RATS NIGGA! THE BITES NEVER HEAL! Well then time to get SERIOUS. Time to use A HEALING SPELL! (Actually, a healing ring i think) Anyways, with my deadly rat-bites healed i kicked down the door, swords blazing. TIME TO DIE YOU FILTHY BEAST except that he absolutely kicked my ass. I swinged the sword but nothing happened, the sword just going through the fucking rat! This is the worst fucking combat system i ever saw, wow. And the rat killed me. I loaded the game, offended as fuck, and decided to just leave (still wounded). Wait... my magicka doesnt regenerate? Magic use is permanent too? WHAT? Oh god. Maybe at least it regenerates if i rest? OH WAIT, RESTING IS A CRIME NIGGA! WELCOME TO MORROWIND WHERE A NICE TIME IS FORBIDDEN BY FUCKING LAW. I should have closed the game then. But i didnt. It gets better right?
You mean standing around in the middle of a dusty, dirty street doesn't magically heal all your wounds when you're beaten to within an inch of your life? Color me surprised, it's like you almost need to be healed using magic or medicine or something. The thought of it!
decided to leave fighting for a while, maybe i should level up a bit before i try fighting rats (??). Maybe i shuold talk to some people and level up with speechcraft? Maybe i should just talk around and see if i can learn a bit of the lore. But for every guard i talked, or place i entered... i was shunned and called an "Outsidah". Hell, why did i roll a fucking Breton? Now this Dark Elves will treat me like shit. And not like anyone said anything interesting, either, it was just the usual "Ask About: ___" conversation topic. Damn, i was promised good writing!
The conversation system used has nothing to do with whether the writing is good or not. And when people say Morrowind has good writing, they are referring to the game's lore and detail, not EMOTIONALLY ENGAGING characters with full branching dialogue trees. Yes, that means you have to read books, study the game world and its history, and pay attention to things.
The horror.
Maybe i'm on the wrong city. Maybe i should explore the world! Which obviously is a terrible idea since i cant even fight a house-rat, imagine whatever monstruosity i'll find out there in the wilderness. But lets try it out anyways!
Surprisingly, fighting giant man-eating rats is more difficult than fighting tiny little bugs and maggots and crabs. Which you
should have been fighting because they're widely available to fight right outside Balmora, which you made clear you visited, but whatever...
So, embarrassed with his defeat, the Breton Knight left the city in shame, but positive that there are better adventures ahead. So i walked and walked... through gray wastelands. They never seemed to end - the world was terribly bland, just a single color all over the screen. Am i playing
The Void? And i'm not even going to mention the endless rain of these pterodactyl-things, Cliff Riders or something? Oh my god... swinging my sword seemed like forever, woosh woosh woosh woosh woosh until finally i hit it for something. Why is my character so blind? Did i accidentally pick "Wimpy Faggot" as birthsign by mistake? Shit. Maybe i should just quit this horrible game.
Maybe you shouldn't march your level 1 warrior off into deeper more difficult areas of the game where you clearly aren't able to fight the enemies properly. Oh right, you started with Oblivion, where no matter where you go enemies are level-scaled, so those rats magically turn into dremora. My mistake, that system makes
much more sense.
And there i was, now a beautiful and mysterious Dark Elf lass with a knack for stealth. Certainly, rolling as a Dark Elf will at least get me some better treatment among my fellow Dunmer. Right? WRONG! They still call me AN OUTSIDAH. Couldnt they just change the fucking text? Were they that lazy to include a simple check to see your race and change the text? Its seriously five seconds of coding. Ugh. Maybe its because i came from a ship, so they automatically assume i'm OUTSIDAH. How do they know anwyays?
I'm not sure if you're illiterate given how much you've written, but NPCs actually
do address your race and gender. But yeah, everyone knows that "outsider" isn't a gender-neutral term, that works well when you have a limited budget for things like voice-acting...
Its definitely not written on my forehead. Bah fuck it, i need to finish some guild quests before i can advance in the main quest, so lets join.. uh... THE THIEVES GUILD! But how? The Thieves Guild, as the name says, is probably an unknown organization of pickpockets and shadowy figures, never seen, never heard. How can i even contact them? To thrive right under the nose of the guards, they must be well-hidden... Perhaps the local tavern knows more. So, the Dunmer lass enters the bar... there's a khajiit literally a few feet next to a FUCKING GUARD. Her first line (i'm not kidding) is an invitation to the THIEVES GUILD. YEAH, THE SECRET ORGANIZATION OF MUGGERS. I THOUGHT IT WAS SUPPOSED TO BE SECRET? Why didnt the Khajiit even say, you know, HI? She had to go straight to the quest? Why didnt i at least have to, you know, talk to her and convince her that i'm trustworthy? They just accept random people like that? And the Guards do nothing?
Remember what I said about lore? Both the Thieves Guild and Morag Tong are effectively legally-approved guilds which provide stealing/espionage and assassination services respectively. They can operate openly and to a degree above/within the law. As for the individual guard, either he's turning a blind eye or maybe he's on the take. Or maybe it's an excuse for shitty AI, but either way there is a story reason for it, which you would have been able to figure out if you had paid attention to things like conversations with NPCs and the hundreds of books in the game world.
So, apparently i had to steal something from a chest inside a merchant's store. I went over there, except that the merchant stood on the same place 24/7 staring towards the chest - there was literally nothing i could do to distract him like in, you know, Thief: The Dark Project or any other stealth game. Are they even trying? I couldnt steal the damn thing with him staring me down like that. (Apparently, according to the wiki, i'm supposed to stealth and clip through a pole or something and steal it unseen. Oh, that's great.)
Yep, stealth sucks in Morrowind. You know what else it sucks in? Oblivion and Skyrim. Herp derp, crouching = invisible. Herp derp, bucket on head = invisible. Herp derp, grab physics object and run around corner = invisible.
I gave up with the Thieves Guild altogether, tired of the Guards swarming around me before i even touched the chest's lock. Fucking rude guards and their rude conversation topics. Fuck this! I'm leaving town, to explore. (Again). And so i did, until i found an assassin with a really cool armor, who... obviously tried to murder me. ME, OUT OF ALL PEOPLE! I tried to run away, but he chased me. Why is he doing this? I just started the game, what did i do wrong? There's no chance i can defeat a professional assassin in close combat.. how am i supposed to survive!? OH I HAVE AN IDEA! THE GUARDS!! I ran back to the city with a spunky, daring smirk as the poor assassin chased me down right into my trap. There, i'm inside the city walls! GUARDS, I'M BEING ATTACKED! HELP ME! The guards just stood there and watched as i was mercilessly pummeled to death. Because killing you is not a crime, everyone knows that! (Resting is illegal, though.)
Everyone agrees that that assassin is really bad design. It was added to start the Tribunal expansion, and the developers expected players to be a high level when they're attacked. There are mods out there to disable that or add a level limit to when he appears. I mean, you played Oblivion "heavily modded" and felt it was the greatest game ever, so surely you don't have a problem playing Morrowind modded too, right?
To this day, i still hold the firm belief that Morrowind is a bad game and everyone knows it - they just pretend its a good game - like in a meme - to lure idiots like me to try it out. It was a joke all along eh, you smartasses?
The joke's on you. All on you.